| 1 | <LevelInfo | 
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| 2 |  name = "Spacerace 2" | 
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| 3 |  description = "New Spacerace with Multiple Paths." | 
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| 4 |  tags = "gametype" | 
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| 5 |  screenshot = "spacerace2.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 |   include("stats.oxo") | 
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| 10 |   include("HUDTemplates3.oxo") | 
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| 11 |   include("templates/lodInformation.oxt") | 
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| 12 |  | 
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| 13 |   include("templates/spaceshipAssff.oxt") | 
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| 14 |  | 
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| 15 | ?> | 
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| 16 |  | 
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| 17 | <?lua | 
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| 18 |   include("templates/spaceshipAssff2.oxt") | 
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| 19 |   include("templates/spaceshipPirate.oxt") | 
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| 20 | ?> | 
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| 21 |  | 
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| 22 | <Level | 
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| 23 |  name         = "Spacerace2" | 
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| 24 |  description  = "Just a few tests" | 
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| 25 | gametype = SpaceRace | 
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| 26 | > | 
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| 27 |   <templates> | 
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| 28 |     <Template link=lodtemplate_default /> | 
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| 29 |   </templates> | 
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| 30 |   <?lua include("includes/notifications.oxi") ?> | 
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| 31 |  | 
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| 32 |   <Scene | 
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| 33 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 34 |     skybox       = "Orxonox/Starbox" | 
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| 35 |   > | 
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| 36 |  | 
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| 37 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 38 |  | 
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| 39 |  | 
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| 40 |     <SpaceRaceManager> | 
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| 41 |         <checkpoints> | 
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| 42 |             <RaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false" nextcheckpoints="1,2,-1"> | 
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| 43 |                 <attached> | 
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| 44 |                     <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 45 |                 </attached> | 
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| 46 |                 <collisionShapes> | 
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| 47 |                     <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" /> | 
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| 48 |                     <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" /> | 
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| 49 |                     <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" /> | 
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| 50 |                     <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" /> | 
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| 51 |                 </collisionShapes> | 
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| 52 |             </RaceCheckPoint> | 
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| 53 |  | 
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| 54 |             <RaceCheckPoint name="checkpoint2" position="0,2100,2300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false" nextcheckpoints="3,-1,-1"> | 
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| 55 |                 <attached> | 
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| 56 |                     <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 57 |                 </attached> | 
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| 58 |                 <collisionShapes> | 
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| 59 |                     <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" /> | 
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| 60 |                     <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" /> | 
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| 61 |                     <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" /> | 
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| 62 |                     <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" /> | 
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| 63 |                 </collisionShapes> | 
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| 64 |             </RaceCheckPoint> | 
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| 65 |  | 
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| 66 |             <RaceCheckPoint name="checkpoint3" position="0,700,2700" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> | 
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| 67 |                 <attached> | 
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| 68 |                     <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 69 |                 </attached> | 
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| 70 |                 <collisionShapes> | 
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| 71 |                     <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" /> | 
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| 72 |                     <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" /> | 
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| 73 |                     <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" /> | 
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| 74 |                     <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" /> | 
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| 75 |                 </collisionShapes> | 
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| 76 |             </RaceCheckPoint> | 
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| 77 |  | 
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| 78 |             <RaceCheckPoint name="checkpoint4" position="0,-400,300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="true"> | 
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| 79 |                 <attached> | 
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| 80 |                     <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> | 
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| 81 |                 </attached> | 
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| 82 |                 <collisionShapes> | 
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| 83 |                     <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" /> | 
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| 84 |                     <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" /> | 
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| 85 |                     <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" /> | 
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| 86 |                     <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" /> | 
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| 87 |                 </collisionShapes> | 
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| 88 |             </RaceCheckPoint> | 
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| 89 |         </checkpoints> | 
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| 90 |     </SpaceRaceManager> | 
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| 91 |  | 
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| 92 |  | 
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| 93 |     <SpaceShip position="0,0,200" lookat="0,0,0"> | 
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| 94 |       <templates> | 
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| 95 |         <Template link=spaceshipassff /> | 
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| 96 |       </templates> | 
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| 97 |       <controller> | 
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| 98 |         <WaypointPatrolController alertnessradius=0 team=10> | 
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| 99 |           <waypoints> | 
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| 100 |             <Model mesh="cube.mesh" scale=0 position="0,-2000,1000" /> | 
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| 101 |             <Model mesh="cube.mesh" scale=0 position="0,2100,2300" /> | 
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| 102 |             <Model mesh="cube.mesh" scale=0 position="0,-400,300" /> | 
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| 103 |           </waypoints> | 
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| 104 |         </WaypointPatrolController> | 
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| 105 |       </controller> | 
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| 106 |     </SpaceShip> | 
