| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 |  | 
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 | 17 | #include "btContactConstraint.h" | 
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 | 18 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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 | 19 | #include "LinearMath/btVector3.h" | 
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 | 20 | #include "btJacobianEntry.h" | 
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 | 21 | #include "btContactSolverInfo.h" | 
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 | 22 | #include "LinearMath/btMinMax.h" | 
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 | 23 | #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" | 
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 | 24 |  | 
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| [8351] | 25 |  | 
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 | 26 |  | 
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 | 27 | btContactConstraint::btContactConstraint(btPersistentManifold* contactManifold,btRigidBody& rbA,btRigidBody& rbB) | 
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 | 28 | :btTypedConstraint(CONTACT_CONSTRAINT_TYPE,rbA,rbB), | 
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 | 29 |         m_contactManifold(*contactManifold) | 
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 | 30 | { | 
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 | 31 |  | 
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 | 32 | } | 
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 | 33 |  | 
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 | 34 | btContactConstraint::~btContactConstraint() | 
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 | 35 | { | 
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 | 36 |  | 
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 | 37 | } | 
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 | 38 |  | 
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 | 39 | void    btContactConstraint::setContactManifold(btPersistentManifold* contactManifold) | 
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 | 40 | { | 
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 | 41 |         m_contactManifold = *contactManifold; | 
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 | 42 | } | 
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 | 43 |  | 
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 | 44 | void btContactConstraint::getInfo1 (btConstraintInfo1* info) | 
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 | 45 | { | 
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 | 46 |  | 
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 | 47 | } | 
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 | 48 |  | 
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 | 49 | void btContactConstraint::getInfo2 (btConstraintInfo2* info) | 
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 | 50 | { | 
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 | 51 |  | 
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 | 52 | } | 
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 | 53 |  | 
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 | 54 | void    btContactConstraint::buildJacobian() | 
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 | 55 | { | 
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 | 56 |  | 
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 | 57 | } | 
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 | 58 |  | 
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 | 59 |  | 
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 | 60 |  | 
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 | 61 |  | 
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 | 62 |  | 
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 | 63 | #include "btContactConstraint.h" | 
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 | 64 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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 | 65 | #include "LinearMath/btVector3.h" | 
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 | 66 | #include "btJacobianEntry.h" | 
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 | 67 | #include "btContactSolverInfo.h" | 
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 | 68 | #include "LinearMath/btMinMax.h" | 
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 | 69 | #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" | 
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 | 70 |  | 
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| [1963] | 71 |  | 
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 | 72 |  | 
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| [8393] | 73 | //response  between two dynamic objects without friction, assuming 0 penetration depth | 
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 | 74 | btScalar resolveSingleCollision( | 
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 | 75 |         btRigidBody* body1, | 
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 | 76 |         btCollisionObject* colObj2, | 
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 | 77 |                 const btVector3& contactPositionWorld, | 
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 | 78 |                 const btVector3& contactNormalOnB, | 
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 | 79 |         const btContactSolverInfo& solverInfo, | 
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 | 80 |                 btScalar distance) | 
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 | 81 | { | 
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 | 82 |         btRigidBody* body2 = btRigidBody::upcast(colObj2); | 
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 | 83 |      | 
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 | 84 |          | 
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 | 85 |     const btVector3& normal = contactNormalOnB; | 
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| [1963] | 86 |  | 
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| [8393] | 87 |     btVector3 rel_pos1 = contactPositionWorld - body1->getWorldTransform().getOrigin();  | 
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 | 88 |     btVector3 rel_pos2 = contactPositionWorld - colObj2->getWorldTransform().getOrigin(); | 
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 | 89 |      | 
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 | 90 |     btVector3 vel1 = body1->getVelocityInLocalPoint(rel_pos1); | 
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 | 91 |         btVector3 vel2 = body2? body2->getVelocityInLocalPoint(rel_pos2) : btVector3(0,0,0); | 
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 | 92 |     btVector3 vel = vel1 - vel2; | 
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 | 93 |     btScalar rel_vel; | 
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 | 94 |     rel_vel = normal.dot(vel); | 
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 | 95 |      | 
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 | 96 |     btScalar combinedRestitution = body1->getRestitution() * colObj2->getRestitution(); | 
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 | 97 |     btScalar restitution = combinedRestitution* -rel_vel; | 
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 | 98 |  | 
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 | 99 |     btScalar positionalError = solverInfo.m_erp *-distance /solverInfo.m_timeStep ; | 
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 | 100 |     btScalar velocityError = -(1.0f + restitution) * rel_vel;// * damping; | 
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 | 101 |         btScalar denom0 = body1->computeImpulseDenominator(contactPositionWorld,normal); | 
