| 1 | <?lua | 
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| 2 |   include("hudtemplates3.oxo") | 
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| 3 |   include("stats.oxo") | 
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| 4 |   include("templates/spaceship_assff.oxt") | 
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| 5 |   include("templates/lodinformation.oxt") | 
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| 6 | ?> | 
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| 7 |  | 
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| 8 | <Level | 
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| 9 |  name         = "Presentation" | 
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| 10 |  description  = "A simple testlevel" | 
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| 11 | > | 
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| 12 |     <templates> | 
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| 13 |         <Template link=lodtemplate_default /> | 
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| 14 |     </templates> | 
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| 15 |  | 
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| 16 |     <Scene | 
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| 17 |         ambientlight = "0.5, 0.5, 0.5" | 
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| 18 |         skybox       = "Orxonox/skypanoramagen1" | 
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| 19 |     > | 
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| 20 |  | 
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| 21 |     <Script code="showGUI NotificationLayer false true" /> | 
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| 22 |  | 
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| 23 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 24 |  | 
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| 25 |     <CommandNotification preMessage="Move '" postMessage="' to look left." command="scale 1 rotateYaw"> | 
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| 26 |         <events> | 
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| 27 |             <trigger> | 
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| 28 |                 <DistanceTrigger name=trigger position="0,0,-100" distance=10 target="Pawn" /> | 
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| 29 |             </trigger> | 
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| 30 |         </events> | 
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| 31 |     </CommandNotification> | 
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| 32 |     <Billboard position="0,0,-100" colour="1.0,1.0,0" material="Examples/Flare" /> | 
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| 33 |  | 
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| 34 |     <SimpleNotification message="Awesome!!!"> | 
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| 35 |         <events> | 
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| 36 |             <trigger> | 
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| 37 |                 <DistanceTrigger name=trigger position="0,0,100" distance=10 target="Pawn" /> | 
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| 38 |             </trigger> | 
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| 39 |         </events> | 
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| 40 |     </SimpleNotification> | 
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| 41 |     <Billboard position="0,0,100" colour="1.0,0,1.0" material="Examples/Flare" /> | 
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| 42 |  | 
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| 43 |     <?lua | 
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| 44 |       for i = 1, 10, 1 do | 
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| 45 |     ?> | 
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| 46 |         <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 47 |     <?lua end ?> | 
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| 48 |  | 
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| 49 |   </Scene> | 
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| 50 | </Level> | 
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