Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/hud2/src/orxonox/hud/HUD.cc @ 991

Last change on this file since 991 was 991, checked in by rgrieder, 16 years ago
  • added the hud files and edited the CMLs
File size: 8.0 KB
Line 
1/*
2*   ORXONOX - the hottest 3D action shooter ever to exist
3*
4*
5*   License notice:
6*
7*   This program is free software; you can redistribute it and/or
8*   modify it under the terms of the GNU General Public License
9*   as published by the Free Software Foundation; either version 2
10*   of the License, or (at your option) any later version.
11*
12*   This program is distributed in the hope that it will be useful,
13*   but WITHOUT ANY WARRANTY; without even the implied warranty of
14*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15*   GNU General Public License for more details.
16*
17*   You should have received a copy of the GNU General Public License
18*   along with this program; if not, write to the Free Software
19*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20*
21*   Author:
22*      Yuning Chai
23*   Co-authors:
24*      ...
25*
26*/
27
28
29#include "OrxonoxStableHeaders.h"
30#include <OgreOverlay.h>
31#include <OgreOverlayContainer.h>
32#include <OgreOverlayManager.h>
33
34#include "HUD.h"
35#include "Bar.h"
36
37
38namespace orxonox
39{
40  using namespace Ogre;
41
42
43
44
45
46  HUD::HUD(int zoom){
47
48    Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton();
49
50    energyCounter = new Bar(0,0,100,20,Bar::LEFT,Bar::YELLOW,"Orxonox/HUD/energyCounterPanel/energyCounter");
51
52    Ogre::OverlayContainer* energyCounterPanel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "Orxonox/HUD/energyCounterPanel"));
53    energyCounterPanel->setLeft(-50);
54    energyCounterPanel->setTop(10);
55    energyCounterPanel->setWidth(100);
56    energyCounterPanel->setHeight(20);
57    energyCounterPanel->setHorizontalAlignment(Ogre::GHA_CENTER);
58    energyCounterPanel->setMetricsMode(Ogre::GMM_PIXELS);       
59    energyCounterPanel->show();
60    energyCounterPanel->addChild(energyCounter->element);
61
62    Ogre::Overlay* orxonoxOverlay = overlayManager.create("Orxonox/HUD"); 
63    orxonoxOverlay->add2D(energyCounterPanel);
64    orxonoxOverlay->show();
65  }
66
67  HUD::~HUD(void){}
68
69
70
71}
72
73
74
75
76
77
78/*#include "OrxonoxStableHeaders.h"
79
80#include <OgreOverlayManager.h>
81#include <OgreOverlayElement.h>
82#include <OgreStringConverter.h>
83
84#include "HUD.h"
85#include "Bar.h"
86
87namespace orxonox
88{
89  using namespace Ogre;
90
91  HUD::HUD(void)
92  {
93    init();
94
95    setTime(99,55);
96
97    setTargetWindowName("HURRA");
98    setTargetWindowDistance(12);
99    setTargetWindowStatus("Dead");
100    setTargetWindowDistance(30);
101
102    setEnergyValue(60);
103
104    setShieldLeftTopValue(true);
105    setShieldRightTopValue(false);
106    setShieldLeftBottomValue(false);
107    setShieldRightBottomValue(true);
108
109    setRocket1(11);
110    setRocket2(22);
111    setRocket3(33);
112    setRocket4(44);
113
114    setEnergyDistr(33,33,34);
115
116    setPrimar(3);
117
118    energyDistrPixelX_ = 100;
119    energyDistrPixelY_ = 86;
120
121
122  }
123
124
125  HUD::~HUD( void ){
126
127  }
128
129  void HUD::setTime(int i, int j){
130    timeMin_=i;
131    timeSec_=j;
132    timeText_->setCaption(StringConverter::toString(timeMin_) + ":" + StringConverter::toString(timeSec_));
133  }
134
135  void HUD::setTargetWindowName(std::string i){
136    targetWindowName_=i;
137    targetWindowNameText_->setCaption( targetWindowName_ );
138  }
139
140  void HUD::setTargetWindowStatus(std::string i){
141    targetWindowStatus_=i;
142    targetWindowStatusText_->setCaption( targetWindowStatus_ );
143  }
144
145  void HUD::setTargetWindowDistance(int i){
146    targetWindowDistance_=i;
147    targetWindowDistanceText_->setCaption(StringConverter::toString(targetWindowDistance_) + "km" );
148  }
149
150  void HUD::setTargetWindowHitRating(int i){
151    targetWindowHitRating_=i;
152    targetWindowHitRatingText_->setCaption(StringConverter::toString(targetWindowHitRating_) + "%" );
153  }
154
155  void HUD::setEnergyValue(int i){
156    energyValue_=i;
157    energyLength_->setWidth((int)((float)energyValue_/(float)100*200));
158  }
159
160  void HUD::setShieldLeftTopValue(bool i){
