[123] | 1 | #include "OgreControl.h" |
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| 2 | |
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| 3 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 4 | // This function will locate the path to our application on OS X, |
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| 5 | // unlike windows you can not rely on the curent working directory |
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| 6 | // for locating your configuration files and resources. |
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| 7 | std::string macBundlePath() |
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| 8 | { |
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| 9 | char path[1024]; |
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| 10 | CFBundleRef mainBundle = CFBundleGetMainBundle(); |
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| 11 | assert(mainBundle); |
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| 12 | |
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| 13 | CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); |
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| 14 | assert(mainBundleURL); |
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| 15 | |
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| 16 | CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); |
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| 17 | assert(cfStringRef); |
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| 18 | |
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| 19 | CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); |
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| 20 | |
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| 21 | CFRelease(mainBundleURL); |
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| 22 | CFRelease(cfStringRef); |
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| 23 | |
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| 24 | return std::string(path); |
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| 25 | } |
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| 26 | #endif |
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| 27 | |
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| 28 | |
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| 29 | OgreControl::OgreControl() |
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| 30 | { |
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| 31 | mRoot = 0; |
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| 32 | // Provide a nice cross platform solution for locating the configuration files |
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| 33 | // On windows files are searched for in the current working directory, on OS X however |
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| 34 | // you must provide the full path, the helper function macBundlePath does this for us. |
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| 35 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 36 | mResourcePath = macBundlePath() + "/Contents/Resources/"; |
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| 37 | #else |
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| 38 | mResourcePath = ""; |
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| 39 | #endif |
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| 40 | } |
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| 41 | |
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| 42 | |
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| 43 | // standard destructor |
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| 44 | OgreControl::~OgreControl() |
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| 45 | { |
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| 46 | if (mRoot) |
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| 47 | delete mRoot; |
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| 48 | } |
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| 49 | |
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| 50 | |
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| 51 | /**------------- SETTING UP OGRE --------------**/ |
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| 52 | |
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| 53 | bool OgreControl::initialise(void) |
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| 54 | { |
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| 55 | String pluginsPath; |
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| 56 | // only use plugins.cfg if not static |
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| 57 | #ifndef OGRE_STATIC_LIB |
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| 58 | pluginsPath = mResourcePath + "plugins.cfg"; |
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| 59 | #endif |
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| 60 | |
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| 61 | mRoot = new Root(pluginsPath, |
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| 62 | mResourcePath + "ogre.cfg", mResourcePath + "Ogre.log"); |
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| 63 | |
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| 64 | setupResources(); |
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| 65 | |
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| 66 | if (!configure()) |
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| 67 | return false; |
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| 68 | |
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| 69 | return true; |
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| 70 | } |
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| 71 | |
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| 72 | |
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| 73 | /// Method which will define the source of resources (other than current folder) |
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| 74 | void OgreControl::setupResources(void) |
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| 75 | { |
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| 76 | // Load resource paths from config file |
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| 77 | ConfigFile cf; |
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| 78 | cf.load(mResourcePath + "resources.cfg"); |
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| 79 | |
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| 80 | // Go through all sections & settings in the file |
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| 81 | ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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| 82 | |
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| 83 | String secName, typeName, archName; |
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| 84 | while (seci.hasMoreElements()) |
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| 85 | { |
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| 86 | secName = seci.peekNextKey(); |
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| 87 | ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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| 88 | ConfigFile::SettingsMultiMap::iterator i; |
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| 89 | for (i = settings->begin(); i != settings->end(); ++i) |
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| 90 | { |
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| 91 | typeName = i->first; |
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| 92 | archName = i->second; |
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| 93 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 94 | // OS X does not set the working directory relative to the app, |
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| 95 | // In order to make things portable on OS X we need to provide |
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| 96 | // the loading with it's own bundle path location |
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| 97 | ResourceGroupManager::getSingleton().addResourceLocation( |
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| 98 | String(macBundlePath() + "/" + archName), typeName, secName); |
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| 99 | #else |
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| 100 | ResourceGroupManager::getSingleton().addResourceLocation( |
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| 101 | archName, typeName, secName); |
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| 102 | #endif |
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| 103 | } |
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| 104 | } |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | bool OgreControl::configure(void) |
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| 109 | { |
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| 110 | // Show the configuration dialog and initialise the system |
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| 111 | // You can skip this and use root.restoreConfig() to load configuration |
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| 112 | // settings if you were sure there are valid ones saved in ogre.cfg |
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| 113 | if(!mRoot->restoreConfig() && !mRoot->showConfigDialog()) |
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| 114 | return false; |
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| 115 | |
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| 116 | // user clicked OK so initialise |
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| 117 | // Here we choose to let the system create a default rendering window by passing 'true' |
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| 118 | mWindow = mRoot->initialise(true); |
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| 119 | mRoot->saveConfig(); |
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| 120 | return true; |
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| 121 | } |
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| 122 | |
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| 123 | |
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| 124 | Root* OgreControl::getRoot(void) |
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| 125 | { |
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| 126 | return mRoot; |
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| 127 | } |
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| 128 | |
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| 129 | |
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| 130 | RenderWindow* OgreControl::getRenderWindow(void) |
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| 131 | { |
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| 132 | return mWindow; |
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| 133 | } |
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| 134 | |
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| 135 | |
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| 136 | Ogre::String OgreControl::getResourcePath(void) |
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| 137 | { |
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| 138 | return mResourcePath; |
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| 139 | } |
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