Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/network/src/network/TrafficControl.h @ 2052

Last change on this file since 2052 was 2052, checked in by scheusso, 16 years ago

add TrafficControl Class template for christian

File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28#ifndef NETWORKTRAFFICCONTROL_H
29#define NETWORKTRAFFICCONTROL_H
30
31#include <string>
32#include <vector>
33#include <map>
34
35#include "NetworkPrereqs.h"
36#include "Synchronisable.h"
37
38namespace network {
39
40/**
41*
42*/
43class _NetworkExport Host{
44  private:
45
46
47
48  protected:
49    TrafficControl();
50    virtual ~TrafficControl();
51    static TrafficControl *instance_;
52
53  public:
54    void processObjectList(unsigned int clientID, unsigned int gamestateID, std::vector<unsigned int> *list); //gets a pointer to the vector (containing objectIDs) and sorts it
55    void processAck(unsigned int clientID, unsigned int gamestateID);   // this function gets called when the server receives an ack from the client
56    void deleteObject(unsigned int objectID);                           // this function gets called when an object has been deleted (in order to clean up lists and maps)
57};
58
59}
60
61#endif
62
Note: See TracBrowser for help on using the repository browser.