| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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| [8351] | 16 | ///Contains contributions from Disney Studio's | 
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|  | 17 |  | 
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| [8393] | 18 | #ifndef BT_OPTIMIZED_BVH_H | 
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|  | 19 | #define BT_OPTIMIZED_BVH_H | 
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| [1963] | 20 |  | 
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|  | 21 | #include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h" | 
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|  | 22 |  | 
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|  | 23 | class btStridingMeshInterface; | 
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|  | 24 |  | 
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|  | 25 |  | 
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|  | 26 | ///The btOptimizedBvh extends the btQuantizedBvh to create AABB tree for triangle meshes, through the btStridingMeshInterface. | 
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|  | 27 | ATTRIBUTE_ALIGNED16(class) btOptimizedBvh : public btQuantizedBvh | 
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|  | 28 | { | 
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|  | 29 |  | 
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|  | 30 | public: | 
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|  | 31 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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|  | 32 |  | 
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|  | 33 | protected: | 
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|  | 34 |  | 
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|  | 35 | public: | 
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|  | 36 |  | 
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|  | 37 | btOptimizedBvh(); | 
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|  | 38 |  | 
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|  | 39 | virtual ~btOptimizedBvh(); | 
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|  | 40 |  | 
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|  | 41 | void    build(btStridingMeshInterface* triangles,bool useQuantizedAabbCompression, const btVector3& bvhAabbMin, const btVector3& bvhAabbMax); | 
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|  | 42 |  | 
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|  | 43 | void    refit(btStridingMeshInterface* triangles,const btVector3& aabbMin,const btVector3& aabbMax); | 
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|  | 44 |  | 
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|  | 45 | void    refitPartial(btStridingMeshInterface* triangles,const btVector3& aabbMin, const btVector3& aabbMax); | 
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|  | 46 |  | 
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|  | 47 | void    updateBvhNodes(btStridingMeshInterface* meshInterface,int firstNode,int endNode,int index); | 
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|  | 48 |  | 
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|  | 49 | /// Data buffer MUST be 16 byte aligned | 
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| [8351] | 50 | virtual bool serializeInPlace(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const | 
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| [1963] | 51 | { | 
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|  | 52 | return btQuantizedBvh::serialize(o_alignedDataBuffer,i_dataBufferSize,i_swapEndian); | 
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|  | 53 |  | 
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|  | 54 | } | 
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|  | 55 |  | 
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|  | 56 | ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place' | 
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|  | 57 | static btOptimizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian); | 
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|  | 58 |  | 
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|  | 59 |  | 
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|  | 60 | }; | 
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|  | 61 |  | 
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|  | 62 |  | 
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| [8393] | 63 | #endif //BT_OPTIMIZED_BVH_H | 
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| [1963] | 64 |  | 
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|  | 65 |  | 
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