| [8137] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Sven Stucki | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file Dock.cc | 
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| [8560] | 31 |     @brief Docking system main class | 
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| [8137] | 32 | */ | 
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 | 33 |  | 
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 | 34 | #include "Dock.h" | 
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| [8382] | 35 |  | 
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| [8434] | 36 | #include "core/CoreIncludes.h" | 
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 | 37 | #include "core/LuaState.h" | 
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 | 38 | #include "core/GUIManager.h" | 
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| [8705] | 39 | #include "core/command/ConsoleCommand.h" | 
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 | 40 | #include "network/NetworkFunction.h" | 
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 | 41 |  | 
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| [8192] | 42 | #include "infos/HumanPlayer.h" | 
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| [8705] | 43 | #include "interfaces/PlayerTrigger.h" | 
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| [8186] | 44 | #include "worldentities/pawns/Pawn.h" | 
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| [8137] | 45 |  | 
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 | 46 | namespace orxonox | 
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 | 47 | { | 
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| [8185] | 48 |     CreateFactory(Dock); | 
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| [8137] | 49 |  | 
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| [8382] | 50 |     SetConsoleCommand("Dock", "dock",    &Dock::cmdDock).addShortcut().setAsInputCommand(); | 
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 | 51 |     SetConsoleCommand("Dock", "undock",  &Dock::cmdUndock).addShortcut().setAsInputCommand(); | 
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 | 52 |  | 
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| [8705] | 53 |     registerStaticNetworkFunction(Dock::showDockingDialog); | 
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 | 54 |  | 
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| [8137] | 55 |     Dock::Dock(BaseObject* creator) : StaticEntity(creator) | 
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 | 56 |     { | 
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 | 57 |         RegisterObject(Dock); | 
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 | 58 |     } | 
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 | 59 |  | 
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 | 60 |     Dock::~Dock() | 
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 | 61 |     { | 
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 | 62 |     } | 
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 | 63 |  | 
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 | 64 |     void Dock::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 65 |     { | 
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 | 66 |         SUPER(Dock, XMLPort, xmlelement, mode); | 
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 | 67 |  | 
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| [8151] | 68 |         XMLPortObject(Dock, DockingEffect, "effects", addEffect, getEffect, xmlelement, mode); | 
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| [8493] | 69 |         XMLPortObject(Dock, DockingAnimation, "animations", addAnimation, getAnimation, xmlelement, mode); | 
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| [8137] | 70 |         XMLPortEventSink(Dock, BaseObject, "execute", execute, xmlelement, mode); | 
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 | 71 |     } | 
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 | 72 |  | 
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 | 73 |     void Dock::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 74 |     { | 
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 | 75 |         SUPER(Dock, XMLEventPort, xmlelement, mode); | 
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 | 76 |  | 
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 | 77 |         XMLPortEventSink(Dock, BaseObject, "execute", execute, xmlelement, mode); | 
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 | 78 |     } | 
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 | 79 |  | 
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 | 80 |     bool Dock::execute(bool bTriggered, BaseObject* trigger) | 
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| [8185] | 81 |     { | 
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| [8186] | 82 |         PlayerTrigger* pTrigger = orxonox_cast<PlayerTrigger*>(trigger); | 
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| [8667] | 83 |         PlayerInfo* player = NULL; | 
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| [8186] | 84 |  | 
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| [8188] | 85 |         // Check whether it is a player trigger and extract pawn from it | 
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| [8186] | 86 |         if(pTrigger != NULL) | 
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 | 87 |         { | 
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| [8188] | 88 |             if(!pTrigger->isForPlayer()) {  // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one. | 
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| [8811] | 89 |                 orxout(verbose, context::docking) << "Docking:execute PlayerTrigger was not triggered by a player.." << endl; | 
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| [8186] | 90 |                 return false; | 
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| [8188] | 91 |             } | 
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| [8667] | 92 |             player = pTrigger->getTriggeringPlayer(); | 
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| [8493] | 93 |         } | 
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 | 94 |         else | 
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 | 95 |         { | 
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| [8811] | 96 |             orxout(verbose, context::docking) << "Docking::execute Not a player trigger, can't extract pawn from it.." << endl; | 
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| [8188] | 97 |             return false; | 
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| [8186] | 98 |         } | 
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 | 99 |         if(player == NULL) | 
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 | 100 |         { | 
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| [8811] | 101 |             orxout(verbose, context::docking) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << endl; | 
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| [8186] | 102 |             return false; | 
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 | 103 |         } | 
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 | 104 |  | 
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| [8434] | 105 |         if(bTriggered) | 
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 | 106 |         { | 
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| [8382] | 107 |             // Add player to this Docks candidates | 
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| [8700] | 108 |             candidates_.insert(player); | 
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| [8382] | 109 |  | 
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| [8434] | 110 |             // Show docking dialog | 
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| [8705] | 111 |             this->showDockingDialogHelper(player); | 
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| [8434] | 112 |         } | 
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 | 113 |         else | 
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 | 114 |         { | 
