| [1638] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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| [3196] | 24 | *      Benjamin Knecht | 
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| [1638] | 25 | *   Co-authors: | 
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| [3196] | 26 | *      ... | 
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| [1638] | 27 | * | 
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|  | 28 | */ | 
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|  | 29 |  | 
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| [7401] | 30 | /** | 
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|  | 31 | @file | 
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|  | 32 | @ingroup Graphics | 
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|  | 33 | */ | 
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|  | 34 |  | 
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| [1638] | 35 | #ifndef _GUIManager_H__ | 
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|  | 36 | #define _GUIManager_H__ | 
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|  | 37 |  | 
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| [3346] | 38 | #include "CorePrereqs.h" | 
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| [3196] | 39 |  | 
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|  | 40 | #include <map> | 
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|  | 41 | #include <string> | 
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| [1638] | 42 | #include <CEGUIForwardRefs.h> | 
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| [8351] | 43 | #include <CEGUIVersion.h> | 
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| [5695] | 44 | #include <boost/shared_ptr.hpp> | 
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| [3196] | 45 |  | 
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| [8423] | 46 | #include "util/DestructionHelper.h" | 
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| [3196] | 47 | #include "util/OgreForwardRefs.h" | 
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| [8729] | 48 | #include "util/tribool.h" | 
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| [3366] | 49 | #include "util/Singleton.h" | 
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| [3346] | 50 | #include "input/InputHandler.h" | 
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| [7801] | 51 | #include "OrxonoxClass.h" | 
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| [7873] | 52 | #include "WindowEventListener.h" | 
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| [1638] | 53 |  | 
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| [8351] | 54 | #if CEGUI_VERSION_MAJOR < 1 && CEGUI_VERSION_MINOR < 7 | 
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|  | 55 | #  define ORXONOX_OLD_CEGUI | 
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|  | 56 | #endif | 
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|  | 57 |  | 
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| [6417] | 58 | namespace orxonox // tolua_export | 
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|  | 59 | { // tolua_export | 
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| [5693] | 60 | class PlayerInfo; // Forward declaration | 
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|  | 61 |  | 
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| [8729] | 62 | // Acquaint Tolua with tribool | 
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|  | 63 | /* tolua_begin | 
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|  | 64 | struct dontcare_keyword_t | 
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|  | 65 | { | 
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|  | 66 | dontcare_keyword_t(); | 
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|  | 67 | }; | 
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|  | 68 | class tribool | 
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|  | 69 | { | 
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|  | 70 | tribool(bool value); | 
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|  | 71 | tribool(dontcare_keyword_t); | 
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|  | 72 | bool operator==(tribool); | 
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|  | 73 | }; | 
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|  | 74 | tolua_end */ | 
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|  | 75 |  | 
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| [1638] | 76 | /** | 
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| [2896] | 77 | @class GUIManager | 
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| [1638] | 78 | @brief | 
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| [2896] | 79 | Provides a simple interface to CEGUI with tolua methods and console commands. It also acts as a key and mouse handler. | 
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|  | 80 |  | 
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|  | 81 | The GUIManager is a singleton and can be called anywhere when access on the GUI is needed. | 
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|  | 82 |  | 
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|  | 83 | Since the GUI needs user input, the GUIManager implements the functions needed to act as a key and/or mouse handler. | 
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|  | 84 | Those input events are then injected into CEGUI in Lua. | 
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| [1638] | 85 | */ | 
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| [6417] | 86 | class _CoreExport GUIManager // tolua_export | 
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| [7873] | 87 | : public Singleton<GUIManager>, public InputHandler, public WindowEventListener | 
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| [6417] | 88 | { // tolua_export | 
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| [3366] | 89 | friend class Singleton<GUIManager>; | 
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| [1638] | 90 | public: | 
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| [6746] | 91 | GUIManager(const std::pair<int, int>& mousePosition); | 
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| [8423] | 92 |  | 
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| [8351] | 93 | //! Leave empty and use cleanup() instead | 
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|  | 94 | ~GUIManager() {} | 
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| [8423] | 95 | /// Destructor that also executes when object fails to construct | 
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|  | 96 | void destroy(); | 
