| [1963] | 1 | /* | 
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|  | 2 | * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/ | 
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|  | 3 | * | 
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|  | 4 | * Permission to use, copy, modify, distribute and sell this software | 
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|  | 5 | * and its documentation for any purpose is hereby granted without fee, | 
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|  | 6 | * provided that the above copyright notice appear in all copies. | 
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|  | 7 | * Erwin Coumans makes no representations about the suitability | 
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|  | 8 | * of this software for any purpose. | 
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|  | 9 | * It is provided "as is" without express or implied warranty. | 
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|  | 10 | */ | 
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|  | 11 | #ifndef RAYCASTVEHICLE_H | 
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|  | 12 | #define RAYCASTVEHICLE_H | 
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|  | 13 |  | 
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|  | 14 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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|  | 15 | #include "BulletDynamics/ConstraintSolver/btTypedConstraint.h" | 
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|  | 16 | #include "btVehicleRaycaster.h" | 
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|  | 17 | class btDynamicsWorld; | 
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|  | 18 | #include "LinearMath/btAlignedObjectArray.h" | 
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|  | 19 | #include "btWheelInfo.h" | 
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| [2882] | 20 | #include "BulletDynamics/Dynamics/btActionInterface.h" | 
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| [1963] | 21 |  | 
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|  | 22 | class btVehicleTuning; | 
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|  | 23 |  | 
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|  | 24 | ///rayCast vehicle, very special constraint that turn a rigidbody into a vehicle. | 
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| [2882] | 25 | class btRaycastVehicle : public btActionInterface | 
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| [1963] | 26 | { | 
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|  | 27 |  | 
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|  | 28 | btAlignedObjectArray<btVector3> m_forwardWS; | 
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|  | 29 | btAlignedObjectArray<btVector3> m_axle; | 
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|  | 30 | btAlignedObjectArray<btScalar>  m_forwardImpulse; | 
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|  | 31 | btAlignedObjectArray<btScalar>  m_sideImpulse; | 
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|  | 32 |  | 
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|  | 33 | public: | 
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|  | 34 | class btVehicleTuning | 
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|  | 35 | { | 
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|  | 36 | public: | 
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|  | 37 |  | 
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|  | 38 | btVehicleTuning() | 
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|  | 39 | :m_suspensionStiffness(btScalar(5.88)), | 
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|  | 40 | m_suspensionCompression(btScalar(0.83)), | 
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|  | 41 | m_suspensionDamping(btScalar(0.88)), | 
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|  | 42 | m_maxSuspensionTravelCm(btScalar(500.)), | 
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|  | 43 | m_frictionSlip(btScalar(10.5)) | 
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|  | 44 | { | 
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|  | 45 | } | 
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|  | 46 | btScalar        m_suspensionStiffness; | 
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|  | 47 | btScalar        m_suspensionCompression; | 
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|  | 48 | btScalar        m_suspensionDamping; | 
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|  | 49 | btScalar        m_maxSuspensionTravelCm; | 
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|  | 50 | btScalar        m_frictionSlip; | 
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|  | 51 |  | 
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|  | 52 | }; | 
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|  | 53 | private: | 
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|  | 54 |  | 
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|  | 55 | btScalar        m_tau; | 
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|  | 56 | btScalar        m_damping; | 
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|  | 57 | btVehicleRaycaster*     m_vehicleRaycaster; | 
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|  | 58 | btScalar                m_pitchControl; | 
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|  | 59 | btScalar        m_steeringValue; | 
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|  | 60 | btScalar m_currentVehicleSpeedKmHour; | 
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|  | 61 |  | 
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|  | 62 | btRigidBody* m_chassisBody; | 
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|  | 63 |  | 
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|  | 64 | int m_indexRightAxis; | 
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|  | 65 | int m_indexUpAxis; | 
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|  | 66 | int     m_indexForwardAxis; | 
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|  | 67 |  | 
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|  | 68 | void defaultInit(const btVehicleTuning& tuning); | 
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|  | 69 |  | 
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|  | 70 | public: | 
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|  | 71 |  | 
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|  | 72 | //constructor to create a car from an existing rigidbody | 
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|  | 73 | btRaycastVehicle(const btVehicleTuning& tuning,btRigidBody* chassis,    btVehicleRaycaster* raycaster ); | 
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|  | 74 |  | 
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|  | 75 | virtual ~btRaycastVehicle() ; | 
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|  | 76 |  | 
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| [2882] | 77 |  | 
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|  | 78 | ///btActionInterface interface | 
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|  | 79 | virtual void updateAction( btCollisionWorld* collisionWorld, btScalar step) | 
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|  | 80 | { | 
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|  | 81 | updateVehicle(step); | 
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|  | 82 | } | 
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|  | 83 |  | 
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|  | 84 |  | 
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|  | 85 | ///btActionInterface interface | 
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|  | 86 | void    debugDraw(btIDebugDraw* debugDrawer); | 
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|  | 87 |  | 
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| [1963] | 88 | const btTransform& getChassisWorldTransform() const; | 
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|  | 89 |  | 
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|  | 90 | btScalar rayCast(btWheelInfo& wheel); | 
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|  | 91 |  | 
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|  | 92 | virtual void updateVehicle(btScalar step); | 
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| [2882] | 93 |  | 
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|  | 94 |  | 
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| [1963] | 95 | void resetSuspension(); | 
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|  | 96 |  | 
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|  | 97 | btScalar        getSteeringValue(int wheel) const; | 
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|  | 98 |  | 
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|  | 99 | void    setSteeringValue(btScalar steering,int wheel); | 
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|  | 100 |  | 
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|  | 101 |  | 
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|  | 102 | void    applyEngineForce(btScalar force, int wheel); | 
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|  | 103 |  | 
