| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Felix Schulthess | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      Fabian 'x3n' Landau | 
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|  | 26 | * | 
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|  | 27 | */ | 
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| [1137] | 28 |  | 
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| [1505] | 29 | #ifndef _InGameConsole_H__ | 
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|  | 30 | #define _InGameConsole_H__ | 
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| [1137] | 31 |  | 
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| [1505] | 32 |  | 
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| [1137] | 33 | #include "OrxonoxPrereqs.h" | 
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| [1143] | 34 |  | 
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| [3196] | 35 | #include <string> | 
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| [3370] | 36 |  | 
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| [3196] | 37 | #include "util/OgreForwardRefs.h" | 
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| [3370] | 38 | #include "util/Singleton.h" | 
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| [1502] | 39 | #include "core/Shell.h" | 
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| [3327] | 40 | #include "core/WindowEventListener.h" | 
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| [1505] | 41 |  | 
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|  | 42 | namespace orxonox | 
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| [1137] | 43 | { | 
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| [3370] | 44 | class _OrxonoxExport InGameConsole : public Singleton<InGameConsole>, public ShellListener, public WindowEventListener | 
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| [1143] | 45 | { | 
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| [3370] | 46 | friend class Singleton<InGameConsole>; | 
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| [1755] | 47 | public: // functions | 
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|  | 48 | InGameConsole(); | 
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|  | 49 | ~InGameConsole(); | 
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| [1502] | 50 |  | 
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| [3327] | 51 | void initialise(); | 
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| [1755] | 52 | void setConfigValues(); | 
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| [1505] | 53 |  | 
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| [6183] | 54 | void preUpdate(const Clock& time); | 
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| [1577] | 55 |  | 
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| [1755] | 56 | static void openConsole(); | 
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|  | 57 | static void closeConsole(); | 
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| [1505] | 58 |  | 
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| [1755] | 59 | private: // functions | 
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| [1879] | 60 | InGameConsole(const InGameConsole& other); | 
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| [1540] | 61 |  | 
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| [1755] | 62 | void activate(); | 
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|  | 63 | void deactivate(); | 
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| [1505] | 64 |  | 
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| [1755] | 65 | void linesChanged(); | 
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|  | 66 | void onlyLastLineChanged(); | 
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|  | 67 | void lineAdded(); | 
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|  | 68 | void inputChanged(); | 
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|  | 69 | void cursorChanged(); | 
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| [6105] | 70 | void executed(); | 
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| [1755] | 71 | void exit(); | 
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| [1577] | 72 |  | 
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| [1755] | 73 | void shiftLines(); | 
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| [6180] | 74 | void colourLine(Shell::LineType type, int index); | 
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| [1755] | 75 | void setCursorPosition(unsigned int pos); | 
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| [6180] | 76 | void print(const std::string& text, Shell::LineType type, int index, bool alwaysShift = false); | 
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| [1590] | 77 |  | 
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| [2896] | 78 | void windowResized(unsigned int newWidth, unsigned int newHeight); | 
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| [1505] | 79 |  | 
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| [1878] | 80 | // config value related | 
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|  | 81 | void bHidesAllInputChanged(); | 
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|  | 82 |  | 
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| [1755] | 83 | private: // variables | 
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| [6105] | 84 | Shell* shell_; | 
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| [1755] | 85 | bool bActive_; | 
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|  | 86 | int windowW_; | 
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|  | 87 | int windowH_; | 
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|  | 88 | int desiredTextWidth_; | 
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|  | 89 | unsigned int maxCharsPerLine_; | 
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|  | 90 | unsigned int numLinesShifted_; | 
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|  | 91 | int scroll_; | 
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|  | 92 | float cursor_; | 
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|  | 93 | unsigned int inputWindowStart_; | 
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|  | 94 | bool bShowCursor_; | 
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|  | 95 | std::string displayedText_; | 
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|  | 96 | Ogre::Overlay* consoleOverlay_; | 
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|  | 97 | Ogre::OverlayContainer* consoleOverlayContainer_; | 
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|  | 98 | Ogre::PanelOverlayElement* consoleOverlayNoise_; | 
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|  | 99 | Ogre::TextAreaOverlayElement* consoleOverlayCursor_; | 
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|  | 100 | Ogre::BorderPanelOverlayElement* consoleOverlayBorder_; | 
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|  | 101 | Ogre::TextAreaOverlayElement** consoleOverlayTextAreas_; | 
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|  | 102 |  | 
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| [1878] | 103 | // input related | 
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| [3327] | 104 | InputState* inputState_; | 
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| [1878] | 105 |  | 
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| [1755] | 106 | // config values | 
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|  | 107 | float relativeWidth; | 
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|  | 108 | float relativeHeight; | 
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|  | 109 | float blinkTime; | 
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|  | 110 | float scrollSpeed_; | 
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|  | 111 | float noiseSize_; | 
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|  | 112 | char cursorSymbol_; | 
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| [1878] | 113 | bool bHidesAllInput_; | 
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| [1755] | 114 |  | 
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| [3370] | 115 | static InGameConsole* singletonPtr_s; | 
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| [1505] | 116 | }; | 
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|  | 117 | } | 
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|  | 118 |  | 
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|  | 119 | #endif /* _InGameConsole_H__ */ | 
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