| 1 | <LevelInfo | 
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| 2 |  name = "Presentation X 2nd" | 
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| 3 |  description = "2nd Presentation level for Orxonox Convention X" | 
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| 4 |  tags = "presentation" | 
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| 5 | /> | 
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| 6 |  | 
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| 7 | <?lua | 
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| 8 |   include("stats.oxo") | 
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| 9 |   include("HUDTemplates3.oxo") | 
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| 10 |   include("templates/lodInformation.oxt") | 
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| 11 | ?> | 
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| 12 |  | 
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| 13 | <?lua | 
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| 14 |   include("templates/spaceshipAssff.oxt") | 
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| 15 |   include("templates/spaceshipPirate.oxt") | 
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| 16 |   include("templates/spaceshipGhost.oxt") | 
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| 17 |   include("templates/spaceshipHXY.oxt") | 
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| 18 |   include("templates/spaceshipTransporter.oxt") | 
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| 19 |   include("templates/spaceshipHXYSL.oxt") | 
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| 20 |   include("templates/spaceshipTransporterSL.oxt") | 
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| 21 | ?> | 
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| 22 |  | 
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| 23 | <Level | 
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| 24 |  name         = "Sample" | 
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| 25 |  description  = "Just a few tests" | 
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| 26 |  gametype     = TeamDeathmatch | 
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| 27 | > | 
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| 28 |   <templates> | 
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| 29 |     <Template link=lodtemplate_default /> | 
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| 30 |   </templates> | 
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| 31 |  | 
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| 32 |   <Scene | 
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| 33 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 34 |     skybox       = "Orxonox/Starbox" | 
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| 35 |   > | 
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| 36 |  | 
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| 37 |     <WorldAmbientSound source="Mars.ogg" looping="true" playOnLoad="true" /> | 
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| 38 |  | 
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| 39 |    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 40 |     | 
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| 41 |     <?lua | 
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| 42 |       for i = 1, 50, 1 do | 
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| 43 |         x = math.random() * 2000  + 4000 | 
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| 44 |         y = math.random() * 4000 - 2000 | 
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| 45 |         z = math.random() * 2000 - 1000 | 
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| 46 |         s = math.random() * 100 | 
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| 47 |     ?> | 
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| 48 |       <MovableEntity collisiontype=dynamic mass="<?lua print(s*10)?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> | 
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| 49 |         <attached> | 
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| 50 |           <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="asteroid_UV.mesh" /> | 
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| 51 |         </attached> | 
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| 52 |         <collisionShapes> | 
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| 53 |           <SphereCollisionShape radius="<?lua print(s*0.9) ?>" /> | 
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| 54 |         </collisionShapes> | 
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| 55 |       </MovableEntity> | 
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| 56 |       <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> | 
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| 57 |     <?lua end ?> | 
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| 58 |  | 
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| 59 |     <?lua | 
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| 60 |       elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} | 
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| 61 |       sizes = {4, 4, 4, 4, 4, 10, 20} | 
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| 62 |        | 
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| 63 |       elements.length = function() | 
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| 64 |         return table.getn(elements) | 
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| 65 |       end | 
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| 66 |        | 
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| 67 |       for i = 1, 100, 1 do | 
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| 68 |         x = math.random() * 750 - 4500 | 
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| 69 |         y = math.random() * 1000 + 2000 | 
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| 70 |         z = math.random() * 500 + 1000 | 
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| 71 |         e = math.floor(math.random()*elements.length()+1) | 
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| 72 |     ?> | 
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| 73 |       <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>"> | 
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| 74 |         <attached> | 
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| 75 |           <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> | 
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| 76 |         </attached> | 
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| 77 |       </MovableEntity> | 
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| 78 |     <?lua end ?> | 
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| 79 |  | 
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| 80 |     <?lua | 
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| 81 |       for i = 1,12, 1 do | 
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| 82 |     ?> | 
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| 83 |       <SpaceShip position="<?lua print(math.random()*500 + 4500) ?>,<?lua print(-(math.random()*500 -250)) ?>,<?lua print(i*50 - 150) ?>" > | 
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| 84 |         <templates> | 
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| 85 |           <Template link=spaceshipHXYSL /> | 
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| 86 |         </templates> | 
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| 87 |         <controller> | 
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| 88 |           <WaypointPatrolController alertnessradius=4000 team=0 active=true> | 
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| 89 |             <waypoints> | 
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| 90 |               <StaticEntity position="5000,<?lua print(math.random()*50)?> ,<?lua print(i*50 -150) ?>" /> | 
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| 91 |             </waypoints> | 
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| 92 |           </WaypointPatrolController> | 
