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source: code/branches/hud/src/orxonox/overlays/hud/HUDBar.h @ 1615

Last change on this file since 1615 was 1615, checked in by rgrieder, 16 years ago
  • added blankString to String so you can return ""; even if it's a const std::string&
  • fixed several bugs with aspect correct and margin alignment
  • added console commands for OrxonoxOverlays and OverlayGroups for rotate, scale and scroll (you can access the by name (from name=.. in xml file), e.g. "OrxonoxOverlay rotateOverlay SpeedBar 90)
  • converted everything in overlays/ to 4 spaces/tab ;)
  • removed all using namespace Ogre;
  • added background_ Panel to OrxonoxOverlay, since most of the derived classes can use that
  • should work now, but I'll have to test on a tardis box first
  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *   Co-authors:
25 *      Felix Schulthess
26 *      Fabian 'x3n' Landau
27 *      Reto Grieder
28 *
29 */
30
31#ifndef _HUDBar_H__
32#define _HUDBar_H__
33
34#include "OrxonoxPrereqs.h"
35
36#include <map>
37#include <OgrePrerequisites.h>
38#include "util/Math.h"
39#include "overlays/OrxonoxOverlay.h"
40
41namespace orxonox
42{
43    class _OrxonoxExport HUDBar : public OrxonoxOverlay
44    {
45    public:
46        HUDBar();
47        virtual ~HUDBar();
48
49        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
50
51        virtual void setValue(float value);
52        void addColour(float value, const ColourValue& colour);
53        void clearColours();
54
55        inline void setRightToLeft(bool r2l)
56        { this->right2Left_ = r2l; }
57        inline bool getRightToLeft() const
58        { return this->right2Left_; }
59        inline float getValue() const
60        { return this->value_; }
61
62    private:
63        bool right2Left_;
64        bool autoColour_;                   //!< whether bar changes colour automatically
65        float value_;                       //!< progress of bar
66
67        Ogre::PanelOverlayElement* bar_;
68        Ogre::TextureUnitState* textureUnitState_;
69        std::map<float, ColourValue> colours_;
70
71        float barWidth_s;
72        float barHeight_s;
73        float barOffsetLeft_s;
74        float barOffsetTop_s;
75
76        static unsigned int materialcount_s;
77    };
78}
79#endif /* _HUDBar_H__ */
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