| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | /* | 
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|  | 17 | Added by Roman Ponomarev (rponom@gmail.com) | 
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|  | 18 | April 04, 2008 | 
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|  | 19 | */ | 
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|  | 20 |  | 
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|  | 21 | //----------------------------------------------------------------------------- | 
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|  | 22 |  | 
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|  | 23 | #include "btSliderConstraint.h" | 
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|  | 24 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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|  | 25 | #include "LinearMath/btTransformUtil.h" | 
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|  | 26 | #include <new> | 
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|  | 27 |  | 
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|  | 28 | //----------------------------------------------------------------------------- | 
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|  | 29 |  | 
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|  | 30 | void btSliderConstraint::initParams() | 
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|  | 31 | { | 
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|  | 32 | m_lowerLinLimit = btScalar(1.0); | 
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|  | 33 | m_upperLinLimit = btScalar(-1.0); | 
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|  | 34 | m_lowerAngLimit = btScalar(0.); | 
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|  | 35 | m_upperAngLimit = btScalar(0.); | 
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|  | 36 | m_softnessDirLin = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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|  | 37 | m_restitutionDirLin = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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|  | 38 | m_dampingDirLin = btScalar(0.); | 
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|  | 39 | m_softnessDirAng = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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|  | 40 | m_restitutionDirAng = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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|  | 41 | m_dampingDirAng = btScalar(0.); | 
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|  | 42 | m_softnessOrthoLin = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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|  | 43 | m_restitutionOrthoLin = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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|  | 44 | m_dampingOrthoLin = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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|  | 45 | m_softnessOrthoAng = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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|  | 46 | m_restitutionOrthoAng = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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|  | 47 | m_dampingOrthoAng = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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|  | 48 | m_softnessLimLin = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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|  | 49 | m_restitutionLimLin = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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|  | 50 | m_dampingLimLin = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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|  | 51 | m_softnessLimAng = SLIDER_CONSTRAINT_DEF_SOFTNESS; | 
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|  | 52 | m_restitutionLimAng = SLIDER_CONSTRAINT_DEF_RESTITUTION; | 
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|  | 53 | m_dampingLimAng = SLIDER_CONSTRAINT_DEF_DAMPING; | 
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|  | 54 |  | 
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|  | 55 | m_poweredLinMotor = false; | 
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|  | 56 | m_targetLinMotorVelocity = btScalar(0.); | 
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|  | 57 | m_maxLinMotorForce = btScalar(0.); | 
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|  | 58 | m_accumulatedLinMotorImpulse = btScalar(0.0); | 
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|  | 59 |  | 
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|  | 60 | m_poweredAngMotor = false; | 
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|  | 61 | m_targetAngMotorVelocity = btScalar(0.); | 
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|  | 62 | m_maxAngMotorForce = btScalar(0.); | 
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|  | 63 | m_accumulatedAngMotorImpulse = btScalar(0.0); | 
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|  | 64 |  | 
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|  | 65 | } // btSliderConstraint::initParams() | 
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|  | 66 |  | 
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|  | 67 | //----------------------------------------------------------------------------- | 
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|  | 68 |  | 
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|  | 69 | btSliderConstraint::btSliderConstraint() | 
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|  | 70 | :btTypedConstraint(SLIDER_CONSTRAINT_TYPE), | 
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| [2882] | 71 | m_useLinearReferenceFrameA(true), | 
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|  | 72 | m_useSolveConstraintObsolete(false) | 
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|  | 73 | //              m_useSolveConstraintObsolete(true) | 
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| [1963] | 74 | { | 
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|  | 75 | initParams(); | 
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|  | 76 | } // btSliderConstraint::btSliderConstraint() | 
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|  | 77 |  | 
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|  | 78 | //----------------------------------------------------------------------------- | 
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|  | 79 |  | 
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|  | 80 | btSliderConstraint::btSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA) | 
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|  | 81 | : btTypedConstraint(SLIDER_CONSTRAINT_TYPE, rbA, rbB) | 
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|  | 82 | , m_frameInA(frameInA) | 
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|  | 83 | , m_frameInB(frameInB), | 
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| [2882] | 84 | m_useLinearReferenceFrameA(useLinearReferenceFrameA), | 
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|  | 85 | m_useSolveConstraintObsolete(false) | 
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|  | 86 | //              m_useSolveConstraintObsolete(true) | 
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| [1963] | 87 | { | 
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|  | 88 | initParams(); | 
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|  | 89 | } // btSliderConstraint::btSliderConstraint() | 
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|  | 90 |  | 
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|  | 91 | //----------------------------------------------------------------------------- | 
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|  | 92 |  | 
