| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef _DISPATCHER_H | 
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 | 17 | #define _DISPATCHER_H | 
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 | 18 |  | 
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 | 19 | #include "LinearMath/btScalar.h" | 
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 | 20 |  | 
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 | 21 | class btCollisionAlgorithm; | 
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 | 22 | struct btBroadphaseProxy; | 
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 | 23 | class btRigidBody; | 
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 | 24 | class   btCollisionObject; | 
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 | 25 | class btOverlappingPairCache; | 
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 | 26 |  | 
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 | 27 |  | 
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 | 28 | class btPersistentManifold; | 
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 | 29 | class btStackAlloc; | 
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 | 30 |  | 
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 | 31 | struct btDispatcherInfo | 
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 | 32 | { | 
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 | 33 |         enum DispatchFunc | 
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 | 34 |         { | 
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 | 35 |                 DISPATCH_DISCRETE = 1, | 
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 | 36 |                 DISPATCH_CONTINUOUS | 
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 | 37 |         }; | 
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 | 38 |         btDispatcherInfo() | 
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 | 39 |                 :m_timeStep(btScalar(0.)), | 
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 | 40 |                 m_stepCount(0), | 
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 | 41 |                 m_dispatchFunc(DISPATCH_DISCRETE), | 
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 | 42 |                 m_timeOfImpact(btScalar(1.)), | 
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 | 43 |                 m_useContinuous(false), | 
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 | 44 |                 m_debugDraw(0), | 
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 | 45 |                 m_enableSatConvex(false), | 
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 | 46 |                 m_enableSPU(true), | 
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 | 47 |                 m_useEpa(true), | 
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 | 48 |                 m_allowedCcdPenetration(btScalar(0.04)), | 
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| [7983] | 49 |                 m_useConvexConservativeDistanceUtil(false), | 
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| [2430] | 50 |                 m_convexConservativeDistanceThreshold(0.0f), | 
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| [7983] | 51 |                 m_convexMaxDistanceUseCPT(false), | 
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| [1963] | 52 |                 m_stackAllocator(0) | 
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 | 53 |         { | 
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 | 54 |  | 
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 | 55 |         } | 
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 | 56 |         btScalar        m_timeStep; | 
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| [2430] | 57 |         int                     m_stepCount; | 
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 | 58 |         int                     m_dispatchFunc; | 
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| [1963] | 59 |         mutable btScalar        m_timeOfImpact; | 
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| [2430] | 60 |         bool            m_useContinuous; | 
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| [1963] | 61 |         class btIDebugDraw*     m_debugDraw; | 
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| [2430] | 62 |         bool            m_enableSatConvex; | 
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 | 63 |         bool            m_enableSPU; | 
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 | 64 |         bool            m_useEpa; | 
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| [1963] | 65 |         btScalar        m_allowedCcdPenetration; | 
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| [2430] | 66 |         bool            m_useConvexConservativeDistanceUtil; | 
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 | 67 |         btScalar        m_convexConservativeDistanceThreshold; | 
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| [7983] | 68 |         bool            m_convexMaxDistanceUseCPT; | 
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| [1963] | 69 |         btStackAlloc*   m_stackAllocator; | 
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 | 70 | }; | 
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 | 71 |  | 
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 | 72 | ///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs. | 
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 | 73 | ///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic). | 
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 | 74 | class btDispatcher | 
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 | 75 | { | 
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 | 76 |  | 
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 | 77 |  | 
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 | 78 | public: | 
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 | 79 |         virtual ~btDispatcher() ; | 
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 | 80 |  | 
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 | 81 |         virtual btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold=0) = 0; | 
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 | 82 |  | 
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 | 83 |         virtual btPersistentManifold*   getNewManifold(void* body0,void* body1)=0; | 
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 | 84 |  | 
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 | 85 |         virtual void releaseManifold(btPersistentManifold* manifold)=0; | 
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 | 86 |  | 
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 | 87 |         virtual void clearManifold(btPersistentManifold* manifold)=0; | 
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 | 88 |  | 
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 | 89 |         virtual bool    needsCollision(btCollisionObject* body0,btCollisionObject* body1) = 0; | 
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 | 90 |  | 
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 | 91 |         virtual bool    needsResponse(btCollisionObject* body0,btCollisionObject* body1)=0; | 
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 | 92 |  | 
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 | 93 |         virtual void    dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher)  =0; | 
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 | 94 |  | 
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 | 95 |         virtual int getNumManifolds() const = 0; | 
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 | 96 |  | 
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 | 97 |         virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0; | 
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 | 98 |  | 
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 | 99 |         virtual btPersistentManifold**  getInternalManifoldPointer() = 0; | 
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 | 100 |  | 
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 | 101 |         virtual void* allocateCollisionAlgorithm(int size)  = 0; | 
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 | 102 |  | 
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 | 103 |         virtual void freeCollisionAlgorithm(void* ptr) = 0; | 
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 | 104 |  | 
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 | 105 | }; | 
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 | 106 |  | 
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 | 107 |  | 
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 | 108 | #endif //_DISPATCHER_H | 
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