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source: code/trunk/src/orxonox/hud/Navigation.h @ 1564

Last change on this file since 1564 was 1564, checked in by landauf, 16 years ago
  • several small changes in most of the HUD classes (code cleanup): removed obsolete variables, privatized all member variables, removed resizing functioncalls from tick, destroying overlayelements, added some const qualifiers.
  • moved calculation functions for RadarObject-position to Math.h and changed the phi/right/radius format to Vector2. the functions are used too by SpaceShipAI.
  • cycleNavigationFocus takes the nearest object if focus was NULL
  • BarOverlayElement works in both directions (left to right and right to left)
  • fixed bug causing SpaceShipAI to not stop shooting when losing target - this also speeds up orxonox a lot, because there are less projectiles

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!! UPDATE YOUR MEDIA REPOSITORY !!

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…or the BarOverlayElement will look strange

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Navigation_H__
30#define _Navigation_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <OgrePrerequisites.h>
35#include <OgreTextAreaOverlayElement.h>
36#include <OgrePanelOverlayElement.h>
37
38namespace orxonox
39{
40    class _OrxonoxExport Navigation
41    {
42      public:
43        Navigation(Ogre::OverlayContainer* container);
44        Navigation(Ogre::OverlayContainer* container, RadarObject* focus);
45        ~Navigation();
46
47        void update();
48        void cycleFocus();
49        float getDist2Focus() const;
50
51        inline RadarObject* getFocus() const
52            { return this->focus_; }
53        inline void setFocus(RadarObject* object)
54            { this->focus_ = object; this->updateFocus(); }
55
56      private:
57        void init();
58        void updateMarker();
59        void updateFocus();
60
61        Ogre::OverlayContainer* container_;
62        Ogre::PanelOverlayElement* navMarker_;      // the panel used to show the arrow
63        Ogre::PanelOverlayElement* aimMarker_;
64        Ogre::TextAreaOverlayElement* navText_;     // displaying distance
65        std::list<RadarObject*>::iterator it_;
66        RadarObject* focus_;                        // next pointer of linked list
67  };
68}
69
70#endif /* _Navigation_H__ */
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