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|  | 93 | void btSliderConstraint::buildJacobian() | 
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|  | 94 | { | 
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| [2882] | 95 | if (!m_useSolveConstraintObsolete) | 
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|  | 96 | { | 
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|  | 97 | return; | 
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|  | 98 | } | 
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| [1963] | 99 | if(m_useLinearReferenceFrameA) | 
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|  | 100 | { | 
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|  | 101 | buildJacobianInt(m_rbA, m_rbB, m_frameInA, m_frameInB); | 
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|  | 102 | } | 
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|  | 103 | else | 
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|  | 104 | { | 
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|  | 105 | buildJacobianInt(m_rbB, m_rbA, m_frameInB, m_frameInA); | 
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|  | 106 | } | 
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|  | 107 | } // btSliderConstraint::buildJacobian() | 
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|  | 108 |  | 
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|  | 109 | //----------------------------------------------------------------------------- | 
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|  | 110 |  | 
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|  | 111 | void btSliderConstraint::buildJacobianInt(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB) | 
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|  | 112 | { | 
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|  | 113 | //calculate transforms | 
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|  | 114 | m_calculatedTransformA = rbA.getCenterOfMassTransform() * frameInA; | 
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|  | 115 | m_calculatedTransformB = rbB.getCenterOfMassTransform() * frameInB; | 
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|  | 116 | m_realPivotAInW = m_calculatedTransformA.getOrigin(); | 
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|  | 117 | m_realPivotBInW = m_calculatedTransformB.getOrigin(); | 
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|  | 118 | m_sliderAxis = m_calculatedTransformA.getBasis().getColumn(0); // along X | 
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|  | 119 | m_delta = m_realPivotBInW - m_realPivotAInW; | 
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|  | 120 | m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis; | 
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|  | 121 | m_relPosA = m_projPivotInW - rbA.getCenterOfMassPosition(); | 
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|  | 122 | m_relPosB = m_realPivotBInW - rbB.getCenterOfMassPosition(); | 
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|  | 123 | btVector3 normalWorld; | 
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|  | 124 | int i; | 
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|  | 125 | //linear part | 
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|  | 126 | for(i = 0; i < 3; i++) | 
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|  | 127 | { | 
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|  | 128 | normalWorld = m_calculatedTransformA.getBasis().getColumn(i); | 
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|  | 129 | new (&m_jacLin[i]) btJacobianEntry( | 
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|  | 130 | rbA.getCenterOfMassTransform().getBasis().transpose(), | 
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|  | 131 | rbB.getCenterOfMassTransform().getBasis().transpose(), | 
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|  | 132 | m_relPosA, | 
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|  | 133 | m_relPosB, | 
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|  | 134 | normalWorld, | 
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|  | 135 | rbA.getInvInertiaDiagLocal(), | 
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|  | 136 | rbA.getInvMass(), | 
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|  | 137 | rbB.getInvInertiaDiagLocal(), | 
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|  | 138 | rbB.getInvMass() | 
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|  | 139 | ); | 
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|  | 140 | m_jacLinDiagABInv[i] = btScalar(1.) / m_jacLin[i].getDiagonal(); | 
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|  | 141 | m_depth[i] = m_delta.dot(normalWorld); | 
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|  | 142 | } | 
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|  | 143 | testLinLimits(); | 
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|  | 144 | // angular part | 
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|  | 145 | for(i = 0; i < 3; i++) | 
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|  | 146 | { | 
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|  | 147 | normalWorld = m_calculatedTransformA.getBasis().getColumn(i); | 
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|  | 148 | new (&m_jacAng[i])      btJacobianEntry( | 
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|  | 149 | normalWorld, | 
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|  | 150 | rbA.getCenterOfMassTransform().getBasis().transpose(), | 
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|  | 151 | rbB.getCenterOfMassTransform().getBasis().transpose(), | 
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|  | 152 | rbA.getInvInertiaDiagLocal(), | 
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|  | 153 | rbB.getInvInertiaDiagLocal() | 
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|  | 154 | ); | 
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|  | 155 | } | 
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|  | 156 | testAngLimits(); | 
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|  | 157 | btVector3 axisA = m_calculatedTransformA.getBasis().getColumn(0); | 
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|  | 158 | m_kAngle = btScalar(1.0 )/ (rbA.computeAngularImpulseDenominator(axisA) + rbB.computeAngularImpulseDenominator(axisA)); | 
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|  | 159 | // clear accumulator for motors | 
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|  | 160 | m_accumulatedLinMotorImpulse = btScalar(0.0); | 
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|  | 161 | m_accumulatedAngMotorImpulse = btScalar(0.0); | 
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|  | 162 | } // btSliderConstraint::buildJacobianInt() | 
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|  | 163 |  | 
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|  | 164 | //----------------------------------------------------------------------------- | 
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|  | 165 |  | 
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| [2882] | 166 | void btSliderConstraint::getInfo1(btConstraintInfo1* info) | 
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| [1963] | 167 | { | 
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| [2882] | 168 | if (m_useSolveConstraintObsolete) | 
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| [1963] | 169 | { | 
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| [2882] | 170 | info->m_numConstraintRows = 0; | 
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|  | 171 | info->nub = 0; | 
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| [1963] | 172 | } | 
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|  | 173 | else | 
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|  | 174 | { | 
