| 1 | #include "OgreControl.h" | 
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| 2 |  | 
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| 3 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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| 4 | // This function will locate the path to our application on OS X, | 
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| 5 | // unlike windows you can not rely on the curent working directory | 
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| 6 | // for locating your configuration files and resources. | 
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| 7 | std::string macBundlePath() | 
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| 8 | { | 
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| 9 |         char path[1024]; | 
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| 10 |         CFBundleRef mainBundle = CFBundleGetMainBundle(); | 
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| 11 |         assert(mainBundle); | 
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| 12 |  | 
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| 13 |         CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle); | 
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| 14 |         assert(mainBundleURL); | 
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| 15 |  | 
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| 16 |         CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); | 
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| 17 |         assert(cfStringRef); | 
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| 18 |  | 
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| 19 |         CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); | 
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| 20 |  | 
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| 21 |         CFRelease(mainBundleURL); | 
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| 22 |         CFRelease(cfStringRef); | 
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| 23 |  | 
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| 24 |         return std::string(path); | 
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| 25 | } | 
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| 26 | #endif | 
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| 27 |  | 
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| 28 |  | 
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| 29 | OgreControl::OgreControl() | 
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| 30 | { | 
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| 31 |         mRoot = 0; | 
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| 32 |         // Provide a nice cross platform solution for locating the configuration files | 
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| 33 |         // On windows files are searched for in the current working directory, on OS X however | 
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| 34 |         // you must provide the full path, the helper function macBundlePath does this for us. | 
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| 35 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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| 36 |         mResourcePath = macBundlePath() + "/Contents/Resources/"; | 
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| 37 | #else | 
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| 38 |         mResourcePath = ""; | 
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| 39 | #endif | 
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| 40 | } | 
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| 41 |  | 
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| 42 |  | 
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| 43 | // standard destructor | 
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| 44 | OgreControl::~OgreControl() | 
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| 45 | { | 
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| 46 |         if (mRoot) | 
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| 47 |                 delete mRoot; | 
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| 48 | } | 
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| 49 |  | 
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| 50 |  | 
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| 51 | /**------------- SETTING UP OGRE --------------**/ | 
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| 52 |  | 
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| 53 | bool OgreControl::initialise(void) | 
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| 54 | { | 
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| 55 |         String pluginsPath; | 
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| 56 |         // only use plugins.cfg if not static | 
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| 57 | #ifndef OGRE_STATIC_LIB | 
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| 58 |         pluginsPath = mResourcePath + "plugins.cfg"; | 
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| 59 | #endif | 
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| 60 |  | 
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| 61 |         mRoot = new Root(pluginsPath,  | 
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| 62 |                 mResourcePath + "ogre.cfg", mResourcePath + "Ogre.log"); | 
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| 63 |  | 
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| 64 |         setupResources(); | 
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| 65 |  | 
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| 66 |         if (!configure()) | 
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| 67 |                 return false; | 
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| 68 |  | 
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| 69 |         return true; | 
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| 70 | } | 
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| 71 |  | 
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| 72 |  | 
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| 73 | /// Method which will define the source of resources (other than current folder) | 
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| 74 | void OgreControl::setupResources(void) | 
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| 75 | { | 
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| 76 |         // Load resource paths from config file | 
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| 77 |         ConfigFile cf; | 
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| 78 |         cf.load(mResourcePath + "resources.cfg"); | 
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| 79 |  | 
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| 80 |         // Go through all sections & settings in the file | 
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| 81 |         ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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| 82 |  | 
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| 83 |         String secName, typeName, archName; | 
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| 84 |         while (seci.hasMoreElements()) | 
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| 85 |         { | 
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| 86 |                 secName = seci.peekNextKey(); | 
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| 87 |                 ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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| 88 |                 ConfigFile::SettingsMultiMap::iterator i; | 
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| 89 |                 for (i = settings->begin(); i != settings->end(); ++i) | 
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| 90 |                 { | 
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| 91 |                         typeName = i->first; | 
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| 92 |                         archName = i->second; | 
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| 93 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE | 
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| 94 |                         // OS X does not set the working directory relative to the app, | 
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| 95 |                         // In order to make things portable on OS X we need to provide | 
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| 96 |                         // the loading with it's own bundle path location | 
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| 97 |                         ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 98 |                                 String(macBundlePath() + "/" + archName), typeName, secName); | 
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| 99 | #else | 
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| 100 |                         ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 101 |                                 archName, typeName, secName); | 
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| 102 | #endif | 
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| 103 |                 } | 
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| 104 |         } | 
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| 105 | } | 
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| 106 |  | 
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| 107 |  | 
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| 108 | bool OgreControl::configure(void) | 
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| 109 | { | 
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| 110 |         // Show the configuration dialog and initialise the system | 
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| 111 |         // You can skip this and use root.restoreConfig() to load configuration | 
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| 112 |         // settings if you were sure there are valid ones saved in ogre.cfg | 
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| 113 |         if(!mRoot->restoreConfig() && !mRoot->showConfigDialog()) | 
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| 114 |                 return false; | 
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| 115 |  | 
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| 116 |         // user clicked OK so initialise | 
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| 117 |         // Here we choose to let the system create a default rendering window by passing 'true' | 
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| 118 |         mWindow = mRoot->initialise(true); | 
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| 119 |         mRoot->saveConfig(); | 
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| 120 |         return true; | 
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| 121 | } | 
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| 122 |  | 
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| 123 |  | 
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| 124 | Root* OgreControl::getRoot(void) | 
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| 125 | { | 
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| 126 |         return mRoot; | 
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| 127 | } | 
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| 128 |  | 
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| 129 |  | 
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| 130 | RenderWindow* OgreControl::getRenderWindow(void) | 
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| 131 | { | 
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| 132 |         return mWindow; | 
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| 133 | } | 
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| 134 |  | 
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| 135 |  | 
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| 136 | Ogre::String OgreControl::getResourcePath(void) | 
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| 137 | { | 
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| 138 |         return mResourcePath; | 
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| 139 | } | 
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