| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef _DISPATCHER_H | 
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| 17 | #define _DISPATCHER_H | 
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| 18 |  | 
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| 19 | #include "LinearMath/btScalar.h" | 
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| 20 |  | 
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| 21 | class btCollisionAlgorithm; | 
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| 22 | struct btBroadphaseProxy; | 
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| 23 | class btRigidBody; | 
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| 24 | class   btCollisionObject; | 
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| 25 | class btOverlappingPairCache; | 
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| 26 |  | 
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| 27 |  | 
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| 28 | class btPersistentManifold; | 
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| 29 | class btStackAlloc; | 
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| 30 |  | 
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| 31 | struct btDispatcherInfo | 
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| 32 | { | 
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| 33 |         enum DispatchFunc | 
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| 34 |         { | 
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| 35 |                 DISPATCH_DISCRETE = 1, | 
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| 36 |                 DISPATCH_CONTINUOUS | 
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| 37 |         }; | 
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| 38 |         btDispatcherInfo() | 
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| 39 |                 :m_timeStep(btScalar(0.)), | 
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| 40 |                 m_stepCount(0), | 
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| 41 |                 m_dispatchFunc(DISPATCH_DISCRETE), | 
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| 42 |                 m_timeOfImpact(btScalar(1.)), | 
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| 43 |                 m_useContinuous(false), | 
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| 44 |                 m_debugDraw(0), | 
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| 45 |                 m_enableSatConvex(false), | 
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| 46 |                 m_enableSPU(true), | 
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| 47 |                 m_useEpa(true), | 
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| 48 |                 m_allowedCcdPenetration(btScalar(0.04)), | 
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| 49 |                 m_useConvexConservativeDistanceUtil(false), | 
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| 50 |                 m_convexConservativeDistanceThreshold(0.0f), | 
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| 51 |                 m_convexMaxDistanceUseCPT(false), | 
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| 52 |                 m_stackAllocator(0) | 
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| 53 |         { | 
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| 54 |  | 
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| 55 |         } | 
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| 56 |         btScalar        m_timeStep; | 
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| 57 |         int                     m_stepCount; | 
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| 58 |         int                     m_dispatchFunc; | 
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| 59 |         mutable btScalar        m_timeOfImpact; | 
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| 60 |         bool            m_useContinuous; | 
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| 61 |         class btIDebugDraw*     m_debugDraw; | 
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| 62 |         bool            m_enableSatConvex; | 
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| 63 |         bool            m_enableSPU; | 
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| 64 |         bool            m_useEpa; | 
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| 65 |         btScalar        m_allowedCcdPenetration; | 
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| 66 |         bool            m_useConvexConservativeDistanceUtil; | 
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| 67 |         btScalar        m_convexConservativeDistanceThreshold; | 
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| 68 |         bool            m_convexMaxDistanceUseCPT; | 
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| 69 |         btStackAlloc*   m_stackAllocator; | 
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| 70 | }; | 
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| 71 |  | 
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| 72 | ///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs. | 
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| 73 | ///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic). | 
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| 74 | class btDispatcher | 
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| 75 | { | 
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| 76 |  | 
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| 77 |  | 
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| 78 | public: | 
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| 79 |         virtual ~btDispatcher() ; | 
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| 80 |  | 
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| 81 |         virtual btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold=0) = 0; | 
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| 82 |  | 
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| 83 |         virtual btPersistentManifold*   getNewManifold(void* body0,void* body1)=0; | 
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| 84 |  | 
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| 85 |         virtual void releaseManifold(btPersistentManifold* manifold)=0; | 
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| 86 |  | 
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| 87 |         virtual void clearManifold(btPersistentManifold* manifold)=0; | 
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| 88 |  | 
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| 89 |         virtual bool    needsCollision(btCollisionObject* body0,btCollisionObject* body1) = 0; | 
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| 90 |  | 
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| 91 |         virtual bool    needsResponse(btCollisionObject* body0,btCollisionObject* body1)=0; | 
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| 92 |  | 
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| 93 |         virtual void    dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher)  =0; | 
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| 94 |  | 
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| 95 |         virtual int getNumManifolds() const = 0; | 
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| 96 |  | 
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| 97 |         virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0; | 
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| 98 |  | 
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| 99 |         virtual btPersistentManifold**  getInternalManifoldPointer() = 0; | 
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| 100 |  | 
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| 101 |         virtual void* allocateCollisionAlgorithm(int size)  = 0; | 
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| 102 |  | 
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| 103 |         virtual void freeCollisionAlgorithm(void* ptr) = 0; | 
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| 104 |  | 
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| 105 | }; | 
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| 106 |  | 
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| 107 |  | 
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| 108 | #endif //_DISPATCHER_H | 
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