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| 93 |         </controller> | 
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| 94 |       </SpaceShip> | 
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| 95 |     <?lua end ?> | 
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| 96 |  | 
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| 97 |     <SpaceShip position="5000,100,100" > | 
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| 98 |       <templates> | 
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| 99 |         <Template link=spaceshipTransporterSL /> | 
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| 100 |       </templates> | 
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| 101 |       <controller> | 
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| 102 |         <WaypointPatrolController name=pirate  target=pirate alertnessradius=1000 team=0 active=false> | 
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| 103 |           <waypoints> | 
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| 104 |             <StaticEntity position="5000,100,1100" /> | 
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| 105 |           </waypoints> | 
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| 106 |         </WaypointPatrolController> | 
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| 107 |       </controller> | 
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| 108 |     </SpaceShip> | 
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| 109 |  | 
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| 110 |     <Destroyer | 
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| 111 |       position          = "-5000,100 ,100" | 
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| 112 |       collisionType     = dynamic | 
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| 113 |       mass              = 100000 | 
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| 114 |       angularDamping    = 0.9999999 | 
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| 115 |       health            = 1000 | 
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| 116 |       maxhealth         = 1000 | 
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| 117 |       initialhealth     = 1000 | 
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| 118 |     > | 
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| 119 |       <controller> | 
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| 120 |         <WaypointPatrolController team=1 /> | 
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| 121 |       </controller> | 
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| 122 |       <attached> | 
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| 123 |         <Model mesh="Carrier.mesh" scale="5" /> | 
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| 124 |         <Backlight | 
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| 125 |           mainstate=activity | 
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| 126 |           active=false | 
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| 127 |           scale=0.4 | 
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| 128 |           name=bltest | 
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| 129 |           position=" 7.6, 0, 6" | 
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| 130 |           colour="0.2, 0.65, 1.0, 1.0" | 
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| 131 |           width=15 | 
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| 132 |           length=1500 | 
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| 133 |           lifetime=2 | 
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| 134 |           elements=50 | 
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| 135 |           trailmaterial="Trail/backlighttrail" | 
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| 136 |           turnontime=1 | 
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| 137 |           turnofftime=1 | 
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| 138 |           material="Flares/ThrusterFlare1" | 
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| 139 |         /> | 
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| 140 |         <?lua | 
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| 141 |           for i=0,8,1 do | 
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| 142 |         ?> | 
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| 143 |           <BlinkingBillboard | 
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| 144 |             position="<?lua print(200-270/8*i)?> ,15,2" | 
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| 145 |             material="Examples/Flare" | 
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| 146 |             colour="1.0, 0.5, 0.3" | 
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| 147 |             phase="<?lua print(-360/8*i)?>" | 
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| 148 |             amplitude=0.1 | 
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| 149 |             frequency=0.5 | 
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| 150 |             quadratic=1 | 
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| 151 |           /> | 
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| 152 |  | 
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| 153 |           <BlinkingBillboard | 
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| 154 |             position="<?lua print(200-270/8*i)?>,-15,2" | 
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| 155 |             material="Examples/Flare" | 
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| 156 |             colour="1.0, 0.5, 0.3" | 
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| 157 |             phase="<?lua print(-360/8*i)?>" | 
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| 158 |             amplitude=0.1 | 
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| 159 |             frequency=0.5 | 
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| 160 |             quadratic=1 | 
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| 161 |           /> | 
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| 162 |         <?lua end ?> | 
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| 163 |  | 
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| 164 |         <Backlight | 
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| 165 |           scale=1 | 
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| 166 |           position=" 169, 75, -15" | 
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| 167 |           colour="1, 0.85, 0.5, 0.5" | 
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| 168 |           width=40 | 
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| 169 |           length=1000 | 
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| 170 |           lifetime=5 | 
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| 171 |           elements=15 | 
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| 172 |           trailmaterial="Trail/backlighttrail" | 
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| 173 |           material="Examples/Flare" | 
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| 174 |         /> | 
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| 175 |         <Backlight | 
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| 176 |           scale=1 | 
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| 177 |           position=" 169, -75, -15" | 
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| 178 |           colour="1, 0.85, 0.5, 0.5" | 
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| 179 |           width=40 | 
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| 180 |           length=1000 | 
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| 181 |           lifetime=5 | 
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| 182 |           elements=15 | 
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| 183 |           trailmaterial="Trail/backlighttrail" | 
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| 184 |           material="Examples/Flare" | 