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| [8382] | 115 |             // Remove player from candidates list | 
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| [8700] | 116 |             candidates_.erase(player); | 
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| [8185] | 117 |         } | 
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 | 118 |  | 
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 | 119 |         return true; | 
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 | 120 |     } | 
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 | 121 |  | 
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| [8705] | 122 |     void Dock::showDockingDialogHelper(PlayerInfo* player) | 
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 | 123 |     { | 
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 | 124 |         assert(player); | 
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 | 125 |          | 
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 | 126 |         if(!player->isHumanPlayer()) | 
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 | 127 |             return; | 
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 | 128 |          | 
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 | 129 |         if(GameMode::isMaster()) | 
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 | 130 |         { | 
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 | 131 |             if(GameMode::showsGraphics()) | 
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 | 132 |                 GUIManager::showGUI("DockingDialog"); | 
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 | 133 |         } | 
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 | 134 |         else | 
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 | 135 |             callStaticNetworkFunction(Dock::showDockingDialog, player->getClientID()); | 
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 | 136 |  | 
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 | 137 |     } | 
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 | 138 |  | 
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 | 139 |     /*static*/ void Dock::showDockingDialog() | 
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 | 140 |     { | 
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 | 141 |         if(GameMode::showsGraphics()) | 
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 | 142 |             GUIManager::showGUI("DockingDialog"); | 
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 | 143 |     } | 
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 | 144 |  | 
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| [8434] | 145 |     void Dock::cmdDock() | 
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 | 146 |     { | 
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| [8382] | 147 |         PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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| [8434] | 148 |         for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) | 
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 | 149 |         { | 
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| [8382] | 150 |             if(it->dock(player)) | 
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 | 151 |                 break; | 
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 | 152 |         } | 
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 | 153 |     } | 
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 | 154 |  | 
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| [8434] | 155 |     void Dock::cmdUndock() | 
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 | 156 |     { | 
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| [8382] | 157 |         PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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| [8434] | 158 |         for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) | 
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 | 159 |         { | 
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| [8382] | 160 |             if(it->undock(player)) | 
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 | 161 |                 break; | 
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 | 162 |         } | 
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 | 163 |     } | 
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 | 164 |  | 
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| [8434] | 165 |     bool Dock::dock(PlayerInfo* player) | 
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 | 166 |     { | 
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| [8382] | 167 |         // Check if player is a candidate | 
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| [8700] | 168 |         if(candidates_.find(player) == candidates_.end()) | 
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| [8434] | 169 |         { | 
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| [8811] | 170 |             orxout(internal_warning, context::docking) << "Dock::dock Player is not a candidate!" << endl; | 
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| [8382] | 171 |             return false; | 
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 | 172 |         } | 
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 | 173 |  | 
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| [8700] | 174 |         candidates_.erase(player); | 
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 | 175 |         docked_.insert(player); | 
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| [8493] | 176 |  | 
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| [8700] | 177 |         if (animations_.empty()) | 
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| [8493] | 178 |             return dockingAnimationFinished(player); | 
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 | 179 |         else | 
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| [8700] | 180 |             DockingAnimation::invokeAnimation(true, player, animations_); | 
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| [8493] | 181 |  | 
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| [8382] | 182 |         return true; | 
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 | 183 |     } | 
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 | 184 |  | 
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| [8493] | 185 |     bool Dock::dockingAnimationFinished(PlayerInfo* player) | 
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 | 186 |     { | 
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| [8700] | 187 |         if(docked_.find(player) == docked_.end()) | 
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| [8493] | 188 |         { | 
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| [8811] | 189 |             orxout(internal_warning, context::docking) << "Dock::dockingAnimationFinished Player is not currently docked." << endl; | 
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| [8493] | 190 |             return false; | 
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 | 191 |         } | 
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 | 192 |  | 
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| [8700] | 193 |         DockingEffect::invokeEffect(true, player, effects_); | 
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| [8493] | 194 |         return true; | 
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 | 195 |     } | 
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 | 196 |  | 
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| [8434] | 197 |     bool Dock::undock(PlayerInfo* player) | 
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 | 198 |     { | 
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| [8382] | 199 |         // Check if player is docked to this Dock | 
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| [8700] | 200 |         if(docked_.find(player) == docked_.end()) | 
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| [8434] | 201 |         { | 
