| 
                Last change
                  on this file since 2333 was
                  2171,
                  checked in by landauf, 17 years ago
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merged revisions 2111-2170 from objecthierarchy branch back to trunk. 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
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        | 
            File size:
            593 bytes
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  | Rev | Line |   | 
|---|
| [1907] | 1 | todo:  | 
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| [2087] | 2 |  | 
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| [2171] | 3 |         test network functionality with paketloss/delay: http://www.linuxfoundation.org/en/Net:Netem#Packet_loss | 
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 | 4 |  | 
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| [2087] | 5 |         bidirectional | 
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 | 6 |  | 
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 | 7 |         minimize synchronisableHeader | 
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 | 8 |  | 
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 | 9 |  | 
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| [1907] | 10 |         !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! | 
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 | 11 |         !!! ensure that objects get synched, when newly created, even if not their tick | 
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 | 12 |  | 
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 | 13 |         setvariable mode | 
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 | 14 |         objectmode | 
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 | 15 |         priorities (put into gamestatehandler) | 
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 | 16 |                 manage delete object handling (only send deletes of acked objects) | 
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 | 17 |         static (sync once) & triggerSync | 
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 | 18 |  | 
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 | 19 | REMARKS: | 
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| [2087] | 20 |         try to sort the bytestream before copy (putt all 0's in one place) | 
|---|
       
      
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