| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | //#define DISABLE_BVH | 
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|  | 17 |  | 
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|  | 18 | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" | 
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|  | 19 | #include "BulletCollision/CollisionShapes/btOptimizedBvh.h" | 
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|  | 20 |  | 
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|  | 21 | ///Bvh Concave triangle mesh is a static-triangle mesh shape with Bounding Volume Hierarchy optimization. | 
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|  | 22 | ///Uses an interface to access the triangles to allow for sharing graphics/physics triangles. | 
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|  | 23 | btBvhTriangleMeshShape::btBvhTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression, bool buildBvh) | 
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|  | 24 | :btTriangleMeshShape(meshInterface), | 
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|  | 25 | m_bvh(0), | 
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|  | 26 | m_useQuantizedAabbCompression(useQuantizedAabbCompression), | 
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|  | 27 | m_ownsBvh(false) | 
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|  | 28 | { | 
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|  | 29 | m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE; | 
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|  | 30 | //construct bvh from meshInterface | 
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|  | 31 | #ifndef DISABLE_BVH | 
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|  | 32 |  | 
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|  | 33 | btVector3 bvhAabbMin,bvhAabbMax; | 
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|  | 34 | if(meshInterface->hasPremadeAabb()) | 
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|  | 35 | { | 
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|  | 36 | meshInterface->getPremadeAabb(&bvhAabbMin, &bvhAabbMax); | 
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|  | 37 | } | 
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|  | 38 | else | 
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|  | 39 | { | 
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|  | 40 | meshInterface->calculateAabbBruteForce(bvhAabbMin,bvhAabbMax); | 
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|  | 41 | } | 
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|  | 42 |  | 
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|  | 43 | if (buildBvh) | 
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|  | 44 | { | 
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|  | 45 | void* mem = btAlignedAlloc(sizeof(btOptimizedBvh),16); | 
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|  | 46 | m_bvh = new (mem) btOptimizedBvh(); | 
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|  | 47 | m_bvh->build(meshInterface,m_useQuantizedAabbCompression,bvhAabbMin,bvhAabbMax); | 
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|  | 48 | m_ownsBvh = true; | 
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|  | 49 | } | 
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|  | 50 |  | 
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|  | 51 | #endif //DISABLE_BVH | 
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|  | 52 |  | 
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|  | 53 | } | 
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|  | 54 |  | 
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|  | 55 | btBvhTriangleMeshShape::btBvhTriangleMeshShape(btStridingMeshInterface* meshInterface, bool useQuantizedAabbCompression,const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,bool buildBvh) | 
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|  | 56 | :btTriangleMeshShape(meshInterface), | 
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|  | 57 | m_bvh(0), | 
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|  | 58 | m_useQuantizedAabbCompression(useQuantizedAabbCompression), | 
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|  | 59 | m_ownsBvh(false) | 
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|  | 60 | { | 
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|  | 61 | m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE; | 
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|  | 62 | //construct bvh from meshInterface | 
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|  | 63 | #ifndef DISABLE_BVH | 
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|  | 64 |  | 
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|  | 65 | if (buildBvh) | 
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|  | 66 | { | 
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|  | 67 | void* mem = btAlignedAlloc(sizeof(btOptimizedBvh),16); | 
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|  | 68 | m_bvh = new (mem) btOptimizedBvh(); | 
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|  | 69 |  | 
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|  | 70 | m_bvh->build(meshInterface,m_useQuantizedAabbCompression,bvhAabbMin,bvhAabbMax); | 
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|  | 71 | m_ownsBvh = true; | 
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|  | 72 | } | 
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|  | 73 |  | 
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|  | 74 | #endif //DISABLE_BVH | 
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|  | 75 |  | 
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|  | 76 | } | 
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|  | 77 |  | 
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|  | 78 | void    btBvhTriangleMeshShape::partialRefitTree(const btVector3& aabbMin,const btVector3& aabbMax) | 
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|  | 79 | { | 
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|  | 80 | m_bvh->refitPartial( m_meshInterface,aabbMin,aabbMax ); | 
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|  | 81 |  | 
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|  | 82 | m_localAabbMin.setMin(aabbMin); | 
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|  | 83 | m_localAabbMax.setMax(aabbMax); | 
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|  | 84 | } | 
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|  | 85 |  | 
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|  | 86 |  | 
