| [1039] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| [1505] | 3 |  *                    > www.orxonox.net < | 
|---|
| [1039] | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
| [1056] | 23 |  *      Nicolas Perrenoud <nicolape_at_ee.ethz.ch> | 
|---|
| [1039] | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
| [673] | 29 | #ifndef _AudioManager_H__ | 
|---|
 | 30 | #define _AudioManager_H__ | 
|---|
| [349] | 31 |  | 
|---|
| [1039] | 32 | #include "AudioPrereqs.h" | 
|---|
| [349] | 33 |  | 
|---|
| [1039] | 34 | #include <vector> | 
|---|
 | 35 | #include <string> | 
|---|
 | 36 |  | 
|---|
| [349] | 37 | namespace audio | 
|---|
 | 38 | { | 
|---|
| [1784] | 39 |     class _AudioExport AudioManager | 
|---|
 | 40 |     { | 
|---|
 | 41 |     public: | 
|---|
 | 42 |         // Init audio | 
|---|
 | 43 |         AudioManager(); | 
|---|
| [419] | 44 |  | 
|---|
| [1784] | 45 |         // Kill audio and set buffers, sources and memory free | 
|---|
 | 46 |         ~AudioManager(); | 
|---|
| [419] | 47 |  | 
|---|
| [1784] | 48 |         // Set listener position | 
|---|
 | 49 |         void setPos(std::vector<float> newPosition); | 
|---|
| [419] | 50 |  | 
|---|
| [1784] | 51 |         // Set listener speed | 
|---|
 | 52 |         void setSpeed(std::vector<float> newSpeed); | 
|---|
| [419] | 53 |  | 
|---|
| [1784] | 54 |         // Set listener orientation (first is direction | 
|---|
 | 55 |         // the listener looks at, the second is the direction | 
|---|
 | 56 |         // upwards the listener) | 
|---|
 | 57 |         void setOri(std::vector<float> at, std::vector<float> up); | 
|---|
| [419] | 58 |  | 
|---|
| [1784] | 59 |         // Update | 
|---|
 | 60 |         void tick(float dt); | 
|---|
| [419] | 61 |  | 
|---|
| [1784] | 62 |         void ambientAdd(std::string file); | 
|---|
 | 63 |         void ambientStart(); | 
|---|
 | 64 |         void ambientStop(); | 
|---|
| [419] | 65 |  | 
|---|
| [1784] | 66 |     private: | 
|---|
 | 67 |         // Background sound | 
|---|
 | 68 |         std::vector<AudioStream*> bgSounds; | 
|---|
 | 69 |         int currentBgSound; | 
|---|
| [430] | 70 |  | 
|---|
| [377] | 71 |  | 
|---|
| [1784] | 72 |         std::string ambientPath; | 
|---|
| [430] | 73 |  | 
|---|
| [1784] | 74 |         // Vector containing all audio files | 
|---|
 | 75 |         std::vector<AudioBuffer*> buffers; | 
|---|
 | 76 |         // Vector containing all audio sources which referer to one buffer | 
|---|
 | 77 |         std::vector<AudioSource*> sources; | 
|---|
 | 78 |         // The ambient background sound | 
|---|
 | 79 |         AudioSource* ambient; | 
|---|
| [430] | 80 |  | 
|---|
| [1784] | 81 |         std::vector<float> listenerPosition; | 
|---|
 | 82 |         std::vector<float> listenerSpeed; | 
|---|
 | 83 |         std::vector<float> listenerAt; | 
|---|
 | 84 |         std::vector<float> listenerup; | 
|---|
 | 85 |     }; | 
|---|
| [349] | 86 | } | 
|---|
 | 87 |  | 
|---|
| [673] | 88 | #endif /* _AudioManager_H__ */ | 
|---|