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source: code/branches/network/src/network/packet/Gamestate.h @ 1710

Last change on this file since 1710 was 1710, checked in by scheusso, 16 years ago

further errors corrected (mostly double frees, etc)

File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "PacketContent.h"
30#include "Packet.h"
31#include "network/Synchronisable.h"
32//#include "util/Bytestream.h"
33#include "core/CoreIncludes.h"
34
35#ifndef NETWORK_PACKETGAMESTATE_H
36#define NETWORK_PACKETGAMESTATE_H
37
38namespace network {
39
40namespace packet {
41 
42struct GamestateHeader{
43  ENUM::Type packetType;
44  int id; // id of the gamestate
45  unsigned int compsize;
46  unsigned int normsize;
47  int base_id; // id of the base-gamestate diffed from
48  bool diffed; // wheter diffed or not
49  bool complete; // wheter it is a complete gamestate or only partial
50};
51
52/**
53        @author
54*/
55class Gamestate: public PacketContent{
56  public:
57    Gamestate();
58    Gamestate(unsigned char *data, bool compressed, int clientID);
59   
60    ~Gamestate();
61   
62    bool collectData(int id, int mode=0x0);
63    bool spreadData(int mode=0x0);
64    int getID();
65    Gamestate *diff(Gamestate *base);
66    Gamestate *undiff(Gamestate *base);
67    bool compressData();
68    bool decompressData();
69   
70    // PacketContent functions
71    virtual unsigned char *getData();
72    virtual unsigned int getSize() const;
73    virtual bool process();
74
75   
76  private:
77    unsigned int calcGamestateSize(int mode=0x0);
78    void removeObject(orxonox::Iterator<Synchronisable> &it);
79
80   
81    //Bytestream *bs_;
82    //GamestateHeader *header_;
83    bool compressed_;
84};
85
86}
87
88}
89
90#endif
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