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| [2882] | 175 | info->m_numConstraintRows = 4; // Fixed 2 linear + 2 angular | 
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|  | 176 | info->nub = 2; | 
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|  | 177 | //prepare constraint | 
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|  | 178 | calculateTransforms(); | 
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|  | 179 | testLinLimits(); | 
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|  | 180 | if(getSolveLinLimit() || getPoweredLinMotor()) | 
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|  | 181 | { | 
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|  | 182 | info->m_numConstraintRows++; // limit 3rd linear as well | 
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|  | 183 | info->nub--; | 
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|  | 184 | } | 
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|  | 185 | testAngLimits(); | 
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|  | 186 | if(getSolveAngLimit() || getPoweredAngMotor()) | 
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|  | 187 | { | 
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|  | 188 | info->m_numConstraintRows++; // limit 3rd angular as well | 
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|  | 189 | info->nub--; | 
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|  | 190 | } | 
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| [1963] | 191 | } | 
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| [2882] | 192 | } // btSliderConstraint::getInfo1() | 
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|  | 193 |  | 
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|  | 194 | //----------------------------------------------------------------------------- | 
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|  | 195 |  | 
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|  | 196 | void btSliderConstraint::getInfo2(btConstraintInfo2* info) | 
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|  | 197 | { | 
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|  | 198 | btAssert(!m_useSolveConstraintObsolete); | 
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|  | 199 | int i, s = info->rowskip; | 
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|  | 200 | const btTransform& trA = getCalculatedTransformA(); | 
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|  | 201 | const btTransform& trB = getCalculatedTransformB(); | 
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|  | 202 | btScalar signFact = m_useLinearReferenceFrameA ? btScalar(1.0f) : btScalar(-1.0f); | 
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|  | 203 | // make rotations around Y and Z equal | 
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|  | 204 | // the slider axis should be the only unconstrained | 
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|  | 205 | // rotational axis, the angular velocity of the two bodies perpendicular to | 
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|  | 206 | // the slider axis should be equal. thus the constraint equations are | 
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|  | 207 | //    p*w1 - p*w2 = 0 | 
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|  | 208 | //    q*w1 - q*w2 = 0 | 
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|  | 209 | // where p and q are unit vectors normal to the slider axis, and w1 and w2 | 
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|  | 210 | // are the angular velocity vectors of the two bodies. | 
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|  | 211 | // get slider axis (X) | 
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|  | 212 | btVector3 ax1 = trA.getBasis().getColumn(0); | 
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|  | 213 | // get 2 orthos to slider axis (Y, Z) | 
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|  | 214 | btVector3 p = trA.getBasis().getColumn(1); | 
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|  | 215 | btVector3 q = trA.getBasis().getColumn(2); | 
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|  | 216 | // set the two slider rows | 
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|  | 217 | info->m_J1angularAxis[0] = p[0]; | 
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|  | 218 | info->m_J1angularAxis[1] = p[1]; | 
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|  | 219 | info->m_J1angularAxis[2] = p[2]; | 
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|  | 220 | info->m_J1angularAxis[s+0] = q[0]; | 
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|  | 221 | info->m_J1angularAxis[s+1] = q[1]; | 
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|  | 222 | info->m_J1angularAxis[s+2] = q[2]; | 
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|  | 223 |  | 
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|  | 224 | info->m_J2angularAxis[0] = -p[0]; | 
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|  | 225 | info->m_J2angularAxis[1] = -p[1]; | 
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|  | 226 | info->m_J2angularAxis[2] = -p[2]; | 
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|  | 227 | info->m_J2angularAxis[s+0] = -q[0]; | 
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|  | 228 | info->m_J2angularAxis[s+1] = -q[1]; | 
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|  | 229 | info->m_J2angularAxis[s+2] = -q[2]; | 
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|  | 230 | // compute the right hand side of the constraint equation. set relative | 
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|  | 231 | // body velocities along p and q to bring the slider back into alignment. | 
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|  | 232 | // if ax1,ax2 are the unit length slider axes as computed from body1 and | 
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|  | 233 | // body2, we need to rotate both bodies along the axis u = (ax1 x ax2). | 
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|  | 234 | // if "theta" is the angle between ax1 and ax2, we need an angular velocity | 
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|  | 235 | // along u to cover angle erp*theta in one step : | 
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|  | 236 | //   |angular_velocity| = angle/time = erp*theta / stepsize | 
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|  | 237 | //                      = (erp*fps) * theta | 
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|  | 238 | //    angular_velocity  = |angular_velocity| * (ax1 x ax2) / |ax1 x ax2| | 
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|  | 239 | //                      = (erp*fps) * theta * (ax1 x ax2) / sin(theta) | 
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|  | 240 | // ...as ax1 and ax2 are unit length. if theta is smallish, | 
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|  | 241 | // theta ~= sin(theta), so | 
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|  | 242 | //    angular_velocity  = (erp*fps) * (ax1 x ax2) | 
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|  | 243 | // ax1 x ax2 is in the plane space of ax1, so we project the angular | 
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|  | 244 | // velocity to p and q to find the right hand side. | 
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|  | 245 | btScalar k = info->fps * info->erp * getSoftnessOrthoAng(); | 
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|  | 246 | btVector3 ax2 = trB.getBasis().getColumn(0); | 
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|  | 247 | btVector3 u = ax1.cross(ax2); | 
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|  | 248 | info->m_constraintError[0] = k * u.dot(p); | 
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|  | 249 | info->m_constraintError[s] = k * u.dot(q); | 
