Last change
on this file since 2915 was
2915,
checked in by landauf, 15 years ago
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- switched back to std::vector for the WeaponSlots to keep them in the same order as in the XML file
- added DefaultWeaponmodeLink, a class which links weaponmodes (a property of a Weapon or a WeaponPack) with firemodes (one firemode corresponds to one WeaponSet). This can be changed later (for example in a nice GUI), but DefaultWeaponmodeLink defines the default value.
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-
Property svn:eol-style set to
native
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File size:
240 bytes
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