| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief | 
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| 32 | Implementation of the Settings class. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #include "OrxonoxStableHeaders.h" | 
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| 36 | #include "Settings.h" | 
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| 37 |  | 
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| 38 | #include "util/String.h" | 
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| 39 | #include "core/CoreIncludes.h" | 
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| 40 | #include "core/ConfigValueIncludes.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | Settings* Settings::singletonRef_s = 0; | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | @brief | 
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| 48 | Constructor: Registers the object and sets the config-values. | 
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| 49 | */ | 
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| 50 | Settings::Settings() | 
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| 51 | : bShowsGraphics_(false) | 
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| 52 | , bHasServer_(false) | 
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| 53 | { | 
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| 54 | RegisterRootObject(Settings); | 
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| 55 | assert(singletonRef_s == 0); | 
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| 56 | singletonRef_s = this; | 
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| 57 | setConfigValues(); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | /** | 
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| 61 | @brief | 
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| 62 | Function to collect the SetConfigValue-macro calls. | 
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| 63 | */ | 
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| 64 | void Settings::setConfigValues() | 
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| 65 | { | 
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| 66 | SetConfigValue(dataPath_, "../../Media/").description("Relative path to the game data.").callback(this, &Settings::dataPathChanged); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | /** | 
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| 70 | @brief | 
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| 71 | Callback function if the datapath has changed. | 
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| 72 | */ | 
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| 73 | void Settings::dataPathChanged() | 
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| 74 | { | 
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| 75 | if (dataPath_ != "" && dataPath_[dataPath_.size() - 1] != '/') | 
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| 76 | { | 
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| 77 | ModifyConfigValue(dataPath_, set, dataPath_ + "/"); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | if (dataPath_ == "") | 
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| 81 | { | 
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| 82 | ModifyConfigValue(dataPath_, set, "/"); | 
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| 83 | COUT(2) << "Warning: Data path set to \"/\", is that really correct?" << std::endl; | 
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| 84 | } | 
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| 85 | } | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | @brief | 
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| 89 | Temporary sets the data path | 
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| 90 | @param path | 
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| 91 | The new data path | 
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| 92 | */ | 
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| 93 | void Settings::_tsetDataPath(const std::string& path) | 
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| 94 | { | 
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| 95 | ModifyConfigValue(dataPath_, tset, path); | 
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| 96 | } | 
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| 97 |  | 
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| 98 | } | 
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