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|  | 250 | // pull out pos and R for both bodies. also get the connection | 
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|  | 251 | // vector c = pos2-pos1. | 
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|  | 252 | // next two rows. we want: vel2 = vel1 + w1 x c ... but this would | 
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|  | 253 | // result in three equations, so we project along the planespace vectors | 
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|  | 254 | // so that sliding along the slider axis is disregarded. for symmetry we | 
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|  | 255 | // also consider rotation around center of mass of two bodies (factA and factB). | 
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|  | 256 | btTransform bodyA_trans = m_rbA.getCenterOfMassTransform(); | 
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|  | 257 | btTransform bodyB_trans = m_rbB.getCenterOfMassTransform(); | 
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|  | 258 | int s2 = 2 * s, s3 = 3 * s; | 
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|  | 259 | btVector3 c; | 
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|  | 260 | btScalar miA = m_rbA.getInvMass(); | 
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|  | 261 | btScalar miB = m_rbB.getInvMass(); | 
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|  | 262 | btScalar miS = miA + miB; | 
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|  | 263 | btScalar factA, factB; | 
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|  | 264 | if(miS > btScalar(0.f)) | 
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|  | 265 | { | 
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|  | 266 | factA = miB / miS; | 
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|  | 267 | } | 
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|  | 268 | else | 
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|  | 269 | { | 
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|  | 270 | factA = btScalar(0.5f); | 
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|  | 271 | } | 
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|  | 272 | if(factA > 0.99f) factA = 0.99f; | 
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|  | 273 | if(factA < 0.01f) factA = 0.01f; | 
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|  | 274 | factB = btScalar(1.0f) - factA; | 
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|  | 275 | c = bodyB_trans.getOrigin() - bodyA_trans.getOrigin(); | 
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|  | 276 | btVector3 tmp = c.cross(p); | 
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|  | 277 | for (i=0; i<3; i++) info->m_J1angularAxis[s2+i] = factA*tmp[i]; | 
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|  | 278 | for (i=0; i<3; i++) info->m_J2angularAxis[s2+i] = factB*tmp[i]; | 
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|  | 279 | tmp = c.cross(q); | 
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|  | 280 | for (i=0; i<3; i++) info->m_J1angularAxis[s3+i] = factA*tmp[i]; | 
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|  | 281 | for (i=0; i<3; i++) info->m_J2angularAxis[s3+i] = factB*tmp[i]; | 
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|  | 282 |  | 
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|  | 283 | for (i=0; i<3; i++) info->m_J1linearAxis[s2+i] = p[i]; | 
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|  | 284 | for (i=0; i<3; i++) info->m_J1linearAxis[s3+i] = q[i]; | 
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|  | 285 | // compute two elements of right hand side. we want to align the offset | 
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|  | 286 | // point (in body 2's frame) with the center of body 1. | 
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|  | 287 | btVector3 ofs; // offset point in global coordinates | 
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|  | 288 | ofs = trB.getOrigin() - trA.getOrigin(); | 
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|  | 289 | k = info->fps * info->erp * getSoftnessOrthoLin(); | 
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|  | 290 | info->m_constraintError[s2] = k * p.dot(ofs); | 
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|  | 291 | info->m_constraintError[s3] = k * q.dot(ofs); | 
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|  | 292 | int nrow = 3; // last filled row | 
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|  | 293 | int srow; | 
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|  | 294 | // check linear limits linear | 
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|  | 295 | btScalar limit_err = btScalar(0.0); | 
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|  | 296 | int limit = 0; | 
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|  | 297 | if(getSolveLinLimit()) | 
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|  | 298 | { | 
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|  | 299 | limit_err = getLinDepth() *  signFact; | 
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|  | 300 | limit = (limit_err > btScalar(0.0)) ? 2 : 1; | 
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|  | 301 | } | 
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|  | 302 | int powered = 0; | 
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|  | 303 | if(getPoweredLinMotor()) | 
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|  | 304 | { | 
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|  | 305 | powered = 1; | 
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|  | 306 | } | 
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|  | 307 | // if the slider has joint limits or motor, add in the extra row | 
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|  | 308 | if (limit || powered) | 
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|  | 309 | { | 
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|  | 310 | nrow++; | 
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|  | 311 | srow = nrow * info->rowskip; | 
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|  | 312 | info->m_J1linearAxis[srow+0] = ax1[0]; | 
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|  | 313 | info->m_J1linearAxis[srow+1] = ax1[1]; | 
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|  | 314 | info->m_J1linearAxis[srow+2] = ax1[2]; | 
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|  | 315 | // linear torque decoupling step: | 
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|  | 316 | // | 
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|  | 317 | // we have to be careful that the linear constraint forces (+/- ax1) applied to the two bodies | 
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|  | 318 | // do not create a torque couple. in other words, the points that the | 
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|  | 319 | // constraint force is applied at must lie along the same ax1 axis. | 
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|  | 320 | // a torque couple will result in limited slider-jointed free | 
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|  | 321 | // bodies from gaining angular momentum. | 
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|  | 322 | // the solution used here is to apply the constraint forces at the center of mass of the two bodies | 
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|  | 323 | btVector3 ltd;  // Linear Torque Decoupling vector (a torque) | 
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|  | 324 | //              c = btScalar(0.5) * c; | 
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|  | 325 | ltd = c.cross(ax1); | 
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|  | 326 | info->m_J1angularAxis[srow+0] = factA*ltd[0]; | 
