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source: code/branches/network/src/network/packet/Packet.cc @ 1890

Last change on this file since 1890 was 1890, checked in by scheusso, 16 years ago

first efforts to make the network module 64bit compatible
gamestates are still missing

  • Property svn:eol-style set to native
File size: 4.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#include "Packet.h"
31
32#include <cassert>
33#include <enet/enet.h>
34#include <boost/bind.hpp>
35
36#include "network/ConnectionManager.h"
37#include "network/ClientInformation.h"
38
39#include "Acknowledgement.h"
40#include "Chat.h"
41#include "ClassID.h"
42#include "Gamestate.h"
43#include "Welcome.h"
44#include "DeleteObjects.h"
45#include "network/Host.h"
46#include "core/CoreIncludes.h"
47
48namespace network{
49
50namespace packet{
51 
52#define PACKET_FLAG_DEFAULT ENET_PACKET_FLAG_NO_ALLOCATE
53#define _PACKETID           0
54 
55std::map<ENetPacket *, Packet *> Packet::packetMap_;
56 
57Packet::Packet(){
58  flags_ = PACKET_FLAG_DEFAULT;
59  packetDirection_ = ENUM::Outgoing;
60  clientID_=0;
61  data_=0;
62  enetPacket_=0;
63}
64
65void blub(ENetPacket *packet){
66  COUT(4) << "blubb" << std::endl;
67}
68
69Packet::Packet(uint8_t *data, unsigned int clientID){
70  flags_ = PACKET_FLAG_DEFAULT;
71  packetDirection_ = ENUM::Incoming;
72  clientID_=clientID;
73  data_=data;
74  enetPacket_=0;
75}
76
77
78Packet::Packet(const Packet &p){
79  enetPacket_=p.enetPacket_;
80  flags_=p.flags_;
81  packetDirection_ = p.packetDirection_;
82  clientID_ = p.clientID_;
83  if(p.data_){
84    data_ = new uint8_t[p.getSize()];
85    memcpy(data_, p.data_, p.getSize());
86  }else
87    data_=0;
88}
89
90Packet::~Packet(){
91  if(enetPacket_){
92    assert(enetPacket_->freeCallback==0);
93    enet_packet_destroy(enetPacket_);
94  }
95  if(data_)
96    delete[] data_;
97}
98
99bool Packet::send(){
100  if(packetDirection_ != ENUM::Outgoing && packetDirection_ != ENUM::Bidirectional ){
101    assert(0);
102    return false;
103  }
104  if(!enetPacket_){
105    if(!data_){
106      assert(0);
107      return false;
108    }
109    enetPacket_ = enet_packet_create(getData(), getSize(), getFlags());
110    enetPacket_->freeCallback = &Packet::deletePacket;
111//     enetPacket_->freeCallback = &blub;
112    packetMap_[enetPacket_] = this;
113  }
114#ifndef NDEBUG
115  switch( *(ENUM::Type *)(data_ + _PACKETID) )
116  {
117    case ENUM::Acknowledgement:
118    case ENUM::Chat:
119    case ENUM::ClassID:
120    case ENUM::Gamestate:
121    case ENUM::Welcome:
122      break;
123    default:
124      assert(0); //there was some error, if this is the case
125      break;
126  }
127#endif
128  ENetPacket *temp = enetPacket_;
129  enetPacket_ = 0; // otherwise we have a double free because enet already handles the deallocation of the packet
130  network::Host::addPacket( temp, clientID_);
131  return true;
132}
133
134Packet *Packet::createPacket(ENetPacket *packet, ENetPeer *peer){
135  uint8_t *data = packet->data;
136  unsigned int clientID = ClientInformation::findClient(&peer->address)->getID();
137  Packet *p;
138  COUT(5) << "packet type: " << *(ENUM::Type *)&data[_PACKETID] << std::endl;
139  switch( *(ENUM::Type *)(data + _PACKETID) )
140  {
141    case ENUM::Acknowledgement:
142      COUT(4) << "ack" << std::endl;
143      p = new Acknowledgement( data, clientID );
144      break;
145    case ENUM::Chat:
146      COUT(4) << "chat" << std::endl;
147      p = new Chat( data, clientID );
148      break;
149    case ENUM::ClassID:
150      COUT(4) << "classid" << std::endl;
151      p = new ClassID( data, clientID );
152      break;
153    case ENUM::Gamestate:
154      COUT(4) << "gamestate" << std::endl;
155      // TODO: remove brackets
156      p = new Gamestate( data, clientID );
157      break;
158    case ENUM::Welcome:
159      COUT(4) << "welcome" << std::endl;
160      p = new Welcome( data, clientID );
161      break;
162    case ENUM::DeleteObjects:
163      COUT(4) << "deleteobjects" << std::endl;
164      p = new DeleteObjects( data, clientID );
165      break;
166    default:
167      assert(0); //TODO: repair this
168      break;
169  }
170  return p;
171}
172
173void Packet::deletePacket(ENetPacket *packet){
174  assert(packetMap_[packet]);
175  assert(packetMap_[packet]->enetPacket_==0);
176  delete packetMap_[packet];
177}
178
179} // namespace packet
180
181} // namespace network
182
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