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| [1646] | 97 |  | 
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| [7801] | 98 | void setConfigValues(void); | 
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|  | 99 | void changedGUIScheme(void); | 
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|  | 100 |  | 
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| [6417] | 101 | void preUpdate(const Clock& time); | 
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| [1640] | 102 |  | 
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| [6746] | 103 | void loadGUI(const std::string& name); | 
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| [7403] | 104 | static void showGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false); | 
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|  | 105 | void showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious = false, bool bNoInput = false); | 
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| [6417] | 106 | static void hideGUI(const std::string& name); | 
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| [8079] | 107 | static void toggleGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false); | 
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|  | 108 | void toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show); // tolua_export | 
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| [6417] | 109 | void keyESC(); | 
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| [6746] | 110 | void setBackgroundImage(const std::string& imageSet, const std::string imageName); // tolua_export | 
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|  | 111 | void setBackgroundImage(const std::string& image); | 
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| [1638] | 112 |  | 
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| [8862] | 113 | static bool preloadMenuSheets() { return GUIManager::getInstance().bPreloadMenuSheets_; } // tolua_export | 
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| [8729] | 114 | static bool inDevMode(void); // tolua_export | 
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| [8079] | 115 |  | 
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| [6746] | 116 | //! Creates a new InputState to be used with a GUI Sheet | 
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| [8729] | 117 | const std::string& createInputState(const std::string& name, tribool showCursor = tribool(true), tribool useKeyboard = tribool(true), bool bBlockJoyStick = false); // tolua_export | 
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| [7163] | 118 | LuaState* getLuaState(void) | 
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| [8351] | 119 | { return this->luaState_; } | 
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| [6746] | 120 |  | 
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|  | 121 | //! Returns the root window for all menu sheets | 
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|  | 122 | CEGUI::Window* getMenuRootWindow() { return this->menuRootWindow_; } // tolua_export | 
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|  | 123 | //! Returns the root window for all HUD sheets | 
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|  | 124 | CEGUI::Window* getHUDRootWindow() { return this->hudRootWindow_; } // tolua_export | 
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|  | 125 |  | 
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| [2896] | 126 | void setCamera(Ogre::Camera* camera); | 
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| [5929] | 127 | Ogre::Camera* getCamera() { return this->camera_; } | 
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| [2896] | 128 |  | 
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| [5693] | 129 | inline void setPlayer(const std::string& guiname, PlayerInfo* player) | 
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|  | 130 | { this->players_[guiname] = player; } | 
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| [7163] | 131 | inline orxonox::PlayerInfo* getPlayer(const std::string& guiname) const { std::map<std::string, PlayerInfo*>::const_iterator it = this->players_.find(guiname); return (it != this->players_.end()) ? it->second : 0; } // tolua_export | 
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| [5693] | 132 |  | 
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| [6417] | 133 | // TODO: Temporary hack because the tolua exported CEGUI method does not seem to work | 
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| [8706] | 134 | static void subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function); // tolua_export | 
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|  | 135 | static void setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& toooltip); // tolua_export | 
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|  | 136 | static void setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled); // tolua_export | 
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|  | 137 | static void addFontHelper(const std::string& name, int size, const std::string& fontName); // tolua_export | 
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| [6417] | 138 |  | 
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| [6746] | 139 | static GUIManager& getInstance() { return Singleton<GUIManager>::getInstance(); } // tolua_export | 
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|  | 140 |  | 
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| [8706] | 141 | /** | 
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|  | 142 | @brief Check whether CEGUI is version < 0.7. | 
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|  | 143 | @return Returns true if the CEGUI version is < 0.7. False otherwise. | 
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|  | 144 | */ | 
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|  | 145 | inline bool usingOldCEGUI(void) { return this->oldCEGUI_; } // tolua_export | 
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|  | 146 |  | 
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| [1638] | 147 | private: | 
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| [3339] | 148 | GUIManager(const GUIManager& instance); //!< private and undefined copy c'tor (this is a singleton class) | 
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| [8351] | 149 |  | 
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| [7163] | 150 | void executeCode(const std::string& str); | 
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| [1638] | 151 |  | 
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| [6746] | 152 | template <typename FunctionType> | 
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|  | 153 | bool protectedCall(FunctionType function); | 
