| [786] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | * | 
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|  | 4 | * | 
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|  | 5 | *   License notice: | 
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|  | 6 | * | 
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|  | 7 | *   This program is free software; you can redistribute it and/or | 
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|  | 8 | *   modify it under the terms of the GNU General Public License | 
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|  | 9 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 10 | *   of the License, or (at your option) any later version. | 
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|  | 11 | * | 
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|  | 12 | *   This program is distributed in the hope that it will be useful, | 
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|  | 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 15 | *   GNU General Public License for more details. | 
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|  | 16 | * | 
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|  | 17 | *   You should have received a copy of the GNU General Public License | 
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|  | 18 | *   along with this program; if not, write to the Free Software | 
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|  | 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 20 | * | 
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|  | 21 | *   Author: | 
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|  | 22 | *      Reto Grieder | 
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|  | 23 | *   Co-authors: | 
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|  | 24 | *      ... | 
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|  | 25 | * | 
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|  | 26 | */ | 
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|  | 27 |  | 
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|  | 28 | /** | 
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|  | 29 | @file  OrxonoxStableHeaders.h | 
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|  | 30 | @brief Contains the bigger (or smaller) header files in order to precompile them with MSVC | 
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|  | 31 | */ | 
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|  | 32 |  | 
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|  | 33 | #ifndef _OrxonoxStableHeaders_H__ | 
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|  | 34 | #define _OrxonoxStableHeaders_H__ | 
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|  | 35 |  | 
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|  | 36 | #include "OrxonoxPlatform.h" | 
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|  | 37 |  | 
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|  | 38 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC | 
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|  | 39 |  | 
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|  | 40 | // including std headers here is useless since they're already precompiled | 
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|  | 41 |  | 
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|  | 42 | // not including the entire Ogre.h doesn't exceed the default heap size for pch | 
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| [918] | 43 | #ifndef WIN32_LEAN_AND_MEAN | 
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|  | 44 | // prevent Ogre from including winsock.h that messes with winsock2.h from enet | 
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|  | 45 | #  define WIN32_LEAN_AND_MEAN | 
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|  | 46 | #endif | 
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| [786] | 47 | //#include <Ogre.h> | 
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| [922] | 48 | #include <OgreBillboardSet.h> | 
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|  | 49 | #include <OgreCamera.h> | 
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|  | 50 | #include <OgreColourValue.h> | 
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|  | 51 | #include <OgreConfigFile.h> | 
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| [786] | 52 | #include <OgreEntity.h> | 
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|  | 53 | #include <OgreException.h> | 
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| [922] | 54 | #include <OgreFrameListener.h> | 
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| [786] | 55 | #include <OgreLight.h> | 
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| [922] | 56 | #include <OgreMath.h> | 
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|  | 57 | #include <OgreMatrix3.h> | 
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|  | 58 | #include <OgreOverlay.h> | 
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|  | 59 | #include <OgreOverlayElement.h> | 
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|  | 60 | #include <OgreOverlayManager.h> | 
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| [786] | 61 | #include <OgreParticleEmitter.h> | 
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|  | 62 | #include <OgreParticleSystem.h> | 
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|  | 63 | #include <OgrePlatform.h> | 
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|  | 64 | #include <OgrePrerequisites.h> | 
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| [922] | 65 | #include <OgreQuaternion.h> | 
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|  | 66 | #include <OgreResourceGroupManager.h> | 
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|  | 67 | #include <OgreRenderWindow.h> | 
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|  | 68 | #include <OgreRoot.h> | 
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| [786] | 69 | #include <OgreSceneManager.h> | 
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|  | 70 | #include <OgreSceneNode.h> | 
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|  | 71 | #include <OgreStringConverter.h> | 
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| [922] | 72 | #include <OgreTextureManager.h> | 
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|  | 73 | #include <OgreTimer.h> | 
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|  | 74 | #include <OgreVector2.h> | 
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|  | 75 | #include <OgreVector3.h> | 
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|  | 76 | #include <OgreVector3.h> | 
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|  | 77 | #include <OgreViewport.h> | 
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|  | 78 | #include <OgreWindowEventUtilities.h> | 
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| [786] | 79 |  | 
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|  | 80 | #include <OIS/OIS.h> | 
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|  | 81 |  | 
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|  | 82 | /** | 
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|  | 83 | * Some of the not so stable header files. | 
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| [918] | 84 | * It's not very useful to include them anyway.. | 
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| [786] | 85 | **/ | 
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|  | 86 |  | 
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| [917] | 87 | #include "core/CoreIncludes.h" | 
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| [786] | 88 | #include "core/BaseObject.h" | 
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| [918] | 89 | #include "core/Tickable.h" | 
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| [786] | 90 | #include "core/Error.h" | 
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| [917] | 91 | #include "core/Loader.h" | 
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|  | 92 | #include "core/XMLPort.h" | 
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| [786] | 93 |  | 
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|  | 94 | #include "network/Synchronisable.h" | 
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|  | 95 | //#include "network/Server.h" | 
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|  | 96 | //#include "network/Client.h" | 
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|  | 97 |  | 
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|  | 98 | #include "util/Math.h" | 
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|  | 99 | #include "util/Convert.h" | 
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|  | 100 | #include "util/Sleep.h" | 
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|  | 101 | #include "util/String2Number.h" | 
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|  | 102 | #include "util/Tokenizer.h" | 
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| [917] | 103 | #include "util/Multitype.h" | 
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|  | 104 | #include "util/MultiTypeMath.h" | 
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|  | 105 | #include "util/MultiTypePrimitive.h" | 
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|  | 106 | #include "util/MultiTypeString.h" | 
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|  | 107 | #include "util/substring.h" | 
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|  | 108 | #include "util/XMLIncludes.h" | 
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|  | 109 |  | 
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| [786] | 110 | #include "util/tinyxml/ticpp.h" | 
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|  | 111 | #include "util/tinyxml/tinyxml.h" | 
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|  | 112 |  | 
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|  | 113 | #include "objects/Model.h" | 
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|  | 114 | #include "objects/WorldEntity.h" | 
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|  | 115 |  | 
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|  | 116 | #endif | 
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|  | 117 |  | 
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|  | 118 | #endif /* _OrxonoxStableHeaders_H__ */ | 
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