Planet
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source: code/branches/network/TODO @ 1775

Last change on this file since 1775 was 1775, checked in by scheusso, 16 years ago

we have a new gamestate concept now: dont transmit synchronisable header of objects, that dont get updated that tick. transmit objectids of deleted objects to delete them on the client too

  • Property svn:eol-style set to native
File size: 167 bytes
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1todo:
2        !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!!
3        spaceship of client vanishes on server
4        new gamestate concept
5
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