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|  | 154 |  | 
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| [8858] | 155 | void changedCeguiOutputLevel(); | 
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|  | 156 |  | 
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| [2896] | 157 | // keyHandler functions | 
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| [7163] | 158 | void buttonPressed (const KeyEvent& evt); | 
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|  | 159 | void buttonReleased(const KeyEvent& evt); | 
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| [1638] | 160 |  | 
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| [2896] | 161 | // mouseHandler functions | 
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| [3327] | 162 | void buttonPressed (MouseButtonCode::ByEnum id); | 
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|  | 163 | void buttonReleased(MouseButtonCode::ByEnum id); | 
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|  | 164 | void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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|  | 165 | void mouseScrolled (int abs, int rel); | 
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| [7874] | 166 | void mouseLeft     (); | 
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| [6749] | 167 |  | 
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| [7873] | 168 | // window event handler | 
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|  | 169 | virtual void windowResized(unsigned int newWidth, unsigned int newHeight); | 
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| [7874] | 170 | virtual void windowFocusChanged(bool bFocus); | 
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| [7873] | 171 |  | 
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| [8351] | 172 | #ifdef ORXONOX_OLD_CEGUI | 
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| [8858] | 173 | CEGUI::OgreCEGUIRenderer*            guiRenderer_;          //!< CEGUI's interface to the Ogre Engine | 
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|  | 174 | CEGUI::ResourceProvider*             resourceProvider_;     //!< CEGUI's resource provider | 
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| [8351] | 175 | #else | 
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| [8858] | 176 | CEGUI::OgreRenderer*                 guiRenderer_;          //!< CEGUI's interface to the Ogre Engine | 
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|  | 177 | CEGUI::OgreResourceProvider*         resourceProvider_;     //!< CEGUI's resource provider | 
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|  | 178 | Ogre::RenderQueueListener*           rqListener_;           //!< RQ listener so we can draw UNDER Ogre overlays | 
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| [8351] | 179 | CEGUI::OgreImageCodec*               imageCodec_; | 
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|  | 180 | #endif | 
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| [8858] | 181 | LuaState*                            luaState_;             //!< LuaState, access point to the Lua engine | 
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|  | 182 | CEGUI::LuaScriptModule*              scriptModule_;         //!< CEGUI's script module to use Lua | 
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|  | 183 | CEGUI::System*                       guiSystem_;            //!< CEGUI's main system | 
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|  | 184 | shared_ptr<ResourceInfo>             rootFileInfo_;         //!< Resource information about the root script | 
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|  | 185 | CEGUI::Logger*                       ceguiLogger_;          //!< CEGUI's logger to be able to log CEGUI errors in our log | 
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|  | 186 | int                                  outputLevelCeguiLog_;  //!< CEGUI's log level | 
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|  | 187 | CEGUI::Window*                       rootWindow_;           //!< Root node for all windows | 
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|  | 188 | CEGUI::Window*                       hudRootWindow_;        //!< Root node for the HUD sheets | 
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|  | 189 | CEGUI::Window*                       menuRootWindow_;       //!< Root node for the menu sheets (used by Lua) | 
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|  | 190 | std::map<std::string, PlayerInfo*>   players_;              //!< Stores the player (owner) for each GUI | 
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|  | 191 | Ogre::Camera*                        camera_;               //!< Camera used to render the scene with the GUI | 
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| [1638] | 192 |  | 
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| [8423] | 193 | /// Helper object that executes the surrogate destructor destroy() | 
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|  | 194 | DestructionHelper<GUIManager>        destructionHelper_; | 
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|  | 195 |  | 
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| [8858] | 196 | static GUIManager*                   singletonPtr_s;        //!< Singleton reference to GUIManager | 
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| [1638] | 197 |  | 
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| [7801] | 198 | // The used CEGUI scheme. | 
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|  | 199 | static const std::string defaultScheme_; | 
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|  | 200 | std::string guiScheme_; | 
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| [8706] | 201 | bool oldCEGUI_; | 
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| [8858] | 202 |  | 
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| [8862] | 203 | int numScrollLines_;        ///< How many lines to scroll in a list if the scroll wheel is used | 
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|  | 204 | bool bPreloadMenuSheets_;   ///< If true, menu sheets are pre-loaded during startup | 
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| [8530] | 205 |  | 
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| [6417] | 206 | }; // tolua_export | 
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|  | 207 | } // tolua_export | 
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| [1638] | 208 |  | 
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|  | 209 | #endif /* _GUIManager_H__ */ | 
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