| [6119] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Kevin 'youngk' Young | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _MoodManager_H__ | 
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|  | 30 | #define _MoodManager_H__ | 
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|  | 31 |  | 
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|  | 32 | #include "OrxonoxPrereqs.h" | 
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|  | 33 |  | 
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|  | 34 | #include <string> | 
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|  | 35 | #include "util/Singleton.h" | 
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|  | 36 | #include "core/OrxonoxClass.h" | 
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|  | 37 |  | 
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|  | 38 | namespace orxonox | 
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|  | 39 | { | 
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| [7163] | 40 | /* | 
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|  | 41 | @brief | 
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|  | 42 | The MoodListener class is aware of a change in themes and directs that info to dependent classes. | 
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|  | 43 | */ | 
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| [6406] | 44 | class _OrxonoxExport MoodListener : virtual public OrxonoxClass | 
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|  | 45 | { | 
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|  | 46 | friend class MoodManager; | 
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|  | 47 |  | 
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|  | 48 | protected: | 
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|  | 49 | MoodListener(); | 
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|  | 50 | virtual ~MoodListener() {} | 
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|  | 51 |  | 
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|  | 52 | const std::string& getMood() const { return mood_s; } | 
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|  | 53 |  | 
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|  | 54 | private: | 
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|  | 55 | virtual void moodChanged(const std::string& mood) = 0; | 
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|  | 56 |  | 
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|  | 57 | static void changedMood(const std::string& mood); | 
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|  | 58 | static std::string mood_s; | 
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|  | 59 | }; | 
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|  | 60 |  | 
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| [8006] | 61 | /* | 
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|  | 62 | @brief | 
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|  | 63 | The MoodManager class serves to allow for different musical themes in the game. | 
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|  | 64 | */ | 
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| [6406] | 65 | class _OrxonoxExport MoodManager : public Singleton<MoodManager>, public OrxonoxClass | 
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|  | 66 | { | 
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| [6119] | 67 | friend class Singleton<MoodManager>; | 
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|  | 68 | public: | 
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|  | 69 | MoodManager(); | 
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|  | 70 |  | 
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|  | 71 | void setConfigValues(); | 
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|  | 72 |  | 
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|  | 73 | void setMood(const std::string& mood); | 
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| [6406] | 74 | inline const std::string& getMood() const { return this->mood_; } | 
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| [6119] | 75 |  | 
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| [6406] | 76 | static MoodManager& getInstance() { return Singleton<MoodManager>::getInstance(); } | 
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| [6119] | 77 |  | 
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|  | 78 | private: | 
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| [6406] | 79 | ~MoodManager() {} | 
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| [6370] | 80 | void checkMoodValidity(); | 
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| [6119] | 81 |  | 
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|  | 82 | // config values | 
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|  | 83 | std::string mood_; | 
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| [7163] | 84 | std::string oldMood_; | 
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|  | 85 | static const std::string defaultMood_; | 
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| [6119] | 86 |  | 
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|  | 87 | static MoodManager* singletonPtr_s; | 
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| [6406] | 88 | }; | 
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|  | 89 | } | 
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| [6119] | 90 |  | 
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|  | 91 | #endif /* _MoodManager_H__ */ | 
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