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| [8811] | 202 |             orxout(internal_warning, context::docking) << "Dock::undock Player is not docked to this Dock." << endl; | 
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| [8382] | 203 |             return false; | 
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 | 204 |         } | 
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 | 205 |  | 
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| [8700] | 206 |         docked_.erase(player); | 
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 | 207 |         candidates_.insert(player); | 
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| [8493] | 208 |  | 
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| [8700] | 209 |         DockingEffect::invokeEffect(false, player, effects_); | 
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| [8493] | 210 |  | 
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| [8700] | 211 |         if (animations_.empty()) | 
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| [8493] | 212 |             return undockingAnimationFinished(player); | 
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 | 213 |         else | 
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| [8700] | 214 |             DockingAnimation::invokeAnimation(false, player, animations_); | 
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| [8493] | 215 |  | 
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| [8382] | 216 |         return true; | 
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 | 217 |     } | 
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 | 218 |  | 
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| [8493] | 219 |     bool Dock::undockingAnimationFinished(PlayerInfo* player) { | 
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| [8811] | 220 |         orxout(verbose, context::docking) << "Dock::undockingAnimationFinished executed" << endl; | 
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| [8493] | 221 |         return true; | 
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 | 222 |     } | 
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| [8382] | 223 |  | 
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| [8434] | 224 |     unsigned int Dock::getNumberOfActiveDocks() | 
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 | 225 |     { | 
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 | 226 |         int i = 0; | 
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 | 227 |         PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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 | 228 |         for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) | 
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 | 229 |         { | 
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| [8700] | 230 |             if(it->candidates_.find(player) != it->candidates_.end()) | 
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| [8434] | 231 |                 i++; | 
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 | 232 |         } | 
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 | 233 |         return i; | 
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 | 234 |     } | 
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 | 235 |  | 
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 | 236 |     Dock* Dock::getActiveDockAtIndex(unsigned int index) | 
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 | 237 |     { | 
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 | 238 |         PlayerInfo* player = HumanController::getLocalControllerSingleton()->getPlayer(); | 
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 | 239 |         for(ObjectList<Dock>::iterator it = ObjectList<Dock>::begin(); it != ObjectList<Dock>::end(); ++it) | 
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 | 240 |         { | 
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| [8700] | 241 |             if(it->candidates_.find(player) != it->candidates_.end()) | 
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| [8434] | 242 |             { | 
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 | 243 |                 if(index == 0) | 
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 | 244 |                     return *it; | 
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 | 245 |                 index--; | 
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 | 246 |             } | 
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 | 247 |         } | 
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 | 248 |         return NULL; | 
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 | 249 |     } | 
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 | 250 |  | 
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 | 251 |     bool Dock::addEffect(DockingEffect* effect) | 
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 | 252 |     { | 
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| [8185] | 253 |         assert(effect); | 
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| [8700] | 254 |         effects_.push_back(effect); | 
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| [8185] | 255 |         return true; | 
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 | 256 |     } | 
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 | 257 |  | 
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| [8493] | 258 |     const DockingEffect* Dock::getEffect(unsigned int i) const | 
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| [8434] | 259 |     { | 
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| [8700] | 260 |         for (std::list<DockingEffect*>::const_iterator effect = this->effects_.begin(); effect != this->effects_.end(); ++effect) | 
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| [8434] | 261 |         { | 
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| [8151] | 262 |             if(i == 0) | 
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 | 263 |                return *effect; | 
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 | 264 |             i--; | 
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 | 265 |         } | 
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 | 266 |         return NULL; | 
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| [8185] | 267 |     } | 
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| [8493] | 268 |  | 
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 | 269 |     bool Dock::addAnimation(DockingAnimation* animation) | 
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 | 270 |     { | 
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 | 271 |         assert(animation); | 
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 | 272 |         animation->setParent(this); | 
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| [8700] | 273 |         animations_.push_back(animation); | 
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| [8493] | 274 |         return true; | 
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 | 275 |     } | 
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 | 276 |  | 
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 | 277 |     const DockingAnimation* Dock::getAnimation(unsigned int i) const | 
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 | 278 |     { | 
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| [8700] | 279 |         for (std::list<DockingAnimation*>::const_iterator animation = this->animations_.begin(); animation != this->animations_.end(); ++animation) | 
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| [8493] | 280 |         { | 
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 | 281 |             if(i == 0) | 
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 | 282 |                return *animation; | 
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 | 283 |             i--; | 
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 | 284 |         } | 
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 | 285 |         return NULL; | 
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 | 286 |     } | 
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| [8137] | 287 | } | 
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