| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Felix Schulthess | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _Navigation_H__ | 
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| 30 | #define _Navigation_H__ | 
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| 31 |  | 
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| 32 | #include "OrxonoxPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <OgrePrerequisites.h> | 
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| 35 | #include <OgreTextAreaOverlayElement.h> | 
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| 36 | #include <OgrePanelOverlayElement.h> | 
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| 37 | #include "util/Math.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 |  | 
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| 42 |     class _OrxonoxExport Navigation | 
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| 43 |     { | 
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| 44 |       private: | 
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| 45 |         Ogre::OverlayManager* om;                                           // our one and only overlay manager | 
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| 46 |         Ogre::OverlayContainer* container_; | 
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| 47 |         Ogre::PanelOverlayElement* navMarker_;      // the panel used to show the arrow | 
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| 48 |         Ogre::TextAreaOverlayElement* navText_;     // displaying distance | 
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| 49 |         Ogre::Camera* navCam_; | 
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| 50 |         Vector3 navCamPos_;                         // position of ship | 
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| 51 |         Vector3 currentDir_; | 
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| 52 |         Vector3 currentOrth_; | 
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| 53 |         std::set<RadarObject*>::iterator it_; | 
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| 54 |         int windowW_, windowH_; | 
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| 55 |         void init(); | 
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| 56 |         void updateMarker(); | 
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| 57 |  | 
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| 58 |       public: | 
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| 59 |         Navigation(Ogre::OverlayContainer* container); | 
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| 60 |         Navigation(Ogre::OverlayContainer* container, RadarObject* focus); | 
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| 61 |         ~Navigation(); | 
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| 62 |         RadarObject* focus_;                        // next pointer of linked list | 
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| 63 |  | 
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| 64 |         void update(); | 
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| 65 |         void cycleFocus(); | 
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| 66 |         float getDist2Focus(); | 
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| 67 |   }; | 
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| 68 | } | 
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| 69 |  | 
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| 70 | #endif /* _Navigation_H__ */ | 
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