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source: code/branches/weapons/src/orxonox/objects/weaponSystem/CMakeLists.txt @ 2915

Last change on this file since 2915 was 2915, checked in by landauf, 15 years ago
  • switched back to std::vector for the WeaponSlots to keep them in the same order as in the XML file
  • added DefaultWeaponmodeLink, a class which links weaponmodes (a property of a Weapon or a WeaponPack) with firemodes (one firemode corresponds to one WeaponSet). This can be changed later (for example in a nice GUI), but DefaultWeaponmodeLink defines the default value.
  • Property svn:eol-style set to native
File size: 240 bytes
Line 
1ADD_SOURCE_FILES(ORXONOX_SRC_FILES
2  Munition.cc
3  Weapon.cc
4  WeaponPack.cc
5  WeaponSet.cc
6  WeaponSlot.cc
7  WeaponSystem.cc
8  DefaultWeaponmodeLink.cc
9)
10
11ADD_SUBDIRECTORY(munitions)
12ADD_SUBDIRECTORY(projectiles)
13ADD_SUBDIRECTORY(weapons)
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