[12157] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Florian Zinggeler |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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| 27 | #include "WagnisHUDinfo.h" |
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| 28 | |
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| 29 | #include "core/CoreIncludes.h" |
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| 30 | #include "core/XMLPort.h" |
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| 31 | #include "util/Convert.h" |
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| 32 | #include <string> |
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| 33 | |
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| 34 | namespace orxonox |
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| 35 | { |
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| 36 | RegisterClass(WagnisHUDinfo); |
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| 37 | |
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| 38 | WagnisHUDinfo::WagnisHUDinfo(Context* context) : OverlayText(context) |
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| 39 | { |
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| 40 | RegisterObject(WagnisHUDinfo); |
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| 41 | |
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| 42 | this->wagnisgame = nullptr; |
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| 43 | this->bShow_ = false; |
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| 44 | } |
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| 45 | |
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| 46 | void WagnisHUDinfo::tick(float dt) |
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| 47 | { |
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| 48 | SUPER(WagnisHUDinfo, tick, dt); |
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| 49 | if(wagnisgame==nullptr){ |
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| 50 | findWagnis(); |
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| 51 | } |
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[12158] | 52 | enum GameStage { NOT_READY, CHOOSE_PROVINCE_STAGE, REINFORCEMENT_STAGE, ATTACK_STAGE, MOVE_STAGE }; |
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[12157] | 53 | std::stringstream ss; |
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| 54 | switch(wagnisgame->gameStage){ |
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| 55 | case CHOOSE_PROVINCE_STAGE: { |
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[12158] | 56 | ss<<"Player "<<wagnisgame->active_player<<" choose a province to occupy"; |
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[12157] | 57 | setCaption( ss.str() ); |
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| 58 | break; |
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| 59 | } |
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[12158] | 60 | case REINFORCEMENT_STAGE: { |
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| 61 | ss<<"Player "<<wagnisgame->active_player<<" place your reinforcements"; |
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| 62 | setCaption( ss.str() ); |
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| 63 | break; |
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| 64 | } |
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| 65 | case ATTACK_STAGE: { |
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| 66 | ss<<"Player "<<wagnisgame->active_player<<" you can attack now"; |
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| 67 | setCaption( ss.str() ); |
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| 68 | break; |
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| 69 | } |
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| 70 | case MOVE_STAGE: { |
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| 71 | ss<<"Player "<<wagnisgame->active_player<<" you can reorganize your troops now"; |
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| 72 | setCaption( ss.str() ); |
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| 73 | break; |
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| 74 | } |
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| 75 | case NOT_READY: { |
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| 76 | ss<<""; |
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| 77 | setCaption( ss.str() ); |
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| 78 | break; |
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| 79 | } |
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[12157] | 80 | } |
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| 81 | } |
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| 82 | void WagnisHUDinfo::findWagnis(){ |
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| 83 | for (Wagnis* gb : ObjectList<Wagnis>()){ |
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| 84 | this->wagnisgame = gb; |
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| 85 | orxout()<<"Wagnis pointer found and added"<<endl; |
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| 86 | return; |
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| 87 | } |
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| 88 | } |
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| 89 | } |
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