| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 |  | 
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 | 17 |  | 
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| [8393] | 18 | #ifndef BT_SIMPLEX_SOLVER_INTERFACE_H | 
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 | 19 | #define BT_SIMPLEX_SOLVER_INTERFACE_H | 
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| [1963] | 20 |  | 
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 | 21 | #include "LinearMath/btVector3.h" | 
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 | 22 |  | 
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 | 23 | #define NO_VIRTUAL_INTERFACE 1 | 
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 | 24 | #ifdef NO_VIRTUAL_INTERFACE | 
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 | 25 | #include "btVoronoiSimplexSolver.h" | 
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 | 26 | #define btSimplexSolverInterface btVoronoiSimplexSolver | 
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 | 27 | #else | 
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 | 28 |  | 
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 | 29 | /// btSimplexSolverInterface can incrementally calculate distance between origin and up to 4 vertices | 
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 | 30 | /// Used by GJK or Linear Casting. Can be implemented by the Johnson-algorithm or alternative approaches based on | 
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 | 31 | /// voronoi regions or barycentric coordinates | 
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 | 32 | class btSimplexSolverInterface | 
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 | 33 | { | 
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 | 34 |         public: | 
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 | 35 |                 virtual ~btSimplexSolverInterface() {}; | 
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 | 36 |  | 
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 | 37 |         virtual void reset() = 0; | 
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 | 38 |  | 
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| [2430] | 39 |         virtual void addVertex(const btVector3& w, const btVector3& p, const btVector3& q) = 0; | 
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| [1963] | 40 |          | 
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 | 41 |         virtual bool closest(btVector3& v) = 0; | 
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 | 42 |  | 
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 | 43 |         virtual btScalar maxVertex() = 0; | 
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 | 44 |  | 
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 | 45 |         virtual bool fullSimplex() const = 0; | 
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 | 46 |  | 
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| [2430] | 47 |         virtual int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const = 0; | 
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| [1963] | 48 |  | 
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 | 49 |         virtual bool inSimplex(const btVector3& w) = 0; | 
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 | 50 |          | 
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 | 51 |         virtual void backup_closest(btVector3& v) = 0; | 
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 | 52 |  | 
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 | 53 |         virtual bool emptySimplex() const = 0; | 
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 | 54 |  | 
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| [2430] | 55 |         virtual void compute_points(btVector3& p1, btVector3& p2) = 0; | 
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| [1963] | 56 |  | 
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 | 57 |         virtual int numVertices() const =0; | 
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 | 58 |  | 
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 | 59 |  | 
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 | 60 | }; | 
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 | 61 | #endif | 
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| [8393] | 62 | #endif //BT_SIMPLEX_SOLVER_INTERFACE_H | 
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| [1963] | 63 |  | 
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