| 
                Last change
                  on this file since 2103 was
                  1907,
                  checked in by scheusso, 17 years ago
           | 
        
        
          | 
               
merged network branch back to trunk 
 
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            483 bytes
           | 
      
      
        
  | Line |   | 
|---|
| 1 | todo:  | 
|---|
| 2 |         !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! | 
|---|
| 3 |         [implemented] new gamestate concept | 
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| 4 |  | 
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| 5 |         !!! ensure that objects get synched, when newly created, even if not their tick | 
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| 6 |  | 
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| 7 |         setvariable mode | 
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| 8 |         objectmode | 
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| 9 |         priorities (put into gamestatehandler) | 
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| 10 |                 manage delete object handling (only send deletes of acked objects) | 
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| 11 |         static (sync once) & triggerSync | 
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| 12 |  | 
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| 13 | REMARKS: | 
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| 14 |         try to allocate sort the bytestream before copy (putt all 0's in one place) | 
|---|
       
      
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