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source: code/branches/plehmannFS16/data/overlays/HUDTemplatesFPS.oxo @ 11276

Last change on this file since 11276 was 11104, checked in by fvultier, 10 years ago

Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also displayed in FPS mode. Removed two unused redundant files.

  • Property svn:eol-style set to native
File size: 3.7 KB
Line 
1<Template name="fpshud">
2  <OverlayGroup name = "fpshud" scale = "1, 1">
3    <Map />
4
5    <HUDHealthBar
6     name              = "HealthBar1"
7     background        = "Orxonox/HealthBarBackground"
8     size              = "0.40, 0.08"
9     position          = "0.0 , 0.95 "
10     pickpoint         = "0, 1"
11     bartexture        = "healthbar_bar.png"
12     textfont          = "VeraMono"
13     textusebarcolour  = true
14     textscale          = 0.4
15     textoffset        = "0.325, -0.825"
16     textpickpoint     = "0, 0"
17     textalign         = "right"
18     correctaspect     = true
19     iconmaterial      = "Orxonox/BarIconHealth"
20    >
21      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
22      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
23      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
24    </HUDHealthBar>
25
26    <HUDShieldBar
27     name          = "ShieldBar1"
28     background    = "Orxonox/BarBackground"
29     size          = "0.40, 0.04"
30     position      = "0.0 , 1.0 "
31     pickpoint     = "0, 1"
32     correctaspect = true
33     iconmaterial  = "Orxonox/BarIconShield"
34    >
35      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
36      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
37      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
38    </HUDShieldBar>
39
40    <HUDEnemyHealthBar
41     name              = "EnemyHealthBar"
42     background        = "Orxonox/HealthBarBackground"
43     size              = "0.4, 0.08"
44     position          = "1 ,0"
45     pickpoint         = "1, 0"
46     bartexture        = "healthbar_bar.png"
47     textfont          = "VeraMono"
48     textusebarcolour  = true
49     textscale         = 0.4
50     textoffset        = "-0.675, 0.175"
51     textpickpoint     = "0, 0"
52     textalign         = "right"
53     correctaspect     = true
54     iconmaterial      = "Orxonox/BarIconHealth"
55    >
56      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
57      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
58      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
59    </HUDEnemyHealthBar>
60
61    <HUDEnemyShieldBar
62     name          = "EnemyShieldBar1"
63     background    = "Orxonox/BarBackground"
64     size          = "0.40, 0.04"
65     position      = "1.0 , 0.1 "
66     pickpoint     = "1, 0"
67     correctaspect = true
68     iconmaterial  = "Orxonox/BarIconShield"
69    >
70      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
71      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
72      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
73    </HUDEnemyShieldBar>
74
75    <HUDNavigation
76     name          = "Navigation"
77     correctaspect = true
78     font          = "Monofur"
79     textsize      = 0.02
80     navMarkerSize = 0.03
81     aimMarkerSize = 0.04
82    />
83
84    <HUDRadar
85     name          = "Radar"
86     background    = "Orxonox/Radar"
87     correctaspect = true
88     size          = "0.17, 0.17"
89     position      = "1.0, 1.0"
90     pickpoint     = "1.0, 1.0"
91     rotation      = 0
92     sensitivity   = 1.0
93     halfDotSizeDistance = 3000
94     maximumDotSize      = 0.1
95    />
96
97    <HUDWeaponSystem
98     name                   = "WeaponSystem"
99     correctaspect          = true
100     position               = "0.01, 0.01"
101     pickpoint              = "0, 0"
102     visible                = "true"
103     weaponModeHUDSize      = "0.09, 0.03"
104    />
105
106    <HUDTimer
107     name     = "Timer"
108     position = "0.5, 0.85"
109     font     = "VeraMono"
110     textsize = 0.1
111     colour   = "1.0, 1.0, 0.0, 0.8"
112     align    = "center"
113    />
114
115    <GUIOverlay
116      name = "QuestGUI"
117      guiname = "QuestGUI"
118      visible = "false"
119    />
120   
121    <GUIOverlay
122      name = "PickupInventory"
123      guiname = "PickupInventory"
124      visible = "false"
125    />
126
127  </OverlayGroup>
128</Template>
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