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|  | 327 | info->m_J1angularAxis[srow+1] = factA*ltd[1]; | 
|---|
|  | 328 | info->m_J1angularAxis[srow+2] = factA*ltd[2]; | 
|---|
|  | 329 | info->m_J2angularAxis[srow+0] = factB*ltd[0]; | 
|---|
|  | 330 | info->m_J2angularAxis[srow+1] = factB*ltd[1]; | 
|---|
|  | 331 | info->m_J2angularAxis[srow+2] = factB*ltd[2]; | 
|---|
|  | 332 | // right-hand part | 
|---|
|  | 333 | btScalar lostop = getLowerLinLimit(); | 
|---|
|  | 334 | btScalar histop = getUpperLinLimit(); | 
|---|
|  | 335 | if(limit && (lostop == histop)) | 
|---|
|  | 336 | {  // the joint motor is ineffective | 
|---|
|  | 337 | powered = 0; | 
|---|
|  | 338 | } | 
|---|
|  | 339 | info->m_constraintError[srow] = 0.; | 
|---|
|  | 340 | info->m_lowerLimit[srow] = 0.; | 
|---|
|  | 341 | info->m_upperLimit[srow] = 0.; | 
|---|
|  | 342 | if(powered) | 
|---|
|  | 343 | { | 
|---|
|  | 344 | info->cfm[nrow] = btScalar(0.0); | 
|---|
|  | 345 | btScalar tag_vel = getTargetLinMotorVelocity(); | 
|---|
|  | 346 | btScalar mot_fact = getMotorFactor(m_linPos, m_lowerLinLimit, m_upperLinLimit, tag_vel, info->fps * info->erp); | 
|---|
|  | 347 | //                      info->m_constraintError[srow] += mot_fact * getTargetLinMotorVelocity(); | 
|---|
|  | 348 | info->m_constraintError[srow] -= signFact * mot_fact * getTargetLinMotorVelocity(); | 
|---|
|  | 349 | info->m_lowerLimit[srow] += -getMaxLinMotorForce() * info->fps; | 
|---|
|  | 350 | info->m_upperLimit[srow] += getMaxLinMotorForce() * info->fps; | 
|---|
|  | 351 | } | 
|---|
|  | 352 | if(limit) | 
|---|
|  | 353 | { | 
|---|
|  | 354 | k = info->fps * info->erp; | 
|---|
|  | 355 | info->m_constraintError[srow] += k * limit_err; | 
|---|
|  | 356 | info->cfm[srow] = btScalar(0.0); // stop_cfm; | 
|---|
|  | 357 | if(lostop == histop) | 
|---|
|  | 358 | {       // limited low and high simultaneously | 
|---|
|  | 359 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
|  | 360 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
|  | 361 | } | 
|---|
|  | 362 | else if(limit == 1) | 
|---|
|  | 363 | { // low limit | 
|---|
|  | 364 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
|  | 365 | info->m_upperLimit[srow] = 0; | 
|---|
|  | 366 | } | 
|---|
|  | 367 | else | 
|---|
|  | 368 | { // high limit | 
|---|
|  | 369 | info->m_lowerLimit[srow] = 0; | 
|---|
|  | 370 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
|  | 371 | } | 
|---|
|  | 372 | // bounce (we'll use slider parameter abs(1.0 - m_dampingLimLin) for that) | 
|---|
|  | 373 | btScalar bounce = btFabs(btScalar(1.0) - getDampingLimLin()); | 
|---|
|  | 374 | if(bounce > btScalar(0.0)) | 
|---|
|  | 375 | { | 
|---|
|  | 376 | btScalar vel = m_rbA.getLinearVelocity().dot(ax1); | 
|---|
|  | 377 | vel -= m_rbB.getLinearVelocity().dot(ax1); | 
|---|
|  | 378 | vel *= signFact; | 
|---|
|  | 379 | // only apply bounce if the velocity is incoming, and if the | 
|---|
|  | 380 | // resulting c[] exceeds what we already have. | 
|---|
|  | 381 | if(limit == 1) | 
|---|
|  | 382 | {       // low limit | 
|---|
|  | 383 | if(vel < 0) | 
|---|
|  | 384 | { | 
|---|
|  | 385 | btScalar newc = -bounce * vel; | 
|---|
|  | 386 | if (newc > info->m_constraintError[srow]) | 
|---|
|  | 387 | { | 
|---|
|  | 388 | info->m_constraintError[srow] = newc; | 
|---|
|  | 389 | } | 
|---|
|  | 390 | } | 
|---|
|  | 391 | } | 
|---|
|  | 392 | else | 
|---|
|  | 393 | { // high limit - all those computations are reversed | 
|---|
|  | 394 | if(vel > 0) | 
|---|
|  | 395 | { | 
|---|
|  | 396 | btScalar newc = -bounce * vel; | 
|---|
|  | 397 | if(newc < info->m_constraintError[srow]) | 
|---|
|  | 398 | { | 
|---|
|  | 399 | info->m_constraintError[srow] = newc; | 
|---|
|  | 400 | } | 
|---|
|  | 401 | } | 
|---|
|  | 402 | } | 
|---|
|  | 403 | } | 
|---|
|  | 404 | info->m_constraintError[srow] *= getSoftnessLimLin(); | 
|---|
|  | 405 | } // if(limit) | 
|---|
|  | 406 | } // if linear limit | 
|---|
|  | 407 | // check angular limits | 
|---|
|  | 408 | limit_err = btScalar(0.0); | 
|---|
|  | 409 | limit = 0; | 
|---|
|  | 410 | if(getSolveAngLimit()) | 
|---|
|  | 411 | { | 
|---|
|  | 412 | limit_err = getAngDepth(); | 
|---|
|  | 413 | limit = (limit_err > btScalar(0.0)) ? 1 : 2; | 
|---|
|  | 414 | } | 
|---|
|  | 415 | // if the slider has joint limits, add in the extra row | 
|---|
|  | 416 | powered = 0; | 
|---|
|  | 417 | if(getPoweredAngMotor()) | 
|---|
|  | 418 | { | 
|---|
|  | 419 | powered = 1; | 
|---|
|  | 420 | } | 
|---|
|  | 421 | if(limit || powered) | 
|---|
|  | 422 | { | 
|---|
|  | 423 | nrow++; | 
|---|
|  | 424 | srow = nrow * info->rowskip; | 
|---|
|  | 425 | info->m_J1angularAxis[srow+0] = ax1[0]; | 
|---|
|  | 426 | info->m_J1angularAxis[srow+1] = ax1[1]; | 
|---|
|  | 427 | info->m_J1angularAxis[srow+2] = ax1[2]; | 
|---|
|  | 428 |  | 
|---|
|  | 429 | info->m_J2angularAxis[srow+0] = -ax1[0]; | 
|---|
|  | 430 | info->m_J2angularAxis[srow+1] = -ax1[1]; | 
|---|
|  | 431 | info->m_J2angularAxis[srow+2] = -ax1[2]; | 
|---|
|  | 432 |  | 
|---|
|  | 433 | btScalar lostop = getLowerAngLimit(); | 
|---|
|  | 434 | btScalar histop = getUpperAngLimit(); | 
|---|
|  | 435 | if(limit && (lostop == histop)) | 
|---|
|  | 436 | {  // the joint motor is ineffective | 
|---|
|  | 437 | powered = 0; | 
|---|
|  | 438 | } | 
|---|
|  | 439 | if(powered) | 
|---|
|  | 440 | { | 
|---|
|  | 441 | info->cfm[srow] = btScalar(0.0); | 
|---|
|  | 442 | btScalar mot_fact = getMotorFactor(m_angPos, m_lowerAngLimit, m_upperAngLimit, getTargetAngMotorVelocity(), info->fps * info->erp); | 
|---|
|  | 443 | info->m_constraintError[srow] = mot_fact * getTargetAngMotorVelocity(); | 
|---|
|  | 444 | info->m_lowerLimit[srow] = -getMaxAngMotorForce() * info->fps; | 
|---|
|  | 445 | info->m_upperLimit[srow] = getMaxAngMotorForce() * info->fps; | 
|---|
|  | 446 | } | 
|---|
|  | 447 | if(limit) | 
|---|
|  | 448 | { | 
|---|
|  | 449 | k = info->fps * info->erp; | 
|---|
|  | 450 | info->m_constraintError[srow] += k * limit_err; | 
|---|
|  | 451 | info->cfm[srow] = btScalar(0.0); // stop_cfm; | 
|---|
|  | 452 | if(lostop == histop) | 
|---|
|  | 453 | { | 
|---|
|  | 454 | // limited low and high simultaneously | 
|---|
|  | 455 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
|  | 456 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
|  | 457 | } | 
|---|
|  | 458 | else if(limit == 1) | 
|---|
|  | 459 | { // low limit | 
|---|
|  | 460 | info->m_lowerLimit[srow] = 0; | 
|---|
|  | 461 | info->m_upperLimit[srow] = SIMD_INFINITY; | 
|---|
|  | 462 | } | 
|---|
|  | 463 | else | 
|---|
|  | 464 | { // high limit | 
|---|
|  | 465 | info->m_lowerLimit[srow] = -SIMD_INFINITY; | 
|---|
|  | 466 | info->m_upperLimit[srow] = 0; | 
|---|
|  | 467 | } | 
|---|
|  | 468 | // bounce (we'll use slider parameter abs(1.0 - m_dampingLimAng) for that) | 
|---|
|  | 469 | btScalar bounce = btFabs(btScalar(1.0) - getDampingLimAng()); | 
|---|
|  | 470 | if(bounce > btScalar(0.0)) | 
|---|
|  | 471 | { | 
|---|
|  | 472 | btScalar vel = m_rbA.getAngularVelocity().dot(ax1); | 
|---|
|  | 473 | vel -= m_rbB.getAngularVelocity().dot(ax1); | 
|---|
|  | 474 | // only apply bounce if the velocity is incoming, and if the | 
|---|
|  | 475 | // resulting c[] exceeds what we already have. | 
|---|
|  | 476 | if(limit == 1) | 
|---|
|  | 477 | {       // low limit | 
|---|
|  | 478 | if(vel < 0) | 
|---|
|  | 479 | { | 
|---|
|  | 480 | btScalar newc = -bounce * vel; | 
|---|
|  | 481 | if(newc > info->m_constraintError[srow]) | 
|---|
|  | 482 | { | 
|---|
|  | 483 | info->m_constraintError[srow] = newc; | 
|---|
|  | 484 | } | 
|---|
|  | 485 | } | 
|---|
|  | 486 | } | 
|---|
|  | 487 | else | 
|---|
|  | 488 | {       // high limit - all those computations are reversed | 
|---|
|  | 489 | if(vel > 0) | 
|---|
|  | 490 | { | 
|---|
|  | 491 | btScalar newc = -bounce * vel; | 
|---|
|  | 492 | if(newc < info->m_constraintError[srow]) | 