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|  | 87 | void    btBvhTriangleMeshShape::refitTree(const btVector3& aabbMin,const btVector3& aabbMax) | 
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|  | 88 | { | 
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|  | 89 | m_bvh->refit( m_meshInterface, aabbMin,aabbMax ); | 
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|  | 90 |  | 
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|  | 91 | recalcLocalAabb(); | 
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|  | 92 | } | 
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|  | 93 |  | 
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|  | 94 | btBvhTriangleMeshShape::~btBvhTriangleMeshShape() | 
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|  | 95 | { | 
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|  | 96 | if (m_ownsBvh) | 
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|  | 97 | { | 
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|  | 98 | m_bvh->~btOptimizedBvh(); | 
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|  | 99 | btAlignedFree(m_bvh); | 
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|  | 100 | } | 
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|  | 101 | } | 
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|  | 102 |  | 
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|  | 103 | void    btBvhTriangleMeshShape::performRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) | 
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|  | 104 | { | 
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|  | 105 | struct  MyNodeOverlapCallback : public btNodeOverlapCallback | 
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|  | 106 | { | 
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|  | 107 | btStridingMeshInterface*        m_meshInterface; | 
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|  | 108 | btTriangleCallback* m_callback; | 
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|  | 109 |  | 
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|  | 110 | MyNodeOverlapCallback(btTriangleCallback* callback,btStridingMeshInterface* meshInterface) | 
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|  | 111 | :m_meshInterface(meshInterface), | 
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|  | 112 | m_callback(callback) | 
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|  | 113 | { | 
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|  | 114 | } | 
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|  | 115 |  | 
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|  | 116 | virtual void processNode(int nodeSubPart, int nodeTriangleIndex) | 
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|  | 117 | { | 
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|  | 118 | btVector3 m_triangle[3]; | 
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|  | 119 | const unsigned char *vertexbase; | 
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|  | 120 | int numverts; | 
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|  | 121 | PHY_ScalarType type; | 
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|  | 122 | int stride; | 
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|  | 123 | const unsigned char *indexbase; | 
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|  | 124 | int indexstride; | 
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|  | 125 | int numfaces; | 
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|  | 126 | PHY_ScalarType indicestype; | 
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|  | 127 |  | 
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|  | 128 | m_meshInterface->getLockedReadOnlyVertexIndexBase( | 
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|  | 129 | &vertexbase, | 
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|  | 130 | numverts, | 
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|  | 131 | type, | 
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|  | 132 | stride, | 
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|  | 133 | &indexbase, | 
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|  | 134 | indexstride, | 
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|  | 135 | numfaces, | 
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|  | 136 | indicestype, | 
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|  | 137 | nodeSubPart); | 
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|  | 138 |  | 
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|  | 139 | unsigned int* gfxbase = (unsigned int*)(indexbase+nodeTriangleIndex*indexstride); | 
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|  | 140 | btAssert(indicestype==PHY_INTEGER||indicestype==PHY_SHORT); | 
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|  | 141 |  | 
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|  | 142 | const btVector3& meshScaling = m_meshInterface->getScaling(); | 
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|  | 143 | for (int j=2;j>=0;j--) | 
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|  | 144 | { | 
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|  | 145 | int graphicsindex = indicestype==PHY_SHORT?((unsigned short*)gfxbase)[j]:gfxbase[j]; | 
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| [2430] | 146 |  | 
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|  | 147 | if (type == PHY_FLOAT) | 
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|  | 148 | { | 
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|  | 149 | float* graphicsbase = (float*)(vertexbase+graphicsindex*stride); | 
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|  | 150 |  | 
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|  | 151 | m_triangle[j] = btVector3(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | 
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|  | 152 | } | 
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|  | 153 | else | 
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|  | 154 | { | 
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|  | 155 | double* graphicsbase = (double*)(vertexbase+graphicsindex*stride); | 
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|  | 156 |  | 
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|  | 157 | m_triangle[j] = btVector3(btScalar(graphicsbase[0])*meshScaling.getX(),btScalar(graphicsbase[1])*meshScaling.getY(),btScalar(graphicsbase[2])*meshScaling.getZ()); | 
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|  | 158 | } | 