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 | 102 |         btScalar denom1 = body2? body2->computeImpulseDenominator(contactPositionWorld,normal) : 0.f; | 
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 | 103 |         btScalar relaxation = 1.f; | 
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 | 104 |         btScalar jacDiagABInv = relaxation/(denom0+denom1); | 
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 | 105 |  | 
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 | 106 |     btScalar penetrationImpulse = positionalError * jacDiagABInv; | 
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 | 107 |     btScalar velocityImpulse = velocityError * jacDiagABInv; | 
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 | 108 |  | 
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 | 109 |     btScalar normalImpulse = penetrationImpulse+velocityImpulse; | 
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 | 110 |     normalImpulse = 0.f > normalImpulse ? 0.f: normalImpulse; | 
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 | 111 |  | 
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 | 112 |         body1->applyImpulse(normal*(normalImpulse), rel_pos1); | 
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 | 113 |     if (body2) | 
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 | 114 |                 body2->applyImpulse(-normal*(normalImpulse), rel_pos2); | 
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 | 115 |      | 
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 | 116 |     return normalImpulse; | 
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 | 117 | } | 
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 | 118 |  | 
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 | 119 |  | 
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| [1963] | 120 | //bilateral constraint between two dynamic objects | 
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 | 121 | void resolveSingleBilateral(btRigidBody& body1, const btVector3& pos1, | 
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 | 122 |                       btRigidBody& body2, const btVector3& pos2, | 
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 | 123 |                       btScalar distance, const btVector3& normal,btScalar& impulse ,btScalar timeStep) | 
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 | 124 | { | 
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 | 125 |         (void)timeStep; | 
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 | 126 |         (void)distance; | 
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 | 127 |  | 
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 | 128 |  | 
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 | 129 |         btScalar normalLenSqr = normal.length2(); | 
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| [8393] | 130 |         btAssert(btFabs(normalLenSqr) < btScalar(1.1)); | 
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| [1963] | 131 |         if (normalLenSqr > btScalar(1.1)) | 
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 | 132 |         { | 
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 | 133 |                 impulse = btScalar(0.); | 
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 | 134 |                 return; | 
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 | 135 |         } | 
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 | 136 |         btVector3 rel_pos1 = pos1 - body1.getCenterOfMassPosition();  | 
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 | 137 |         btVector3 rel_pos2 = pos2 - body2.getCenterOfMassPosition(); | 
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 | 138 |         //this jacobian entry could be re-used for all iterations | 
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 | 139 |          | 
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 | 140 |         btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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 | 141 |         btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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 | 142 |         btVector3 vel = vel1 - vel2; | 
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 | 143 |          | 
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 | 144 |  | 
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| [2882] | 145 |            btJacobianEntry jac(body1.getCenterOfMassTransform().getBasis().transpose(), | 
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| [1963] | 146 |                 body2.getCenterOfMassTransform().getBasis().transpose(), | 
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 | 147 |                 rel_pos1,rel_pos2,normal,body1.getInvInertiaDiagLocal(),body1.getInvMass(), | 
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 | 148 |                 body2.getInvInertiaDiagLocal(),body2.getInvMass()); | 
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 | 149 |  | 
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 | 150 |         btScalar jacDiagAB = jac.getDiagonal(); | 
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 | 151 |         btScalar jacDiagABInv = btScalar(1.) / jacDiagAB; | 
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 | 152 |          | 
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 | 153 |           btScalar rel_vel = jac.getRelativeVelocity( | 
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 | 154 |                 body1.getLinearVelocity(), | 
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 | 155 |                 body1.getCenterOfMassTransform().getBasis().transpose() * body1.getAngularVelocity(), | 
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 | 156 |                 body2.getLinearVelocity(), | 
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 | 157 |                 body2.getCenterOfMassTransform().getBasis().transpose() * body2.getAngularVelocity());  | 
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 | 158 |         btScalar a; | 
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 | 159 |         a=jacDiagABInv; | 
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 | 160 |  | 
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 | 161 |  | 
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 | 162 |         rel_vel = normal.dot(vel); | 
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 | 163 |          | 
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 | 164 |         //todo: move this into proper structure | 
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 | 165 |         btScalar contactDamping = btScalar(0.2); | 
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 | 166 |  | 
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 | 167 | #ifdef ONLY_USE_LINEAR_MASS | 
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 | 168 |         btScalar massTerm = btScalar(1.) / (body1.getInvMass() + body2.getInvMass()); | 
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 | 169 |         impulse = - contactDamping * rel_vel * massTerm; | 
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 | 170 | #else    | 
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 | 171 |         btScalar velocityImpulse = -contactDamping * rel_vel * jacDiagABInv; | 
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 | 172 |         impulse = velocityImpulse; | 
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 | 173 | #endif | 
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 | 174 | } | 
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 | 175 |  | 
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 | 176 |  | 
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 | 177 |  | 
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 | 178 |  | 
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