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source: code/branches/presentation/src/orxonox/objects/worldentities/Billboard.cc @ 2485

Last change on this file since 2485 was 2485, checked in by landauf, 15 years ago

Merged objecthierarchy2 into presentation branch

Couln't merge 2 lines in Gamestate.cc and a whole block of code in GSDedicated.cc (it seems like oli implemented in both branches something like a network-tick-limiter but with different approaches)

Not yet tested in network mode and with bots
The SpaceShips movement is also not yet fully adopted to the new physics (see Engine class)

  • Property svn:eol-style set to native
File size: 3.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "Billboard.h"
31
32#include <OgreBillboardSet.h>
33
34#include "core/CoreIncludes.h"
35#include "core/XMLPort.h"
36#include "objects/Scene.h"
37
38namespace orxonox
39{
40    CreateFactory(Billboard);
41
42    Billboard::Billboard(BaseObject* creator) : StaticEntity(creator)
43    {
44        RegisterObject(Billboard);
45
46        this->material_ = "";
47        this->colour_ = ColourValue::White;
48
49        this->registerVariables();
50    }
51
52    Billboard::~Billboard()
53    {
54        if (this->isInitialized())
55        {
56            if (this->isInitialized() && this->billboard_.getBillboardSet())
57                this->detachOgreObject(this->billboard_.getBillboardSet());
58        }
59    }
60
61    void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode)
62    {
63        SUPER(Billboard, XMLPort, xmlelement, mode);
64
65        XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode);
66        XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White);
67    }
68
69    void Billboard::registerVariables()
70    {
71        registerVariable(this->material_, variableDirection::toclient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial));
72        registerVariable(this->colour_,   variableDirection::toclient, new NetworkCallback<Billboard>(this, &Billboard::changedColour));
73    }
74
75    void Billboard::changedMaterial()
76    {
77        if (this->material_ == "")
78            return;
79
80        if (!this->billboard_.getBillboardSet())
81        {
82            if (this->getScene() && this->getScene()->getSceneManager())
83            {
84                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
85                if (this->billboard_.getBillboardSet())
86                     this->attachOgreObject(this->billboard_.getBillboardSet());
87                this->billboard_.setVisible(this->isVisible());
88            }
89        }
90        else
91            this->billboard_.setMaterial(this->material_);
92    }
93
94    void Billboard::changedColour()
95    {
96        if (!this->billboard_.getBillboardSet())
97        {
98/*
99            if (this->getScene() && this->getScene()->getSceneManager() && (this->material_ != ""))
100            {
101                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
102                if (this->billboard_.getBillboardSet())
103                    this->attachOgreObject(this->billboard_.getBillboardSet());
104                this->billboard_.setVisible(this->isVisible());
105            }
106*/
107        }
108        else
109            this->billboard_.setColour(this->colour_);
110    }
111
112    void Billboard::changedVisibility()
113    {
114        SUPER(Billboard, changedVisibility);
115
116        this->billboard_.setVisible(this->isVisible());
117    }
118}
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