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source: code/branches/hud/src/orxonox/overlays/hud/HUDBar.h @ 1614

Last change on this file since 1614 was 1614, checked in by rgrieder, 16 years ago
  • Dots on the Radar actually disappear now when a Ship gets destroyed…
  • svn save to keep History of HUDText when renaming AND moving
  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *   Co-authors:
25 *      Felix Schulthess
26 *      Fabian 'x3n' Landau
27 *      Reto Grieder
28 *
29 */
30
31#ifndef _HUDBar_H__
32#define _HUDBar_H__
33
34#include "OrxonoxPrereqs.h"
35
36#include <map>
37#include <OgrePrerequisites.h>
38#include "util/Math.h"
39#include "overlays/OrxonoxOverlay.h"
40
41namespace orxonox
42{
43  class _OrxonoxExport HUDBar : public OrxonoxOverlay
44  {
45    public:
46      HUDBar();
47      virtual ~HUDBar();
48
49      virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
50
51      void setValue(float value);
52      void addColour(float value, const ColourValue& colour);
53      void clearColours();
54
55      inline void setRightToLeft(bool r2l)
56        { this->right2Left_ = r2l; }
57      inline bool getRightToLeft() const
58        { return this->right2Left_; }
59      inline float getValue() const
60        { return this->value_; }
61
62    private:
63      static unsigned int materialcount_s;
64      bool right2Left_;
65      bool autoColour_;                   // whether bar changes colour automatically
66      float value_;                       // progress of bar
67      Ogre::PanelOverlayElement* bar_;
68      Ogre::TextureUnitState* textureUnitState_;
69      std::map<float, ColourValue> colours_;
70
71      float barWidth_s;
72      float barHeight_s;
73      float barOffsetLeft_s;
74      float barOffsetTop_s;
75    };
76}
77#endif /* _HUDBar_H__ */
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