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| 107 |  | 
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| 108 |     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 109 |  | 
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| 110 |  | 
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| 111 |     <!-- ------------------Planet----------------- --> | 
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| 112 |     <Planet position="0,0,0" scale=300 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="8,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> | 
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| 113 |     <StaticEntity position="0,0,0" collisionType=static> | 
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| 114 |         <collisionShapes> | 
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| 115 |             <SphereCollisionShape radius="399" /> | 
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| 116 |         </collisionShapes> | 
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| 117 |     </StaticEntity> | 
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| 118 |  | 
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| 119 |     <!-- ---------------asteroid ellipse----------------- --> | 
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| 120 |     <?lua | 
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| 121 |     max = 20 | 
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| 122 |     for i = 0, max, 1 | 
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| 123 |     do | 
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| 124 |     y = math.sin(i/max*6)*2000 | 
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| 125 |     z = math.cos(i/max*6)*2500 | 
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| 126 |     x = 0 | 
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| 127 |     ?> | 
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| 128 |     <?lua | 
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| 129 |     for k = 1, 15, 1 | 
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| 130 |     do | 
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| 131 |     j = math.random() | 
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| 132 |     ?> | 
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| 133 |  | 
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| 134 |     <MovableEntity | 
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| 135 |       position = "<?lua print(x + math.random() * 500) ?>,<?lua print(y + math.random() * 500) ?>,<?lua print(z + math.random() * 1000) ?>" | 
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| 136 |       collisionType = "dynamic" | 
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| 137 |       linearDamping = "0.5" | 
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| 138 |       angularDamping = "0.01" | 
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| 139 |       collisiondamage = "0.01" | 
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| 140 |       enablecollisiondamage = "true" | 
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| 141 |       scale="<?lua print(j * 5) ?>" > | 
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| 142 |       <attached> | 
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| 143 |         <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> | 
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| 144 |       <?lua if k == 5 then ?><attached><!-- ---------asteroid fog----- --> | 
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| 145 |             <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> | 
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| 146 |           </attached> <?lua end ?> | 
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| 147 |         </Model> | 
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| 148 |       </attached> | 
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| 149 |       <collisionShapes> | 
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| 150 |         <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> | 
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| 151 |       </collisionShapes> | 
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| 152 |     </MovableEntity> | 
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| 153 |     <?lua | 
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| 154 |     end | 
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| 155 |     ?> | 
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| 156 |     <?lua end ?> | 
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| 157 |  | 
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| 158 |     <!-- ---------------ForceFields----------------- --> | 
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| 159 |     <ForceField position="0,-700,2700" direction="0,1,0" diameter=500 velocity=2000 length=600 /> | 
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| 160 |         <MovableEntity position="0,-400,2700"> | 
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| 161 |             <attached> | 
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| 162 |                 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> | 
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| 163 |                 <?lua for i=0,15,1 do ?> | 
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| 164 |                     <Billboard position="-200,<?lua print(i*40) ?>,0" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 165 |                     <Billboard position="200,<?lua print(i*40) ?>,0" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 166 |                 <?lua end ?> | 
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| 167 |                 </attached> | 
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| 168 |         </MovableEntity> | 
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| 169 |  | 
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| 170 |      <ForceField position="0,2500,2000" direction="0,0,-1" diameter=250 velocity=2000 length=600 /> | 
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| 171 |         <MovableEntity position="0,2500,2000"> | 
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| 172 |             <attached> | 
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| 173 |                 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> | 
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| 174 |                 <?lua for i=0,15,1 do ?> | 
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| 175 |                     <Billboard position="-100,0,-<?lua print(i*40) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 176 |                     <Billboard position="100,0,-<?lua print(i*40) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 177 |                 <?lua end ?> | 
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| 178 |                 </attached> | 
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| 179 |         </MovableEntity> | 
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| 180 |  | 
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| 181 |     <ForceField position="0,1300,-800" direction="0,-1,-1" diameter=250 velocity=2000 length=800 /> | 
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| 182 |         <MovableEntity position="0,1300,-800"> | 
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| 183 |             <attached> | 
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| 184 |                 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> | 
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| 185 |                 <?lua for i=0,20,1 do ?> | 
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| 186 |                     <Billboard position="-100,<?lua print(-i*40*0.7071) ?>,<?lua print(-i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 187 |                     <Billboard position="100,<?lua print(-i*40*0.7071) ?>,<?lua print(-i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 188 |                 <?lua end ?> | 
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| 189 |                 </attached> | 
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| 190 |         </MovableEntity> | 
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| 191 |  | 
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| 192 |     <ForceField position="0,-1400,-700" direction="0,-1,1" diameter=250 velocity=2000 length=600 /> | 
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| 193 |         <MovableEntity position="0,-1400,-700"> | 
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| 194 |             <attached> | 
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| 195 |                 <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.5,0,0" scale=2/> | 
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| 196 |                 <?lua for i=0,15,1 do ?> | 
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| 197 |                     <Billboard position="-100,<?lua print(-i*40*0.7071) ?>,<?lua print(i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 198 |                     <Billboard position="100,<?lua print(-i*40*0.7071) ?>,<?lua print(i*40*0.7071) ?>" material="Examples/Flare" colour="0.5,0,0" scale=1/> | 
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| 199 |                 <?lua end ?> | 
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| 200 |                 </attached> | 
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| 201 |         </MovableEntity> | 
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| 202 |  | 
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| 203 |  | 
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| 204 |  | 
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| 205 |   </Scene> | 
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| 206 | </Level> | 
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| 207 |  | 
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