[10660] | 1 | <LevelInfo |
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| 2 | name = "Hover level" |
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| 3 | description = "Level for Minigame Hover" |
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| 4 | tags = "minigame" |
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| 5 | screenshot = "emptylevel.png" |
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| 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("stats.oxo") |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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| 12 | ?> |
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| 13 | |
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| 14 | <?lua |
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| 15 | include("templates/spaceshipPirate.oxt") |
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[10760] | 16 | include("templates/spaceshipHover.oxt") |
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[10660] | 17 | ?> |
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| 18 | |
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| 19 | <Level |
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[10664] | 20 | plugins = hover |
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[10660] | 21 | gametype = Hover |
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| 22 | > |
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| 23 | <templates> |
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| 24 | <Template link=lodtemplate_default /> |
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| 25 | </templates> |
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| 26 | <?lua include("includes/notifications.oxi") ?> |
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| 27 | |
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| 28 | <Scene |
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| 29 | ambientlight = "0.8, 0.8, 0.8" |
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| 30 | skybox = "Orxonox/Starbox" |
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[10785] | 31 | gravity = "0, -35, 0" |
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[10660] | 32 | > |
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[10668] | 33 | |
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[10660] | 34 | |
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[10668] | 35 | |
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| 36 | |
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| 37 | |
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[10785] | 38 | <StaticEntity position="0,0,0" collisionType="static"> |
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[10668] | 39 | <attached> |
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[10708] | 40 | <Model position="500, 0, 0" yaw="0" pitch="0" roll="0" scale3D="500, 30, 2" mesh="cube_red.mesh" /> |
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| 41 | <Model position="500, 0, 1000" yaw="0" pitch="0" roll="0" scale3D="500, 30, 2" mesh="cube_red.mesh" /> |
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| 42 | <Model position="0, 0, 500" yaw="0" pitch="0" roll="0" scale3D="2, 30, 500" mesh="cube_green.mesh" /> |
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| 43 | <Model position="1000, 0, 500" yaw="0" pitch="0" roll="0" scale3D="2, 30, 500" mesh="cube_green.mesh" /> |
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[10668] | 44 | </attached> |
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| 45 | <collisionShapes> |
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[10751] | 46 | <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500,0,0" halfExtents="500, 30, 2" /> |
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| 47 | <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500,0,1000" halfExtents="500, 30, 2" /> |
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[10708] | 48 | <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,0,500" halfExtents="2, 30, 500" /> |
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[10751] | 49 | <BoxCollisionShape yaw="0" pitch="0" roll="0" position="1000,0,500" halfExtents="2, 30, 500" /> |
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[10708] | 50 | |
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[10668] | 51 | </collisionShapes> |
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| 52 | </StaticEntity> |
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| 53 | |
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[10708] | 54 | <StaticEntity position="0,0,0" collisionType="static"> |
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[10668] | 55 | <attached> |
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[10700] | 56 | <Model position="0, 0,0" yaw="0" pitch="0" roll="0" scale3D="10000, 1, 10000" mesh="CubeGround.mesh" /> |
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[10668] | 57 | </attached> |
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| 58 | <collisionShapes> |
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[10785] | 59 | <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,0,0" halfExtents="10000, 1, 10000" /> |
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[10668] | 60 | </collisionShapes> |
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| 61 | </StaticEntity> |
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| 62 | |
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| 63 | |
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[10751] | 64 | <MovableEntity> |
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| 65 | <attached> |
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| 66 | <HoverOrigin> |
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| 67 | |
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| 68 | <attached> |
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| 69 | |
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| 70 | </attached> |
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| 71 | </HoverOrigin> |
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| 72 | </attached> |
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| 73 | </MovableEntity> |
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| 74 | |
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| 75 | |
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| 76 | |
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[10668] | 77 | |
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[10660] | 78 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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[10760] | 79 | <SpawnPoint team=0 position="0,100,0" lookat="100,100,0" spawnclass=HoverShip pawndesign=spaceshiphover /> |
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[10660] | 80 | |
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| 81 | </Scene> |
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| 82 | </Level> |
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| 83 | |
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