[2072] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "Billboard.h" |
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| 31 | |
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[2459] | 32 | #include <OgreBillboardSet.h> |
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| 33 | |
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[2072] | 34 | #include "core/CoreIncludes.h" |
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| 35 | #include "core/XMLPort.h" |
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| 36 | #include "objects/Scene.h" |
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| 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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| 40 | CreateFactory(Billboard); |
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| 41 | |
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[2459] | 42 | Billboard::Billboard(BaseObject* creator) : StaticEntity(creator) |
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[2072] | 43 | { |
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| 44 | RegisterObject(Billboard); |
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| 45 | |
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| 46 | this->registerVariables(); |
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| 47 | } |
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| 48 | |
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| 49 | Billboard::~Billboard() |
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| 50 | { |
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| 51 | if (this->isInitialized()) |
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| 52 | { |
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| 53 | if (this->isInitialized() && this->billboard_.getBillboardSet()) |
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[2459] | 54 | this->detachOgreObject(this->billboard_.getName()); |
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[2072] | 55 | } |
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| 56 | } |
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| 57 | |
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| 58 | void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 59 | { |
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| 60 | SUPER(Billboard, XMLPort, xmlelement, mode); |
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| 61 | |
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| 62 | XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode); |
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| 63 | XMLPortParam(Billboard, "colour", setColour, getColour, xmlelement, mode).defaultValues(ColourValue::White); |
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| 64 | } |
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| 65 | |
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| 66 | void Billboard::registerVariables() |
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| 67 | { |
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[2371] | 68 | registerVariable(this->material_, variableDirection::toclient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial)); |
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| 69 | registerVariable(this->colour_, variableDirection::toclient, new NetworkCallback<Billboard>(this, &Billboard::changedColour)); |
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[2072] | 70 | } |
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| 71 | |
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| 72 | void Billboard::changedMaterial() |
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| 73 | { |
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| 74 | if (!this->billboard_.getBillboardSet()) |
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| 75 | { |
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| 76 | if (this->getScene() && this->getScene()->getSceneManager()) |
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| 77 | { |
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| 78 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); |
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[2171] | 79 | if (this->billboard_.getBillboardSet()) |
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[2459] | 80 | this->attachOgreObject(this->billboard_.getBillboardSet()); |
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[2072] | 81 | this->billboard_.setVisible(this->isVisible()); |
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| 82 | } |
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| 83 | } |
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| 84 | else |
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| 85 | this->billboard_.setMaterial(this->material_); |
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| 86 | } |
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| 87 | |
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| 88 | void Billboard::changedColour() |
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| 89 | { |
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| 90 | if (!this->billboard_.getBillboardSet()) |
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| 91 | { |
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| 92 | if (this->getScene() && this->getScene()->getSceneManager()) |
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| 93 | { |
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| 94 | this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1); |
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[2171] | 95 | if (this->billboard_.getBillboardSet()) |
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[2459] | 96 | this->attachOgreObject(this->billboard_.getBillboardSet()); |
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[2072] | 97 | this->billboard_.setVisible(this->isVisible()); |
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| 98 | } |
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| 99 | } |
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| 100 | else |
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| 101 | this->billboard_.setColour(this->colour_); |
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| 102 | } |
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| 103 | |
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| 104 | void Billboard::changedVisibility() |
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| 105 | { |
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| 106 | SUPER(Billboard, changedVisibility); |
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| 107 | |
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| 108 | this->billboard_.setVisible(this->isVisible()); |
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| 109 | } |
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| 110 | } |
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