|---|
|  | 493 | { | 
|---|
|  | 494 | info->m_constraintError[srow] = newc; | 
|---|
|  | 495 | } | 
|---|
|  | 496 | } | 
|---|
|  | 497 | } | 
|---|
|  | 498 | } | 
|---|
|  | 499 | info->m_constraintError[srow] *= getSoftnessLimAng(); | 
|---|
|  | 500 | } // if(limit) | 
|---|
|  | 501 | } // if angular limit or powered | 
|---|
|  | 502 | } // btSliderConstraint::getInfo2() | 
|---|
|  | 503 |  | 
|---|
|  | 504 | //----------------------------------------------------------------------------- | 
|---|
|  | 505 |  | 
|---|
|  | 506 | void btSliderConstraint::solveConstraintObsolete(btSolverBody& bodyA,btSolverBody& bodyB,btScalar timeStep) | 
|---|
|  | 507 | { | 
|---|
|  | 508 | if (m_useSolveConstraintObsolete) | 
|---|
|  | 509 | { | 
|---|
|  | 510 | m_timeStep = timeStep; | 
|---|
|  | 511 | if(m_useLinearReferenceFrameA) | 
|---|
|  | 512 | { | 
|---|
|  | 513 | solveConstraintInt(m_rbA,bodyA, m_rbB,bodyB); | 
|---|
|  | 514 | } | 
|---|
|  | 515 | else | 
|---|
|  | 516 | { | 
|---|
|  | 517 | solveConstraintInt(m_rbB,bodyB, m_rbA,bodyA); | 
|---|
|  | 518 | } | 
|---|
|  | 519 | } | 
|---|
| [1963] | 520 | } // btSliderConstraint::solveConstraint() | 
|---|
|  | 521 |  | 
|---|
|  | 522 | //----------------------------------------------------------------------------- | 
|---|
|  | 523 |  | 
|---|
| [2882] | 524 | void btSliderConstraint::solveConstraintInt(btRigidBody& rbA, btSolverBody& bodyA,btRigidBody& rbB, btSolverBody& bodyB) | 
|---|
| [1963] | 525 | { | 
|---|
|  | 526 | int i; | 
|---|
|  | 527 | // linear | 
|---|
| [2882] | 528 | btVector3 velA; | 
|---|
|  | 529 | bodyA.getVelocityInLocalPointObsolete(m_relPosA,velA); | 
|---|
|  | 530 | btVector3 velB; | 
|---|
|  | 531 | bodyB.getVelocityInLocalPointObsolete(m_relPosB,velB); | 
|---|
| [1963] | 532 | btVector3 vel = velA - velB; | 
|---|
|  | 533 | for(i = 0; i < 3; i++) | 
|---|
|  | 534 | { | 
|---|
|  | 535 | const btVector3& normal = m_jacLin[i].m_linearJointAxis; | 
|---|
|  | 536 | btScalar rel_vel = normal.dot(vel); | 
|---|
|  | 537 | // calculate positional error | 
|---|
|  | 538 | btScalar depth = m_depth[i]; | 
|---|
|  | 539 | // get parameters | 
|---|
|  | 540 | btScalar softness = (i) ? m_softnessOrthoLin : (m_solveLinLim ? m_softnessLimLin : m_softnessDirLin); | 
|---|
|  | 541 | btScalar restitution = (i) ? m_restitutionOrthoLin : (m_solveLinLim ? m_restitutionLimLin : m_restitutionDirLin); | 
|---|
|  | 542 | btScalar damping = (i) ? m_dampingOrthoLin : (m_solveLinLim ? m_dampingLimLin : m_dampingDirLin); | 
|---|
|  | 543 | // calcutate and apply impulse | 
|---|
|  | 544 | btScalar normalImpulse = softness * (restitution * depth / m_timeStep - damping * rel_vel) * m_jacLinDiagABInv[i]; | 
|---|
|  | 545 | btVector3 impulse_vector = normal * normalImpulse; | 
|---|
| [2882] | 546 |  | 
|---|
|  | 547 | //rbA.applyImpulse( impulse_vector, m_relPosA); | 
|---|
|  | 548 | //rbB.applyImpulse(-impulse_vector, m_relPosB); | 
|---|
|  | 549 | { | 
|---|
|  | 550 | btVector3 ftorqueAxis1 = m_relPosA.cross(normal); | 
|---|
|  | 551 | btVector3 ftorqueAxis2 = m_relPosB.cross(normal); | 
|---|
|  | 552 | bodyA.applyImpulse(normal*rbA.getInvMass(), rbA.getInvInertiaTensorWorld()*ftorqueAxis1,normalImpulse); | 
|---|
|  | 553 | bodyB.applyImpulse(normal*rbB.getInvMass(), rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-normalImpulse); | 
|---|
|  | 554 | } | 
|---|
|  | 555 |  | 
|---|
|  | 556 |  | 
|---|
|  | 557 |  | 
|---|
| [1963] | 558 | if(m_poweredLinMotor && (!i)) | 
|---|
|  | 559 | { // apply linear motor | 
|---|
|  | 560 | if(m_accumulatedLinMotorImpulse < m_maxLinMotorForce) | 
|---|
|  | 561 | { | 
|---|
|  | 562 | btScalar desiredMotorVel = m_targetLinMotorVelocity; | 
|---|
|  | 563 | btScalar motor_relvel = desiredMotorVel + rel_vel; | 
|---|
|  | 564 | normalImpulse = -motor_relvel * m_jacLinDiagABInv[i]; | 
|---|
|  | 565 | // clamp accumulated impulse | 
|---|
|  | 566 | btScalar new_acc = m_accumulatedLinMotorImpulse + btFabs(normalImpulse); | 
|---|
|  | 567 | if(new_acc  > m_maxLinMotorForce) | 
|---|
|  | 568 | { | 
|---|
|  | 569 | new_acc = m_maxLinMotorForce; | 
|---|
|  | 570 | } | 
|---|
|  | 571 | btScalar del = new_acc  - m_accumulatedLinMotorImpulse; | 
|---|
|  | 572 | if(normalImpulse < btScalar(0.0)) | 
|---|
|  | 573 | { | 
|---|
|  | 574 | normalImpulse = -del; | 
|---|
|  | 575 | } | 
|---|
|  | 576 | else | 
|---|
|  | 577 | { | 
|---|
|  | 578 | normalImpulse = del; | 
|---|
|  | 579 | } | 
|---|
|  | 580 | m_accumulatedLinMotorImpulse = new_acc; | 
|---|
|  | 581 | // apply clamped impulse | 
|---|
|  | 582 | impulse_vector = normal * normalImpulse; | 
|---|
| [2882] | 583 | //rbA.applyImpulse( impulse_vector, m_relPosA); | 
|---|
|  | 584 | //rbB.applyImpulse(-impulse_vector, m_relPosB); | 
|---|
|  | 585 |  | 
|---|
|  | 586 | { | 
|---|
|  | 587 | btVector3 ftorqueAxis1 = m_relPosA.cross(normal); | 
|---|
|  | 588 | btVector3 ftorqueAxis2 = m_relPosB.cross(normal); | 
|---|
|  | 589 | bodyA.applyImpulse(normal*rbA.getInvMass(), rbA.getInvInertiaTensorWorld()*ftorqueAxis1,normalImpulse); | 
|---|
|  | 590 | bodyB.applyImpulse(normal*rbB.getInvMass(), rbB.getInvInertiaTensorWorld()*ftorqueAxis2,-normalImpulse); | 
|---|
|  | 591 | } | 
|---|
|  | 592 |  | 
|---|
|  | 593 |  | 
|---|
|  | 594 |  | 
|---|
| [1963] | 595 | } | 
|---|
|  | 596 | } | 
|---|
|  | 597 | } | 
|---|
|  | 598 | // angular | 
|---|
|  | 599 | // get axes in world space | 
|---|
|  | 600 | btVector3 axisA =  m_calculatedTransformA.getBasis().getColumn(0); | 
|---|
|  | 601 | btVector3 axisB =  m_calculatedTransformB.getBasis().getColumn(0); | 
|---|
|  | 602 |  | 
|---|
| [2882] | 603 | btVector3 angVelA; | 
|---|
|  | 604 | bodyA.getAngularVelocity(angVelA); | 
|---|
|  | 605 | btVector3 angVelB; | 
|---|
|  | 606 | bodyB.getAngularVelocity(angVelB); | 
|---|
| [1963] | 607 |  | 
|---|
|  | 608 | btVector3 angVelAroundAxisA = axisA * axisA.dot(angVelA); | 
|---|
|  | 609 | btVector3 angVelAroundAxisB = axisB * axisB.dot(angVelB); | 
|---|
|  | 610 |  | 
|---|
|  | 611 | btVector3 angAorthog = angVelA - angVelAroundAxisA; | 
|---|
|  | 612 | btVector3 angBorthog = angVelB - angVelAroundAxisB; | 
|---|
|  | 613 | btVector3 velrelOrthog = angAorthog-angBorthog; | 
|---|
|  | 614 | //solve orthogonal angular velocity correction | 
|---|
|  | 615 | btScalar len = velrelOrthog.length(); | 
|---|
| [2882] | 616 | btScalar orthorImpulseMag = 0.f; | 
|---|
|  | 617 |  | 
|---|
| [1963] | 618 | if (len > btScalar(0.00001)) | 
|---|
|  | 619 | { | 
|---|
|  | 620 | btVector3 normal = velrelOrthog.normalized(); | 
|---|
|  | 621 | btScalar denom = rbA.computeAngularImpulseDenominator(normal) + rbB.computeAngularImpulseDenominator(normal); | 
|---|
| [2882] | 622 | //velrelOrthog *= (btScalar(1.)/denom) * m_dampingOrthoAng * m_softnessOrthoAng; | 
|---|
|  | 623 | orthorImpulseMag = (btScalar(1.)/denom) * m_dampingOrthoAng * m_softnessOrthoAng; | 
|---|
| [1963] | 624 | } | 
|---|
|  | 625 | //solve angular positional correction | 
|---|
|  | 626 | btVector3 angularError = axisA.cross(axisB) *(btScalar(1.)/m_timeStep); | 
|---|
| [2882] | 627 | btVector3 angularAxis = angularError; | 
|---|
|  | 628 | btScalar angularImpulseMag = 0; | 
|---|
|  | 629 |  | 
|---|
| [1963] | 630 | btScalar len2 = angularError.length(); | 
|---|
|  | 631 | if (len2>btScalar(0.00001)) | 
|---|
|  | 632 | { | 
|---|
|  | 633 | btVector3 normal2 = angularError.normalized(); | 
|---|
|  | 634 | btScalar denom2 = rbA.computeAngularImpulseDenominator(normal2) + rbB.computeAngularImpulseDenominator(normal2); | 
|---|
| [2882] | 635 | angularImpulseMag = (btScalar(1.)/denom2) * m_restitutionOrthoAng * m_softnessOrthoAng; | 
|---|
|  | 636 | angularError *= angularImpulseMag; | 
|---|
| [1963] | 637 | } | 
|---|
|  | 638 | // apply impulse | 
|---|
| [2882] | 639 | //rbA.applyTorqueImpulse(-velrelOrthog+angularError); | 
|---|
|  | 640 | //rbB.applyTorqueImpulse(velrelOrthog-angularError); | 
