| [10954] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Gani Aliguzhinov | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "MasterController.h" | 
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 | 30 | #include "controllers/ActionpointController.h" | 
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 | 31 | namespace orxonox | 
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 | 32 | { | 
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 | 33 |  | 
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 | 34 |     RegisterClass(MasterController); | 
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 | 35 |  | 
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 | 36 |     //Leaders share the fact that they have Wingmans | 
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| [10958] | 37 |     MasterController::MasterController(Context* context) : Controller(context) | 
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| [10954] | 38 |     { | 
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 | 39 |         RegisterObject(MasterController); | 
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 | 40 |         this->controllers_.clear(); | 
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 | 41 |         this->numberOfTicksPassedSinceLastActionCall_ = 0; | 
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 | 42 |         this->indexOfCurrentController_ = 0; | 
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 | 43 |         this->ticks_ = 0; | 
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 | 44 |     } | 
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 | 45 |  | 
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 | 46 |     MasterController::~MasterController() | 
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 | 47 |     { | 
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 | 48 |         this->controllers_.clear(); | 
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 | 49 |     }  | 
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| [10974] | 50 |     /*HACK*/ | 
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 | 51 |     //the whole idea is a hack | 
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| [10954] | 52 |     void MasterController::tick(float dt) | 
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 | 53 |     {    | 
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 | 54 |         if (!this->isActive()) | 
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 | 55 |             return;   | 
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 | 56 |         ++this->ticks_; | 
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 | 57 |         if (this->ticks_ == 1) | 
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 | 58 |         { | 
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| [10955] | 59 |             //fill the vector in the first tick | 
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| [10954] | 60 |             for (ObjectList<ActionpointController>::iterator it = ObjectList<ActionpointController>::begin(); it; ++it) | 
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 | 61 |             { | 
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 | 62 |                 //----0ptr?---- | 
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 | 63 |                 if (!it) | 
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 | 64 |                     continue; | 
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 | 65 |                 this->controllers_.push_back(*it); | 
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 | 66 |             } | 
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 | 67 |         } | 
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 | 68 |         else | 
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 | 69 |         { | 
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 | 70 |             if (this->controllers_.empty()) | 
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 | 71 |                 return; | 
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 | 72 |  | 
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| [10955] | 73 |             //iterate over vecotr with the index, keep index in boundaries  | 
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| [10954] | 74 |             if (this->indexOfCurrentController_ >= this->controllers_.size()) | 
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 | 75 |             { | 
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 | 76 |                 this->indexOfCurrentController_ = 0; | 
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 | 77 |             } | 
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| [10955] | 78 |             //each 9 ticks index is incremented | 
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| [10954] | 79 |             if (this->numberOfTicksPassedSinceLastActionCall_ >= 9) | 
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 | 80 |             { | 
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 | 81 |                 this->numberOfTicksPassedSinceLastActionCall_ = 0; | 
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 | 82 |             } | 
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 | 83 |  | 
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 | 84 |             if (this->numberOfTicksPassedSinceLastActionCall_ > 0) | 
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 | 85 |             { | 
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 | 86 |                 if (this->numberOfTicksPassedSinceLastActionCall_ == 3) | 
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 | 87 |                 { | 
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| [10974] | 88 |                     //check if 0ptr | 
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| [10954] | 89 |                     if (!this->controllers_.at(this->indexOfCurrentController_)) | 
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 | 90 |                     { | 
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 | 91 |                         this->controllers_.erase(this->controllers_.begin() + this->indexOfCurrentController_); | 
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 | 92 |                         return; | 
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 | 93 |                     } | 
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| [10974] | 94 |                     //call maneuver for current index | 
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| [10954] | 95 |                     this->controllers_.at(this->indexOfCurrentController_)->maneuver(); | 
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 | 96 |                 } | 
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 | 97 |                 else if (this->numberOfTicksPassedSinceLastActionCall_ == 6) | 
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 | 98 |                 { | 
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| [10974] | 99 |                     //check if 0ptr | 
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| [10954] | 100 |                     if (!this->controllers_.at(this->indexOfCurrentController_)) | 
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 | 101 |                     { | 
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 | 102 |                         this->controllers_.erase(this->controllers_.begin() + this->indexOfCurrentController_); | 
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 | 103 |                         return; | 
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 | 104 |                     } | 
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| [10974] | 105 |                     //call canFire for current index | 
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| [10954] | 106 |                     this->controllers_.at(this->indexOfCurrentController_)->bShooting_ = this->controllers_.at(this->indexOfCurrentController_)->canFire();    | 
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 | 107 |                 } | 
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 | 108 |                 ++this->numberOfTicksPassedSinceLastActionCall_; | 
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 | 109 |             } | 
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 | 110 |             else | 
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 | 111 |             { | 
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| [10974] | 112 |                 //check if 0ptr | 
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| [10954] | 113 |                 if (!this->controllers_.at(this->indexOfCurrentController_)) | 
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 | 114 |                 { | 
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 | 115 |                     this->controllers_.erase(this->controllers_.begin() + this->indexOfCurrentController_); | 
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 | 116 |                     return; | 
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 | 117 |                 } | 
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| [10974] | 118 |                 //call action for current index | 
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 | 119 |                 this->controllers_.at(this->indexOfCurrentController_)->action();    | 
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 | 120 |                   | 
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| [10958] | 121 |                 //bCopyOrientation makes ship oscillate like crazy if set to true all the time.s | 
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 | 122 |                 this->controllers_.at(this->indexOfCurrentController_)->bCopyOrientation_ = this->ticks_ % 3 == 0; | 
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| [10954] | 123 |  | 
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 | 124 |                 ++this->numberOfTicksPassedSinceLastActionCall_; | 
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 | 125 |                 ++this->indexOfCurrentController_; | 
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 | 126 |             } | 
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 | 127 |         } | 
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 | 128 |     } | 
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 | 129 | } | 
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