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| [1963] | 159 | } | 
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|  | 160 |  | 
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|  | 161 | /* Perform ray vs. triangle collision here */ | 
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|  | 162 | m_callback->processTriangle(m_triangle,nodeSubPart,nodeTriangleIndex); | 
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|  | 163 | m_meshInterface->unLockReadOnlyVertexBase(nodeSubPart); | 
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|  | 164 | } | 
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|  | 165 | }; | 
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|  | 166 |  | 
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|  | 167 | MyNodeOverlapCallback   myNodeCallback(callback,m_meshInterface); | 
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|  | 168 |  | 
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|  | 169 | m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); | 
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|  | 170 | } | 
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|  | 171 |  | 
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|  | 172 | void    btBvhTriangleMeshShape::performConvexcast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax) | 
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|  | 173 | { | 
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|  | 174 | struct  MyNodeOverlapCallback : public btNodeOverlapCallback | 
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|  | 175 | { | 
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|  | 176 | btStridingMeshInterface*        m_meshInterface; | 
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|  | 177 | btTriangleCallback* m_callback; | 
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|  | 178 |  | 
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|  | 179 | MyNodeOverlapCallback(btTriangleCallback* callback,btStridingMeshInterface* meshInterface) | 
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|  | 180 | :m_meshInterface(meshInterface), | 
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|  | 181 | m_callback(callback) | 
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|  | 182 | { | 
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|  | 183 | } | 
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|  | 184 |  | 
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|  | 185 | virtual void processNode(int nodeSubPart, int nodeTriangleIndex) | 
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|  | 186 | { | 
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|  | 187 | btVector3 m_triangle[3]; | 
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|  | 188 | const unsigned char *vertexbase; | 
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|  | 189 | int numverts; | 
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|  | 190 | PHY_ScalarType type; | 
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|  | 191 | int stride; | 
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|  | 192 | const unsigned char *indexbase; | 
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|  | 193 | int indexstride; | 
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|  | 194 | int numfaces; | 
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|  | 195 | PHY_ScalarType indicestype; | 
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|  | 196 |  | 
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|  | 197 | m_meshInterface->getLockedReadOnlyVertexIndexBase( | 
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|  | 198 | &vertexbase, | 
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|  | 199 | numverts, | 
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|  | 200 | type, | 
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|  | 201 | stride, | 
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|  | 202 | &indexbase, | 
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|  | 203 | indexstride, | 
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|  | 204 | numfaces, | 
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|  | 205 | indicestype, | 
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|  | 206 | nodeSubPart); | 
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|  | 207 |  | 
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|  | 208 | unsigned int* gfxbase = (unsigned int*)(indexbase+nodeTriangleIndex*indexstride); | 
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|  | 209 | btAssert(indicestype==PHY_INTEGER||indicestype==PHY_SHORT); | 
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|  | 210 |  | 
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|  | 211 | const btVector3& meshScaling = m_meshInterface->getScaling(); | 
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|  | 212 | for (int j=2;j>=0;j--) | 
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|  | 213 | { | 
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|  | 214 | int graphicsindex = indicestype==PHY_SHORT?((unsigned short*)gfxbase)[j]:gfxbase[j]; | 
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|  | 215 |  | 
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| [2430] | 216 | if (type == PHY_FLOAT) | 
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|  | 217 | { | 
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|  | 218 | float* graphicsbase = (float*)(vertexbase+graphicsindex*stride); | 
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| [1963] | 219 |  | 
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| [2430] | 220 | m_triangle[j] = btVector3(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | 
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|  | 221 | } | 
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|  | 222 | else | 
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|  | 223 | { | 
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|  | 224 | double* graphicsbase = (double*)(vertexbase+graphicsindex*stride); | 
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|  | 225 |  | 
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|  | 226 | m_triangle[j] = btVector3(btScalar(graphicsbase[0])*meshScaling.getX(),btScalar(graphicsbase[1])*meshScaling.getY(),btScalar(graphicsbase[2])*meshScaling.getZ()); | 
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|  | 227 | } | 
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| [1963] | 228 | } | 
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|  | 229 |  | 
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|  | 230 | /* Perform ray vs. triangle collision here */ | 