|---|
|  | 641 |  | 
|---|
|  | 642 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*velrelOrthog,-orthorImpulseMag); | 
|---|
|  | 643 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*velrelOrthog,orthorImpulseMag); | 
|---|
|  | 644 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*angularAxis,angularImpulseMag); | 
|---|
|  | 645 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*angularAxis,-angularImpulseMag); | 
|---|
|  | 646 |  | 
|---|
|  | 647 |  | 
|---|
| [1963] | 648 | btScalar impulseMag; | 
|---|
|  | 649 | //solve angular limits | 
|---|
|  | 650 | if(m_solveAngLim) | 
|---|
|  | 651 | { | 
|---|
|  | 652 | impulseMag = (angVelB - angVelA).dot(axisA) * m_dampingLimAng + m_angDepth * m_restitutionLimAng / m_timeStep; | 
|---|
|  | 653 | impulseMag *= m_kAngle * m_softnessLimAng; | 
|---|
|  | 654 | } | 
|---|
|  | 655 | else | 
|---|
|  | 656 | { | 
|---|
|  | 657 | impulseMag = (angVelB - angVelA).dot(axisA) * m_dampingDirAng + m_angDepth * m_restitutionDirAng / m_timeStep; | 
|---|
|  | 658 | impulseMag *= m_kAngle * m_softnessDirAng; | 
|---|
|  | 659 | } | 
|---|
|  | 660 | btVector3 impulse = axisA * impulseMag; | 
|---|
| [2882] | 661 | //rbA.applyTorqueImpulse(impulse); | 
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|  | 662 | //rbB.applyTorqueImpulse(-impulse); | 
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|  | 663 |  | 
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|  | 664 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*axisA,impulseMag); | 
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|  | 665 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*axisA,-impulseMag); | 
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|  | 666 |  | 
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|  | 667 |  | 
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|  | 668 |  | 
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| [1963] | 669 | //apply angular motor | 
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|  | 670 | if(m_poweredAngMotor) | 
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|  | 671 | { | 
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|  | 672 | if(m_accumulatedAngMotorImpulse < m_maxAngMotorForce) | 
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|  | 673 | { | 
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|  | 674 | btVector3 velrel = angVelAroundAxisA - angVelAroundAxisB; | 
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|  | 675 | btScalar projRelVel = velrel.dot(axisA); | 
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|  | 676 |  | 
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|  | 677 | btScalar desiredMotorVel = m_targetAngMotorVelocity; | 
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|  | 678 | btScalar motor_relvel = desiredMotorVel - projRelVel; | 
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|  | 679 |  | 
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|  | 680 | btScalar angImpulse = m_kAngle * motor_relvel; | 
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|  | 681 | // clamp accumulated impulse | 
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|  | 682 | btScalar new_acc = m_accumulatedAngMotorImpulse + btFabs(angImpulse); | 
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|  | 683 | if(new_acc  > m_maxAngMotorForce) | 
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|  | 684 | { | 
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|  | 685 | new_acc = m_maxAngMotorForce; | 
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|  | 686 | } | 
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|  | 687 | btScalar del = new_acc  - m_accumulatedAngMotorImpulse; | 
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|  | 688 | if(angImpulse < btScalar(0.0)) | 
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|  | 689 | { | 
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|  | 690 | angImpulse = -del; | 
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|  | 691 | } | 
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|  | 692 | else | 
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|  | 693 | { | 
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|  | 694 | angImpulse = del; | 
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|  | 695 | } | 
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|  | 696 | m_accumulatedAngMotorImpulse = new_acc; | 
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|  | 697 | // apply clamped impulse | 
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|  | 698 | btVector3 motorImp = angImpulse * axisA; | 
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| [2882] | 699 | //rbA.applyTorqueImpulse(motorImp); | 
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|  | 700 | //rbB.applyTorqueImpulse(-motorImp); | 
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|  | 701 |  | 
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|  | 702 | bodyA.applyImpulse(btVector3(0,0,0), rbA.getInvInertiaTensorWorld()*axisA,angImpulse); | 
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|  | 703 | bodyB.applyImpulse(btVector3(0,0,0), rbB.getInvInertiaTensorWorld()*axisA,-angImpulse); | 
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| [1963] | 704 | } | 
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|  | 705 | } | 
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|  | 706 | } // btSliderConstraint::solveConstraint() | 
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|  | 707 |  | 
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|  | 708 | //----------------------------------------------------------------------------- | 
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|  | 709 |  | 
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|  | 710 | //----------------------------------------------------------------------------- | 
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|  | 711 |  | 
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|  | 712 | void btSliderConstraint::calculateTransforms(void){ | 
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| [2882] | 713 | if(m_useLinearReferenceFrameA || (!m_useSolveConstraintObsolete)) | 
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| [1963] | 714 | { | 
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|  | 715 | m_calculatedTransformA = m_rbA.getCenterOfMassTransform() * m_frameInA; | 
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|  | 716 | m_calculatedTransformB = m_rbB.getCenterOfMassTransform() * m_frameInB; | 
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|  | 717 | } | 
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|  | 718 | else | 
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|  | 719 | { | 
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|  | 720 | m_calculatedTransformA = m_rbB.getCenterOfMassTransform() * m_frameInB; | 
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|  | 721 | m_calculatedTransformB = m_rbA.getCenterOfMassTransform() * m_frameInA; | 
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|  | 722 | } | 
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|  | 723 | m_realPivotAInW = m_calculatedTransformA.getOrigin(); | 
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|  | 724 | m_realPivotBInW = m_calculatedTransformB.getOrigin(); | 
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|  | 725 | m_sliderAxis = m_calculatedTransformA.getBasis().getColumn(0); // along X | 
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| [2882] | 726 | if(m_useLinearReferenceFrameA || m_useSolveConstraintObsolete) | 
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|  | 727 | { | 
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|  | 728 | m_delta = m_realPivotBInW - m_realPivotAInW; | 
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|  | 729 | } | 
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|  | 730 | else | 
