| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 |  | 
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| 18 | #include "btMultiSphereShape.h" | 
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| 19 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | 
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| 20 | #include "LinearMath/btQuaternion.h" | 
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| 21 | #include "LinearMath/btSerializer.h" | 
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| 22 |  | 
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| 23 | btMultiSphereShape::btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres) | 
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| 24 | :btConvexInternalAabbCachingShape () | 
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| 25 | { | 
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| 26 |         m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE; | 
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| 27 |         //btScalar startMargin = btScalar(BT_LARGE_FLOAT); | 
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| 28 |  | 
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| 29 |         m_localPositionArray.resize(numSpheres); | 
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| 30 |         m_radiArray.resize(numSpheres); | 
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| 31 |         for (int i=0;i<numSpheres;i++) | 
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| 32 |         { | 
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| 33 |                 m_localPositionArray[i] = positions[i]; | 
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| 34 |                 m_radiArray[i] = radi[i]; | 
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| 35 |                  | 
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| 36 |         } | 
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| 37 |  | 
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| 38 |         recalcLocalAabb(); | 
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| 39 |  | 
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| 40 | } | 
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| 41 |  | 
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| 42 |   | 
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| 43 |  btVector3      btMultiSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const | 
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| 44 | { | 
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| 45 |         int i; | 
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| 46 |         btVector3 supVec(0,0,0); | 
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| 47 |  | 
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| 48 |         btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | 
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| 49 |  | 
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| 50 |  | 
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| 51 |         btVector3 vec = vec0; | 
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| 52 |         btScalar lenSqr = vec.length2(); | 
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| 53 |         if (lenSqr < (SIMD_EPSILON*SIMD_EPSILON)) | 
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| 54 |         { | 
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| 55 |                 vec.setValue(1,0,0); | 
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| 56 |         } else | 
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| 57 |         { | 
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| 58 |                 btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); | 
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| 59 |                 vec *= rlen; | 
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| 60 |         } | 
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| 61 |  | 
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| 62 |         btVector3 vtx; | 
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| 63 |         btScalar newDot; | 
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| 64 |  | 
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| 65 |         const btVector3* pos = &m_localPositionArray[0]; | 
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| 66 |         const btScalar* rad = &m_radiArray[0]; | 
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| 67 |         int numSpheres = m_localPositionArray.size(); | 
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| 68 |  | 
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| 69 |         for (i=0;i<numSpheres;i++) | 
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| 70 |         { | 
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| 71 |                 vtx = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); | 
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| 72 |                 pos++; | 
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| 73 |                 rad++; | 
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| 74 |                 newDot = vec.dot(vtx); | 
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| 75 |                 if (newDot > maxDot) | 
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| 76 |                 { | 
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| 77 |                         maxDot = newDot; | 
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| 78 |                         supVec = vtx; | 
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| 79 |                 } | 
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| 80 |         } | 
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| 81 |  | 
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| 82 |         return supVec; | 
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| 83 |  | 
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| 84 | } | 
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| 85 |  | 
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| 86 |  void   btMultiSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | 
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| 87 | { | 
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| 88 |  | 
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| 89 |         for (int j=0;j<numVectors;j++) | 
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| 90 |         { | 
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| 91 |                 btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); | 
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| 92 |  | 
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| 93 |                 const btVector3& vec = vectors[j]; | 
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| 94 |  | 
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| 95 |                 btVector3 vtx; | 
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| 96 |                 btScalar newDot; | 
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| 97 |  | 
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| 98 |                 const btVector3* pos = &m_localPositionArray[0]; | 
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| 99 |                 const btScalar* rad = &m_radiArray[0]; | 
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| 100 |                 int numSpheres = m_localPositionArray.size(); | 
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| 101 |                 for (int i=0;i<numSpheres;i++) | 
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| 102 |                 { | 
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| 103 |                         vtx = (*pos) +vec*m_localScaling*(*rad) - vec * getMargin(); | 
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| 104 |                         pos++; | 
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| 105 |                         rad++; | 
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| 106 |                         newDot = vec.dot(vtx); | 
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| 107 |                         if (newDot > maxDot) | 
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| 108 |                         { | 
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| 109 |                                 maxDot = newDot; | 
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| 110 |                                 supportVerticesOut[j] = vtx; | 
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| 111 |                         } | 
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| 112 |                 } | 
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| 113 |         } | 
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| 114 | } | 
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| 115 |  | 
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| 116 |  | 
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| 117 |  | 
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| 118 |  | 
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| 119 |  | 
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| 120 |  | 
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| 121 |  | 
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| 122 |  | 
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| 123 | void    btMultiSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | 
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| 124 | { | 
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| 125 |         //as an approximation, take the inertia of the box that bounds the spheres | 
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| 126 |  | 
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| 127 |         btVector3 localAabbMin,localAabbMax; | 
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| 128 |         getCachedLocalAabb(localAabbMin,localAabbMax); | 
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| 129 |         btVector3 halfExtents = (localAabbMax-localAabbMin)*btScalar(0.5); | 
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| 130 |  | 
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| 131 |         btScalar lx=btScalar(2.)*(halfExtents.x()); | 
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| 132 |         btScalar ly=btScalar(2.)*(halfExtents.y()); | 
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| 133 |         btScalar lz=btScalar(2.)*(halfExtents.z()); | 
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| 134 |  | 
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| 135 |         inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), | 
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| 136 |                                         mass/(btScalar(12.0)) * (lx*lx + lz*lz), | 
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| 137 |                                         mass/(btScalar(12.0)) * (lx*lx + ly*ly)); | 
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| 138 |  | 
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| 139 | } | 
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| 140 |  | 
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| 141 |  | 
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| 142 | ///fills the dataBuffer and returns the struct name (and 0 on failure) | 
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| 143 | const char*     btMultiSphereShape::serialize(void* dataBuffer, btSerializer* serializer) const | 
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| 144 | { | 
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| 145 |         btMultiSphereShapeData* shapeData = (btMultiSphereShapeData*) dataBuffer; | 
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| 146 |         btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer); | 
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| 147 |  | 
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| 148 |         int numElem = m_localPositionArray.size(); | 
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| 149 |         shapeData->m_localPositionArrayPtr = numElem ? (btPositionAndRadius*)serializer->getUniquePointer((void*)&m_localPositionArray[0]):  0; | 
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| 150 |          | 
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| 151 |         shapeData->m_localPositionArraySize = numElem; | 
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| 152 |         if (numElem) | 
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| 153 |         { | 
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| 154 |                 btChunk* chunk = serializer->allocate(sizeof(btPositionAndRadius),numElem); | 
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| 155 |                 btPositionAndRadius* memPtr = (btPositionAndRadius*)chunk->m_oldPtr; | 
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| 156 |                 for (int i=0;i<numElem;i++,memPtr++) | 
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| 157 |                 { | 
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| 158 |                         m_localPositionArray[i].serializeFloat(memPtr->m_pos); | 
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| 159 |                         memPtr->m_radius = float(m_radiArray[i]); | 
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| 160 |                 } | 
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| 161 |                 serializer->finalizeChunk(chunk,"btPositionAndRadius",BT_ARRAY_CODE,(void*)&m_localPositionArray[0]); | 
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| 162 |         } | 
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| 163 |          | 
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| 164 |         return "btMultiSphereShapeData"; | 
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| 165 | } | 
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| 166 |  | 
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| 167 |  | 
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