| [7648] | 1 | <LevelInfo | 
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 | 2 |  name = "Presentation" | 
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 | 3 |  description = "Presentation Level" | 
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 | 4 |  tags = "presentation" | 
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| [9016] | 5 |  screenshot = "presentation.png" | 
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| [7648] | 6 | /> | 
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 | 7 |  | 
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| [5356] | 8 | <?lua | 
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| [7679] | 9 |   include("HUDTemplates3.oxo") | 
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| [5654] | 10 |   include("stats.oxo") | 
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| [7679] | 11 |   include("templates/spaceshipAssff.oxt") | 
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 | 12 |   include("templates/lodInformation.oxt") | 
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| [5356] | 13 | ?> | 
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 | 14 |  | 
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| [9016] | 15 | <Level> | 
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| [7163] | 16 |   <templates> | 
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 | 17 |     <Template link=lodtemplate_default /> | 
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 | 18 |   </templates> | 
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| [8706] | 19 |   <?lua include("includes/notifications.oxi") ?> | 
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| [7163] | 20 |  | 
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| [5356] | 21 |   <Scene | 
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| [5436] | 22 |    ambientlight = "0.3, 0.3, 0.3" | 
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| [5356] | 23 |    skybox       = "Orxonox/Starbox" | 
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 | 24 |   > | 
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| [5436] | 25 |     <Light type=directional position="0,0,0" direction="1, -0.3, 0.3" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 26 |  | 
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| [5356] | 27 |     <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 28 |     <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 29 |     <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> | 
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 | 30 |  | 
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| [5528] | 31 |  | 
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| [6417] | 32 |     <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> | 
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 | 33 |     <!--StaticEntity position="0,0,0"> | 
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 | 34 |       <attached> | 
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 | 35 |         <Model position="0,0,0" scale=1 mesh="axes.mesh" /> | 
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 | 36 |       </attached> | 
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 | 37 |     </StaticEntity --> | 
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| [5528] | 38 |  | 
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| [6417] | 39 |     <!-- red sphere for phsics engine testing purposes--> | 
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 | 40 |     <!--StaticEntity position="40,0,0"> | 
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 | 41 |       <attached> | 
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 | 42 |         <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> | 
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 | 43 |       </attached> | 
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 | 44 |     </StaticEntity--> | 
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| [5356] | 45 |  | 
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| [6417] | 46 |     <!-- yellow cube for phsics engine testing purposes--> | 
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 | 47 |     <!--StaticEntity position="80,0,0"> | 
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 | 48 |       <attached> | 
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 | 49 |         <Model position="0,0,0" scale=1 mesh="cube.mesh" /> | 
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 | 50 |       </attached> | 
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 | 51 |     </StaticEntity--> | 
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| [5356] | 52 |  | 
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| [6417] | 53 |     <!-- Carrier with guns not implemented yet --> | 
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 | 54 |     <MovableEntity position="-2000,-1000,-2000" pitch="-90" roll="90"> | 
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| [5356] | 55 |       <attached> | 
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 | 56 |         <Model position="0,0,0" scale=10 mesh="Carrier.mesh" /> | 
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| [6417] | 57 |         <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" /> | 
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| [5356] | 58 |         <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" /> | 
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 | 59 |       </attached> | 
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 | 60 |     </MovableEntity> | 
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 | 61 |  | 
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 | 62 |     <MovableEntity position="-300,200,-800" velocity="5,0,0" rotationaxis="1,0,0" rotationrate=0> | 
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 | 63 |       <attached> | 
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 | 64 |         <Model position="0,0,0" scale=10 mesh="satellite.mesh" /> | 
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 | 65 |         <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50> | 
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| [6417] | 66 |           <attached> | 
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| [5356] | 67 |             <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/> | 
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 | 68 |           </attached> | 
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| [6417] | 69 |         </MovableEntity> | 
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| [5356] | 70 |         <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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 | 71 |         <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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 | 72 |         <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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 | 73 |         <ParticleEmitter pitch=45 roll=30 position="-14,-3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> | 
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 | 74 |       </attached> | 
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 | 75 |     </MovableEntity> | 
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 | 76 |  | 
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 | 77 |     <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> | 
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 | 78 |       <events> | 
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 | 79 |         <activity> | 
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 | 80 |           <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 /> | 
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 | 81 |         </activity> | 
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 | 82 |       </events> | 
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 | 83 |       <attached> | 
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 | 84 |         <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> | 
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 | 85 |         <StaticEntity position="0,0,100"> | 
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 | 86 |           <attached> | 
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 | 87 |             <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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 | 88 |             <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> | 
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 | 89 |               <attached> | 
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 | 90 |                 <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> | 
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 | 91 |                 <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> | 
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 | 92 |                 <Model position="35,0,0" scale=2 mesh="ast1.mesh"> | 
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 | 93 |                   <attached> | 
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| [5537] | 94 |                     <ParticleEmitter position="0,0,0" source="Orxonox/ExplosionComp4" /> | 
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| [5356] | 95 |                   </attached> | 
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 | 96 |                 </Model> | 
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 | 97 |                 <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> | 
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 | 98 |                   <attached> | 