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| 185 |         /> | 
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| 186 |       </attached> | 
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| 187 |       <collisionShapes> | 
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| 188 |         <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" /> | 
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| 189 |         <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" /> | 
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| 190 |         <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" /> | 
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| 191 |         <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" /> | 
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| 192 |         <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" /> | 
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| 193 |         <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" /> | 
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| 194 |         <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" /> | 
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| 195 |       </collisionShapes> | 
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| 196 |     </Destroyer> | 
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| 197 |  | 
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| 198 |     <?lua | 
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| 199 |       for i = 1, 50, 1 do | 
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| 200 |         x = -(math.random() * 2000  + 4000) | 
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| 201 |         y = math.random() * 4000 - 2000 | 
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| 202 |         z = math.random() * 2000 - 1000 | 
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| 203 |         s = math.random() * 100 | 
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| 204 |     ?> | 
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| 205 |       <MovableEntity collisiontype=dynamic mass="<?lua print(s*10)?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> | 
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| 206 |         <attached> | 
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| 207 |           <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="asteroid_ice.mesh" /> | 
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| 208 |         </attached> | 
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| 209 |         <collisionShapes> | 
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| 210 |           <SphereCollisionShape radius="<?lua print(s*0.9)?>" /> | 
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| 211 |         </collisionShapes> | 
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| 212 |       </MovableEntity> | 
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| 213 |       <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> | 
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| 214 |     <?lua end ?> | 
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| 215 |  | 
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| 216 |     <!-- EventDispatcher> | 
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| 217 |       <targets> | 
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| 218 |         <EventTarget target=attack /> | 
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| 219 |         <EventTarget target=wait /> | 
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| 220 |       </targets> | 
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| 221 |       <events> | 
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| 222 |         <activity> | 
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| 223 |           <DistanceTrigger position="0, 0, 4500" distance=100 target="SpaceShip" stayactive=true /> | 
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| 224 |         </activity> | 
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| 225 |       </events> | 
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| 226 |     </EventDispatcher> | 
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| 227 |  | 
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| 228 |     <EventDispatcher> | 
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| 229 |       <targets> | 
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| 230 |         <EventTarget target=wait /> | 
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| 231 |       </targets> | 
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| 232 |       <events> | 
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| 233 |         <activity> | 
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| 234 |           <DistanceTrigger position="0, 0, 4500" distance=100 target="SpaceShip" stayactive=false /> | 
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| 235 |         </activity> | 
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| 236 |       </events> | 
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| 237 |     </EventDispatcher --> | 
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| 238 |  | 
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| 239 |     <?lua | 
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| 240 |       for i = 1,25, 1 do | 
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| 241 |     ?> | 
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| 242 |       <SpaceShip position="<?lua print(-(math.random()*500 + 4500)) ?>,<?lua print(-(math.random()*500 -250)) ?>,<?lua print(i*50 - 150) ?>" > | 
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| 243 |         <templates> | 
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| 244 |           <Template link=spaceshipghost /> | 
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| 245 |         </templates> | 
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| 246 |         <controller> | 
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| 247 |           <WaypointPatrolController name=attack alertnessradius=15000 team=1 active=false> | 
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| 248 |             <events> | 
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| 249 |               <activity> | 
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| 250 |                 <DistanceTrigger position="-5000, 100, 100" distance=2000 target="Camera" stayactive=true /> | 
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| 251 |               </activity> | 
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| 252 |             </events> | 
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| 253 |           </WaypointPatrolController> | 
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| 254 |         </controller> | 
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| 255 |       </SpaceShip> | 
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| 256 |     <?lua end ?> | 
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| 257 |  | 
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| 258 |     <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="false"> | 
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| 259 |       <events> | 
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| 260 |         <activity> | 
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| 261 |           <DistanceTrigger position="2000,0,0" distance=500 target="Camera" /> | 
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| 262 |         </activity> | 
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| 263 |       </events> | 
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| 264 |     </WorldAmbientSound> | 
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| 265 |  | 
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| 266 |     <SpawnPoint position="5000,0,2000" spawnclass=SpaceShip pawndesign=spaceshipassff  team=0 /> | 
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| 267 |      | 
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| 268 |   </Scene> | 
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| 269 | </Level> | 
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