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|  | 104 | const btTransform&      getWheelTransformWS( int wheelIndex ) const; | 
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|  | 105 |  | 
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|  | 106 | void    updateWheelTransform( int wheelIndex, bool interpolatedTransform = true ); | 
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|  | 107 |  | 
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|  | 108 | void    setRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth); | 
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|  | 109 |  | 
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|  | 110 | btWheelInfo&    addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,const btVector3& wheelAxleCS,btScalar suspensionRestLength,btScalar wheelRadius,const btVehicleTuning& tuning, bool isFrontWheel); | 
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|  | 111 |  | 
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|  | 112 | inline int              getNumWheels() const { | 
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|  | 113 | return int (m_wheelInfo.size()); | 
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|  | 114 | } | 
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|  | 115 |  | 
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|  | 116 | btAlignedObjectArray<btWheelInfo>       m_wheelInfo; | 
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|  | 117 |  | 
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|  | 118 |  | 
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|  | 119 | const btWheelInfo&      getWheelInfo(int index) const; | 
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|  | 120 |  | 
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|  | 121 | btWheelInfo&    getWheelInfo(int index); | 
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|  | 122 |  | 
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|  | 123 | void    updateWheelTransformsWS(btWheelInfo& wheel , bool interpolatedTransform = true); | 
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|  | 124 |  | 
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|  | 125 |  | 
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|  | 126 | void setBrake(btScalar brake,int wheelIndex); | 
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|  | 127 |  | 
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|  | 128 | void    setPitchControl(btScalar pitch) | 
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|  | 129 | { | 
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|  | 130 | m_pitchControl = pitch; | 
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|  | 131 | } | 
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|  | 132 |  | 
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|  | 133 | void    updateSuspension(btScalar deltaTime); | 
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|  | 134 |  | 
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|  | 135 | virtual void    updateFriction(btScalar timeStep); | 
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|  | 136 |  | 
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|  | 137 |  | 
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|  | 138 |  | 
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|  | 139 | inline btRigidBody* getRigidBody() | 
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|  | 140 | { | 
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|  | 141 | return m_chassisBody; | 
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|  | 142 | } | 
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|  | 143 |  | 
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|  | 144 | const btRigidBody* getRigidBody() const | 
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|  | 145 | { | 
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|  | 146 | return m_chassisBody; | 
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|  | 147 | } | 
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|  | 148 |  | 
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|  | 149 | inline int      getRightAxis() const | 
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|  | 150 | { | 
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|  | 151 | return m_indexRightAxis; | 
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|  | 152 | } | 
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|  | 153 | inline int getUpAxis() const | 
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|  | 154 | { | 
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|  | 155 | return m_indexUpAxis; | 
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|  | 156 | } | 
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|  | 157 |  | 
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|  | 158 | inline int getForwardAxis() const | 
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|  | 159 | { | 
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|  | 160 | return m_indexForwardAxis; | 
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|  | 161 | } | 
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|  | 162 |  | 
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|  | 163 |  | 
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|  | 164 | ///Worldspace forward vector | 
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|  | 165 | btVector3 getForwardVector() const | 
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|  | 166 | { | 
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|  | 167 | const btTransform& chassisTrans = getChassisWorldTransform(); | 
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|  | 168 |  | 
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|  | 169 | btVector3 forwardW ( | 
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|  | 170 | chassisTrans.getBasis()[0][m_indexForwardAxis], | 
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|  | 171 | chassisTrans.getBasis()[1][m_indexForwardAxis], | 
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|  | 172 | chassisTrans.getBasis()[2][m_indexForwardAxis]); | 
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|  | 173 |  | 
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|  | 174 | return forwardW; | 
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|  | 175 | } | 
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|  | 176 |  | 
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|  | 177 | ///Velocity of vehicle (positive if velocity vector has same direction as foward vector) | 
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|  | 178 | btScalar        getCurrentSpeedKmHour() const | 
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|  | 179 | { | 
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|  | 180 | return m_currentVehicleSpeedKmHour; | 
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|  | 181 | } | 
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|  | 182 |  | 
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|  | 183 | virtual void    setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex) | 
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|  | 184 | { | 
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|  | 185 | m_indexRightAxis = rightIndex; | 
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|  | 186 | m_indexUpAxis = upIndex; | 
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|  | 187 | m_indexForwardAxis = forwardIndex; | 
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|  | 188 | } | 
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|  | 189 |  | 
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|  | 190 |  | 
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|  | 191 |  | 
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|  | 192 | }; | 
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|  | 193 |  | 
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|  | 194 | class btDefaultVehicleRaycaster : public btVehicleRaycaster | 
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|  | 195 | { | 
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|  | 196 | btDynamicsWorld*        m_dynamicsWorld; | 
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|  | 197 | public: | 
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|  | 198 | btDefaultVehicleRaycaster(btDynamicsWorld* world) | 
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|  | 199 | :m_dynamicsWorld(world) | 
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|  | 200 | { | 
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|  | 201 | } | 
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|  | 202 |  | 
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|  | 203 | virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result); | 
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|  | 204 |  | 
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|  | 205 | }; | 
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|  | 206 |  | 
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|  | 207 |  | 
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|  | 208 | #endif //RAYCASTVEHICLE_H | 
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|  | 209 |  | 
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