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source: code/branches/input/src/orxonox/objects/SpaceShip.h @ 1323

Last change on this file since 1323 was 1323, checked in by rgrieder, 16 years ago

Basically, almost everything about the input management is written, but I wasn't yet able to test things.

File size: 4.0 KB
RevLine 
[1039]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1056]3 *                    > www.orxonox.net <
[1039]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
[1293]25 *      Benjamin Knecht
[1039]26 *
27 */
28
[608]29#ifndef _SpaceShip_H__
30#define _SpaceShip_H__
31
[1039]32#include "OrxonoxPrereqs.h"
33
[708]34#include <OgrePrerequisites.h>
[608]35
[1293]36#include "core/InputInterfaces.h"
37#include "Camera.h"
[608]38#include "Model.h"
[768]39#include "../tools/BillboardSet.h"
[633]40
[608]41namespace orxonox
42{
[1219]43    class _OrxonoxExport SpaceShip : public Model, public MouseHandler
[608]44    {
45        public:
46            SpaceShip();
47            ~SpaceShip();
[1021]48            bool create();
49            void registerAllVariables();
[871]50            void init();
[697]51            void setConfigValues();
[1052]52            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
[608]53            virtual void tick(float dt);
[736]54
[871]55            void setCamera(const std::string& camera = "");
56            void setMaxSpeed(float value);
57            void setMaxSideAndBackSpeed(float value);
58            void setMaxRotation(float value);
59            void setTransAcc(float value);
60            void setRotAcc(float value);
61            void setTransDamp(float value);
62            void setRotDamp(float value);
63
[1293]64            void getFocus();
65
[1052]66            static void setMaxSpeedTest(float value)
67                { SpaceShip::instance_s->setMaxSpeed(value); }
68
[1323]69            bool mouseButtonPressed (MouseButton::Enum id);
70            bool mouseButtonReleased(MouseButton::Enum id);
71            bool mouseButtonHeld    (MouseButton::Enum id) { return true; }
72            bool mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize);
73            bool mouseScrolled      (int abs, int rel) { return true; }
[608]74
75
76        private:
[1293]77            void createCamera();
[1052]78            static SpaceShip* instance_s;
79
[786]80            Vector3 testvector_;
[647]81            bool bInvertYAxis_;
[608]82            bool setMouseEventCallback_;
[644]83            bool bLMousePressed_;
84            bool bRMousePressed_;
[608]85
[644]86            Ogre::SceneNode* camNode_;
[1293]87            Camera* cam_; 
88            std::string camName_;
[644]89
[1293]90
[708]91            ParticleInterface* tt_;
[608]92
[633]93            BillboardSet redBillboard_;
94            BillboardSet greenBillboard_;
95            Ogre::SceneNode* redNode_;
96            Ogre::SceneNode* greenNode_;
97            float blinkTime_;
98
[661]99            BillboardSet crosshairNear_;
100            BillboardSet crosshairFar_;
101            Ogre::SceneNode* chNearNode_;
102            Ogre::SceneNode* chFarNode_;
103
[643]104            float timeToReload_;
105            float reloadTime_;
106
[647]107            float maxSideAndBackSpeed_;
108            float maxSpeed_;
109            float maxRotation_;
110            float translationAcceleration_;
111            float rotationAcceleration_;
112            float translationDamping_;
113            float rotationDamping_;
114
115            Radian maxRotationRadian_;
116            Radian rotationAccelerationRadian_;
117            Radian rotationDampingRadian_;
118            Radian zeroRadian_;
119            Radian mouseXRotation_;
120            Radian mouseYRotation_;
121
122            float mouseX_;
123            float mouseY_;
124
[1037]125            float emitterRate_;
[1293]126            bool server_;
[608]127    };
128}
129
[673]130#endif /* _SpaceShip_H__ */
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