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 | 99 |                     <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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 | 100 |                   </attached> | 
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 | 101 |                 </Model> | 
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 | 102 |               </attached> | 
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 | 103 |             </MovableEntity> | 
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 | 104 |           </attached> | 
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 | 105 |         </StaticEntity> | 
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 | 106 |         <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> | 
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 | 107 |           <attached> | 
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 | 108 |             <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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 | 109 |             <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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 | 110 |             <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> | 
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 | 111 |             <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> | 
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 | 112 |           </attached> | 
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 | 113 |         </MovableEntity> | 
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 | 114 |       </attached> | 
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 | 115 |     </MovableEntity> | 
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 | 116 |  | 
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| [5537] | 117 |     <ExplosionChunk position="-500,0,-200" lifetime=3.0 loop=1/> | 
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| [5356] | 118 |  | 
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| [5537] | 119 |     <ParticleSpawner position="-500,0,-200" source="Orxonox/ExplosionComp1" lifetime=3.0 loop=1 /> | 
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 | 120 |     <ParticleSpawner position="-500,0,-200" source="Orxonox/ExplosionComp2" lifetime=3.0 loop=1 /> | 
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| [5356] | 121 |  | 
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| [5537] | 122 |     <ParticleSpawner position="0,0,100" source="Orxonox/ExplosionComp1" lifetime=2.0 loop=0 autostart=0> | 
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| [5356] | 123 |       <events> | 
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 | 124 |         <spawn> | 
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 | 125 |           <EventTrigger delay=1> | 
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 | 126 |             <events> | 
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 | 127 |               <trigger> | 
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 | 128 |                 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 129 |               </trigger> | 
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 | 130 |             </events> | 
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 | 131 |           </EventTrigger> | 
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 | 132 |         </spawn> | 
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 | 133 |       </events> | 
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 | 134 |     </ParticleSpawner> | 
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 | 135 |  | 
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 | 136 |  | 
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 | 137 |     <ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false> | 
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 | 138 |       <events> | 
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 | 139 |         <activity> | 
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 | 140 |           <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" /> | 
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 | 141 |         </activity> | 
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 | 142 |       </events> | 
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 | 143 |     </ParticleEmitter> | 
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| [5537] | 144 |     <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=true> | 
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| [5356] | 145 |       <events> | 
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 | 146 |         <activity> | 
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 | 147 |           <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" /> | 
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 | 148 |         </activity> | 
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 | 149 |       </events> | 
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 | 150 |     </ParticleEmitter> | 
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 | 151 |     <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false> | 
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 | 152 |       <events> | 
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 | 153 |         <activity> | 
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 | 154 |           <EventListener event=firetrigger1 /> | 
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 | 155 |           <EventListener event=firetrigger2 /> | 
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 | 156 |         </activity> | 
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 | 157 |       </events> | 
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 | 158 |     </ParticleEmitter> | 
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 | 159 |  | 
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 | 160 |  | 
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 | 161 |     <EventDispatcher> | 
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 | 162 |       <targets> | 
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| [5929] | 163 |         <EventTarget target=fireright /> | 
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 | 164 |         <EventTarget target=firecenter /> | 
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 | 165 |         <EventTarget target=fireleft /> | 
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| [5356] | 166 |       </targets> | 
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 | 167 |       <events> | 
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 | 168 |         <activity> | 
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 | 169 |           <DistanceTrigger position="0,0,200" distance=100 target="ControllableEntity" /> | 
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 | 170 |         </activity> | 
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 | 171 |       </events> | 
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 | 172 |     </EventDispatcher> | 
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 | 173 |  | 
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 | 174 |  | 
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 | 175 |     <Model position="0,50,0" scale=3 mesh="assff.mesh"> | 
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 | 176 |       <events> | 
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 | 177 |         <visibility> | 
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 | 178 |           <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 /> | 
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 | 179 |         </visibility> | 
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 | 180 |       </events> | 
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 | 181 |     </Model> | 
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 | 182 |  | 
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 | 183 |  | 
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 | 184 |     <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> | 
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 | 185 |     <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> | 
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 | 186 |     <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> | 
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 | 187 |     <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> | 
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 | 188 |     <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> | 
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 | 189 |     <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> | 
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 | 190 |  | 
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 | 191 |     <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> | 
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 | 192 |  | 
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 | 193 |     <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> | 
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 | 194 |     <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> | 
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 | 195 |     <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> | 
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 | 196 |  | 
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 | 197 |   </Scene> | 
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 | 198 | </Level> | 
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