161    shieldLeftTopValue_=i;
162    if (shieldLeftTopValue_) shieldLeftTop_->show();
163    else shieldLeftTop_->hide();
164  }
165
166  void HUD::setShieldRightTopValue(bool i){
167    shieldRightTopValue_=i;
168    if (shieldRightTopValue_) shieldRightTop_->show();
169    else shieldRightTop_->hide();
170  }
171
172  void HUD::setShieldLeftBottomValue(bool i){
173    shieldLeftBottomValue_=i;
174    if (shieldLeftBottomValue_) shieldLeftBottom_->show();
175    else shieldLeftBottom_->hide();
176  }
177
178  void HUD::setShieldRightBottomValue(bool i){
179    shieldRightBottomValue_=i;
180    if (shieldRightBottomValue_) shieldRightBottom_->show();
181    else shieldRightBottom_->hide();
182  }
183
184  void HUD::setRocket1(int i){
185    rocket1_=i;
186    rocketNum1_->setCaption(StringConverter::toString(rocket1_));
187  }
188
189  void HUD::setRocket2(int i){
190    rocket2_=i;
191    rocketNum2_->setCaption(StringConverter::toString(rocket2_));
192  }
193
194  void HUD::setRocket3(int i){
195    rocket3_=i;
196    rocketNum3_->setCaption(StringConverter::toString(rocket3_));
197  }
198
199  void HUD::setRocket4(int i){
200    rocket4_=i;
201    rocketNum4_->setCaption(StringConverter::toString(rocket4_));
202  }
203
204  void HUD::setEnergyDistr(float s, float e, float l){
205    energyDistrShield_=s;
206    energyDistrEngine_=e;
207    energyDistrLaser_=l;
208
209    float energyDistrShieldInv_ = 100 - energyDistrShield_;
210    float energyDistrEngineInv_ = 100 - energyDistrEngine_;
211    float energyDistrLaserInv_ = 100 - energyDistrLaser_;
212
213    float energyDistrT_ = -energyDistrPixelX_/((energyDistrPixelX_-energyDistrPixelX_/2*energyDistrShieldInv_/(energyDistrShieldInv_+energyDistrEngineInv_))*energyDistrLaserInv_*(energyDistrShieldInv_+energyDistrEngineInv_)/energyDistrShieldInv_/(energyDistrLaserInv_+energyDistrEngineInv_)+energyDistrPixelX_/2+energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_));
214    float energyDistrX_ = (-energyDistrPixelX_/2-energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_))*energyDistrT_;
215    float energyDistrY_ = energyDistrPixelY_+energyDistrPixelY_*energyDistrLaserInv_/(energyDistrLaserInv_+energyDistrEngineInv_)*energyDistrT_;
216
217    energyDistrPoint_->setLeft((int)energyDistrX_-3);
218    energyDistrPoint_->setTop((int)energyDistrY_-3);
219
220  }
221
222  void HUD::setPrimar(int i){
223    primarValue_=i;
224    if(i==1){
225      primarChoice_->setLeft(2);
226      primarChoice_->setWidth(48);
227    }
228    if(i==2){
229      primarChoice_->setLeft(51);
230      primarChoice_->setWidth(49);
231    }
232    else{
233      primarChoice_->setLeft(101);
234      primarChoice_->setWidth(48);
235    }
236  }
237
238
239
240  void HUD::init(void)
241  {
242    timeText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text");
243
244    targetWindowNameText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name");
245    targetWindowDistanceText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText");
246    targetWindowStatusText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText");
247    targetWindowHitRatingText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText");
248
249    energyLength_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground");
250
251    shieldLeftTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftTop");
252    shieldRightTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightTop");
253    shieldLeftBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftBottom");
254    shieldRightBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightBottom");
255
256    rocketNum1_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1");
257    rocketNum2_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2");
258    rocketNum3_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3");
259    rocketNum4_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4");
260
261    // FIXME: unused vars!
262    float energyDistrPixelX_ = 100;
263    float energyDistrPixelY_ = 86;
264    energyDistrPoint_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint");
265
266    primarChoice_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/PrimarChoice");
267  }
268
269}
270*/
Note: See TracBrowser for help on using the repository browser.