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|  | 231 | m_callback->processTriangle(m_triangle,nodeSubPart,nodeTriangleIndex); | 
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|  | 232 | m_meshInterface->unLockReadOnlyVertexBase(nodeSubPart); | 
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|  | 233 | } | 
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|  | 234 | }; | 
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|  | 235 |  | 
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|  | 236 | MyNodeOverlapCallback   myNodeCallback(callback,m_meshInterface); | 
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|  | 237 |  | 
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|  | 238 | m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); | 
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|  | 239 | } | 
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|  | 240 |  | 
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|  | 241 | //perform bvh tree traversal and report overlapping triangles to 'callback' | 
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|  | 242 | void    btBvhTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | 
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|  | 243 | { | 
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|  | 244 |  | 
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|  | 245 | #ifdef DISABLE_BVH | 
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|  | 246 | //brute force traverse all triangles | 
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|  | 247 | btTriangleMeshShape::processAllTriangles(callback,aabbMin,aabbMax); | 
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|  | 248 | #else | 
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|  | 249 |  | 
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|  | 250 | //first get all the nodes | 
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|  | 251 |  | 
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|  | 252 |  | 
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|  | 253 | struct  MyNodeOverlapCallback : public btNodeOverlapCallback | 
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|  | 254 | { | 
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|  | 255 | btStridingMeshInterface*        m_meshInterface; | 
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|  | 256 | btTriangleCallback*             m_callback; | 
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|  | 257 | btVector3                               m_triangle[3]; | 
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|  | 258 |  | 
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|  | 259 |  | 
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|  | 260 | MyNodeOverlapCallback(btTriangleCallback* callback,btStridingMeshInterface* meshInterface) | 
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|  | 261 | :m_meshInterface(meshInterface), | 
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|  | 262 | m_callback(callback) | 
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|  | 263 | { | 
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|  | 264 | } | 
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|  | 265 |  | 
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|  | 266 | virtual void processNode(int nodeSubPart, int nodeTriangleIndex) | 
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|  | 267 | { | 
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|  | 268 | const unsigned char *vertexbase; | 
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|  | 269 | int numverts; | 
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|  | 270 | PHY_ScalarType type; | 
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|  | 271 | int stride; | 
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|  | 272 | const unsigned char *indexbase; | 
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|  | 273 | int indexstride; | 
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|  | 274 | int numfaces; | 
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|  | 275 | PHY_ScalarType indicestype; | 
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|  | 276 |  | 
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|  | 277 |  | 
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|  | 278 | m_meshInterface->getLockedReadOnlyVertexIndexBase( | 
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|  | 279 | &vertexbase, | 
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|  | 280 | numverts, | 
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|  | 281 | type, | 
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|  | 282 | stride, | 
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|  | 283 | &indexbase, | 
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|  | 284 | indexstride, | 
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|  | 285 | numfaces, | 
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|  | 286 | indicestype, | 
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|  | 287 | nodeSubPart); | 
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|  | 288 |  | 
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|  | 289 | unsigned int* gfxbase = (unsigned int*)(indexbase+nodeTriangleIndex*indexstride); | 
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|  | 290 | btAssert(indicestype==PHY_INTEGER||indicestype==PHY_SHORT); | 
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|  | 291 |  | 
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|  | 292 | const btVector3& meshScaling = m_meshInterface->getScaling(); | 
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|  | 293 | for (int j=2;j>=0;j--) | 
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|  | 294 | { | 
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|  | 295 |  | 
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|  | 296 | int graphicsindex = indicestype==PHY_SHORT?((unsigned short*)gfxbase)[j]:gfxbase[j]; | 
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|  | 297 |  | 
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|  | 298 |  | 
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|  | 299 | #ifdef DEBUG_TRIANGLE_MESH | 
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|  | 300 | printf("%d ,",graphicsindex); | 
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|  | 301 | #endif //DEBUG_TRIANGLE_MESH | 
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| [2430] | 302 | if (type == PHY_FLOAT) | 
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|  | 303 | { | 
