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source: code/branches/network/src/network/packet/Acknowledgement.cc @ 1711

Last change on this file since 1711 was 1711, checked in by scheusso, 16 years ago

we use enetcallback for destroying packets now (unfortunately there are still some problems)

File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#include "Acknowledgement.h"
31#include "network/Host.h"
32#include "network/GamestateHandler.h"
33
34namespace network {
35namespace packet {
36
37#define PACKET_FLAGS_ACK    0
38#define _PACKETID           0
39#define _ACKID              _PACKETID + sizeof(network::packet::ENUM::Type)
40 
41Acknowledgement::Acknowledgement( unsigned int id, int clientID )
42 : Packet()
43{
44  flags_ = flags_ | PACKET_FLAGS_ACK;
45  data_=new unsigned char[ getSize() ];
46  *(ENUM::Type *)&data_[ _PACKETID ] = ENUM::Acknowledgement;
47  *(unsigned int *)&data_[ _ACKID ] = id;
48  clientID_=clientID;
49}
50
51Acknowledgement::Acknowledgement( unsigned char *data, int clientID )
52  : Packet(data, clientID)
53{
54}
55
56Acknowledgement::~Acknowledgement()
57{
58}
59
60unsigned int Acknowledgement::getSize() const{
61  return _ACKID + sizeof(unsigned int);
62}
63
64bool Acknowledgement::process(){
65  bool b = GamestateHandler::ackGamestate(data_[_ACKID], clientID_);
66  delete this;
67  return b;
68}
69
70unsigned int Acknowledgement::getAckID(){
71  return *(unsigned int *)&data_[ _ACKID ];
72}
73
74} //namespace packet
75} //namespace network
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