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|  | 731 | { | 
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|  | 732 | m_delta = m_realPivotAInW - m_realPivotBInW; | 
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|  | 733 | } | 
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| [1963] | 734 | m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis; | 
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|  | 735 | btVector3 normalWorld; | 
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|  | 736 | int i; | 
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|  | 737 | //linear part | 
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|  | 738 | for(i = 0; i < 3; i++) | 
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|  | 739 | { | 
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|  | 740 | normalWorld = m_calculatedTransformA.getBasis().getColumn(i); | 
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|  | 741 | m_depth[i] = m_delta.dot(normalWorld); | 
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|  | 742 | } | 
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|  | 743 | } // btSliderConstraint::calculateTransforms() | 
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|  | 744 |  | 
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|  | 745 | //----------------------------------------------------------------------------- | 
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|  | 746 |  | 
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|  | 747 | void btSliderConstraint::testLinLimits(void) | 
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|  | 748 | { | 
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|  | 749 | m_solveLinLim = false; | 
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|  | 750 | m_linPos = m_depth[0]; | 
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|  | 751 | if(m_lowerLinLimit <= m_upperLinLimit) | 
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|  | 752 | { | 
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|  | 753 | if(m_depth[0] > m_upperLinLimit) | 
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|  | 754 | { | 
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|  | 755 | m_depth[0] -= m_upperLinLimit; | 
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|  | 756 | m_solveLinLim = true; | 
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|  | 757 | } | 
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|  | 758 | else if(m_depth[0] < m_lowerLinLimit) | 
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|  | 759 | { | 
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|  | 760 | m_depth[0] -= m_lowerLinLimit; | 
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|  | 761 | m_solveLinLim = true; | 
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|  | 762 | } | 
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|  | 763 | else | 
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|  | 764 | { | 
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|  | 765 | m_depth[0] = btScalar(0.); | 
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|  | 766 | } | 
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|  | 767 | } | 
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|  | 768 | else | 
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|  | 769 | { | 
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|  | 770 | m_depth[0] = btScalar(0.); | 
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|  | 771 | } | 
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|  | 772 | } // btSliderConstraint::testLinLimits() | 
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|  | 773 |  | 
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|  | 774 | //----------------------------------------------------------------------------- | 
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|  | 775 |  | 
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|  | 776 | void btSliderConstraint::testAngLimits(void) | 
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|  | 777 | { | 
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|  | 778 | m_angDepth = btScalar(0.); | 
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|  | 779 | m_solveAngLim = false; | 
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|  | 780 | if(m_lowerAngLimit <= m_upperAngLimit) | 
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|  | 781 | { | 
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|  | 782 | const btVector3 axisA0 = m_calculatedTransformA.getBasis().getColumn(1); | 
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|  | 783 | const btVector3 axisA1 = m_calculatedTransformA.getBasis().getColumn(2); | 
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|  | 784 | const btVector3 axisB0 = m_calculatedTransformB.getBasis().getColumn(1); | 
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|  | 785 | btScalar rot = btAtan2Fast(axisB0.dot(axisA1), axisB0.dot(axisA0)); | 
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| [2882] | 786 | m_angPos = rot; | 
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| [1963] | 787 | if(rot < m_lowerAngLimit) | 
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|  | 788 | { | 
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|  | 789 | m_angDepth = rot - m_lowerAngLimit; | 
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|  | 790 | m_solveAngLim = true; | 
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|  | 791 | } | 
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|  | 792 | else if(rot > m_upperAngLimit) | 
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|  | 793 | { | 
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|  | 794 | m_angDepth = rot - m_upperAngLimit; | 
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|  | 795 | m_solveAngLim = true; | 
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|  | 796 | } | 
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|  | 797 | } | 
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|  | 798 | } // btSliderConstraint::testAngLimits() | 
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|  | 799 |  | 
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|  | 800 | //----------------------------------------------------------------------------- | 
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|  | 801 |  | 
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|  | 802 | btVector3 btSliderConstraint::getAncorInA(void) | 
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|  | 803 | { | 
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|  | 804 | btVector3 ancorInA; | 
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|  | 805 | ancorInA = m_realPivotAInW + (m_lowerLinLimit + m_upperLinLimit) * btScalar(0.5) * m_sliderAxis; | 
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|  | 806 | ancorInA = m_rbA.getCenterOfMassTransform().inverse() * ancorInA; | 
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|  | 807 | return ancorInA; | 
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|  | 808 | } // btSliderConstraint::getAncorInA() | 
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|  | 809 |  | 
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|  | 810 | //----------------------------------------------------------------------------- | 
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|  | 811 |  | 
|---|
|  | 812 | btVector3 btSliderConstraint::getAncorInB(void) | 
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|  | 813 | { | 
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|  | 814 | btVector3 ancorInB; | 
|---|
|  | 815 | ancorInB = m_frameInB.getOrigin(); | 
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|  | 816 | return ancorInB; | 
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|  | 817 | } // btSliderConstraint::getAncorInB(); | 
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