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|  | 304 | float* graphicsbase = (float*)(vertexbase+graphicsindex*stride); | 
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|  | 305 |  | 
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|  | 306 | m_triangle[j] = btVector3( | 
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|  | 307 | graphicsbase[0]*meshScaling.getX(), | 
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|  | 308 | graphicsbase[1]*meshScaling.getY(), | 
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|  | 309 | graphicsbase[2]*meshScaling.getZ()); | 
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|  | 310 | } | 
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|  | 311 | else | 
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|  | 312 | { | 
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|  | 313 | double* graphicsbase = (double*)(vertexbase+graphicsindex*stride); | 
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| [1963] | 314 |  | 
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| [2430] | 315 | m_triangle[j] = btVector3( | 
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|  | 316 | btScalar(graphicsbase[0])*meshScaling.getX(), | 
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|  | 317 | btScalar(graphicsbase[1])*meshScaling.getY(), | 
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|  | 318 | btScalar(graphicsbase[2])*meshScaling.getZ()); | 
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|  | 319 | } | 
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| [1963] | 320 | #ifdef DEBUG_TRIANGLE_MESH | 
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|  | 321 | printf("triangle vertices:%f,%f,%f\n",triangle[j].x(),triangle[j].y(),triangle[j].z()); | 
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|  | 322 | #endif //DEBUG_TRIANGLE_MESH | 
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|  | 323 | } | 
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|  | 324 |  | 
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|  | 325 | m_callback->processTriangle(m_triangle,nodeSubPart,nodeTriangleIndex); | 
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|  | 326 | m_meshInterface->unLockReadOnlyVertexBase(nodeSubPart); | 
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|  | 327 | } | 
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|  | 328 |  | 
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|  | 329 | }; | 
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|  | 330 |  | 
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|  | 331 | MyNodeOverlapCallback   myNodeCallback(callback,m_meshInterface); | 
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|  | 332 |  | 
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|  | 333 | m_bvh->reportAabbOverlappingNodex(&myNodeCallback,aabbMin,aabbMax); | 
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|  | 334 |  | 
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|  | 335 |  | 
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|  | 336 | #endif//DISABLE_BVH | 
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|  | 337 |  | 
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|  | 338 |  | 
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|  | 339 | } | 
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|  | 340 |  | 
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|  | 341 | void   btBvhTriangleMeshShape::setLocalScaling(const btVector3& scaling) | 
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|  | 342 | { | 
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|  | 343 | if ((getLocalScaling() -scaling).length2() > SIMD_EPSILON) | 
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|  | 344 | { | 
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|  | 345 | btTriangleMeshShape::setLocalScaling(scaling); | 
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|  | 346 | if (m_ownsBvh) | 
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|  | 347 | { | 
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|  | 348 | m_bvh->~btOptimizedBvh(); | 
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|  | 349 | btAlignedFree(m_bvh); | 
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|  | 350 | } | 
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|  | 351 | ///m_localAabbMin/m_localAabbMax is already re-calculated in btTriangleMeshShape. We could just scale aabb, but this needs some more work | 
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|  | 352 | void* mem = btAlignedAlloc(sizeof(btOptimizedBvh),16); | 
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|  | 353 | m_bvh = new(mem) btOptimizedBvh(); | 
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|  | 354 | //rebuild the bvh... | 
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|  | 355 | m_bvh->build(m_meshInterface,m_useQuantizedAabbCompression,m_localAabbMin,m_localAabbMax); | 
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|  | 356 | m_ownsBvh = true; | 
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|  | 357 | } | 
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|  | 358 | } | 
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|  | 359 |  | 
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|  | 360 | void   btBvhTriangleMeshShape::setOptimizedBvh(btOptimizedBvh* bvh, const btVector3& scaling) | 
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|  | 361 | { | 
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|  | 362 | btAssert(!m_bvh); | 
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|  | 363 | btAssert(!m_ownsBvh); | 
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|  | 364 |  | 
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|  | 365 | m_bvh = bvh; | 
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|  | 366 | m_ownsBvh = false; | 
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|  | 367 | // update the scaling without rebuilding the bvh | 
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|  | 368 | if ((getLocalScaling() -scaling).length2() > SIMD_EPSILON) | 
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|  | 369 | { | 
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|  | 370 | btTriangleMeshShape::setLocalScaling(scaling); | 
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|  | 371 | } | 
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|  | 372 | } | 
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|  | 373 |  | 
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|  | 374 |  | 
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