| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Implementation of the InputManager that captures all the input from OIS |
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| 33 | and redirects it to handlers. |
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| 34 | */ |
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| 35 | |
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| 36 | #include "InputManager.h" |
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| 37 | |
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| 38 | #include <climits> |
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| 39 | #include <cassert> |
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| 40 | |
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| 41 | #include "ois/OISException.h" |
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| 42 | #include "ois/OISInputManager.h" |
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| 43 | |
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| 44 | #include "core/CoreIncludes.h" |
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| 45 | #include "core/ConfigValueIncludes.h" |
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| 46 | #include "core/Debug.h" |
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| 47 | #include "core/Exception.h" |
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| 48 | #include "core/CommandExecutor.h" |
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| 49 | #include "core/ConsoleCommand.h" |
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| 50 | |
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| 51 | #include "InputBuffer.h" |
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| 52 | #include "KeyBinder.h" |
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| 53 | #include "KeyDetector.h" |
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| 54 | #include "CalibratorCallback.h" |
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| 55 | #include "InputState.h" |
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| 56 | #include "SimpleInputState.h" |
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| 57 | #include "ExtendedInputState.h" |
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| 58 | |
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| 59 | namespace orxonox |
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| 60 | { |
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| 61 | SetConsoleCommand(InputManager, keyBind, true); |
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| 62 | SetConsoleCommand(InputManager, storeKeyStroke, true); |
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| 63 | SetConsoleCommand(InputManager, calibrate, true); |
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| 64 | SetConsoleCommand(InputManager, reload, false); |
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| 65 | |
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| 66 | std::string InputManager::bindingCommmandString_s = ""; |
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| 67 | InputManager* InputManager::singletonRef_s = 0; |
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| 68 | |
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| 69 | using namespace InputDevice; |
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| 70 | |
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| 71 | /** |
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| 72 | @brief |
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| 73 | Defines the |= operator for easier use. |
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| 74 | */ |
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| 75 | inline InputManager::InputManagerState operator|=(InputManager::InputManagerState& lval, |
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| 76 | InputManager::InputManagerState rval) |
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| 77 | { |
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| 78 | return (lval = (InputManager::InputManagerState)(lval | rval)); |
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| 79 | } |
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| 80 | |
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| 81 | /** |
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| 82 | @brief |
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| 83 | Defines the &= operator for easier use. |
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| 84 | */ |
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| 85 | inline InputManager::InputManagerState operator&=(InputManager::InputManagerState& lval, int rval) |
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| 86 | { |
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| 87 | return (lval = (InputManager::InputManagerState)(lval & rval)); |
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| 88 | } |
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| 89 | |
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| 90 | // ############################################################ |
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| 91 | // ##### Initialisation ##### |
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| 92 | // ########## ########## |
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| 93 | // ############################################################ |
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| 94 | |
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| 95 | /** |
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| 96 | @brief |
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| 97 | Constructor only sets member fields to initial zero values |
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| 98 | and registers the class in the class hierarchy. |
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| 99 | */ |
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| 100 | InputManager::InputManager() |
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| 101 | : inputSystem_(0) |
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| 102 | , keyboard_(0) |
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| 103 | , mouse_(0) |
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| 104 | , joySticksSize_(0) |
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| 105 | , devicesNum_(0) |
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| 106 | , windowHnd_(0) |
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| 107 | , internalState_(Uninitialised) |
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| 108 | , stateDetector_(0) |
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| 109 | , stateCalibrator_(0) |
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| 110 | , stateEmpty_(0) |
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| 111 | , bCalibrating_(false) |
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| 112 | , keyboardModifiers_(0) |
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| 113 | { |
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| 114 | RegisterRootObject(InputManager); |
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| 115 | |
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| 116 | assert(singletonRef_s == 0); |
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| 117 | singletonRef_s = this; |
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| 118 | } |
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| 119 | |
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| 120 | /** |
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| 121 | @brief |
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| 122 | Creates the OIS::InputMananger, the keyboard, the mouse and |
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| 123 | the joysticks and assigns the key bindings. |
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| 124 | @param windowHnd |
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| 125 | The window handle of the render window |
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| 126 | @param windowWidth |
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| 127 | The width of the render window |
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| 128 | @param windowHeight |
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| 129 | The height of the render window |
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| 130 | @param joyStickSupport |
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| 131 | Whether or not to load the joy sticks as well |
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| 132 | */ |
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| 133 | void InputManager::initialise(size_t windowHnd, int windowWidth, int windowHeight, bool joyStickSupport) |
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| 134 | { |
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| 135 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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| 136 | |
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| 137 | if (!(internalState_ & OISReady)) |
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| 138 | { |
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| 139 | CCOUT(4) << "Initialising OIS components..." << std::endl; |
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| 140 | |
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| 141 | // store handle internally so we can reload OIS |
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| 142 | windowHnd_ = windowHnd; |
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| 143 | |
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| 144 | OIS::ParamList paramList; |
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| 145 | std::ostringstream windowHndStr; |
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| 146 | |
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| 147 | // Fill parameter list |
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| 148 | windowHndStr << (unsigned int)windowHnd_; |
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| 149 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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| 150 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE"))); |
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| 151 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND"))); |
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| 152 | //#if defined OIS_LINUX_PLATFORM |
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| 153 | //paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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| 154 | //#endif |
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| 155 | |
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| 156 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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| 157 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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| 158 | |
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| 159 | _initialiseKeyboard(); |
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| 160 | |
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| 161 | _initialiseMouse(); |
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| 162 | |
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| 163 | if (joyStickSupport) |
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| 164 | _initialiseJoySticks(); |
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| 165 | |
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| 166 | // Set mouse/joystick region |
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| 167 | if (mouse_) |
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| 168 | setWindowExtents(windowWidth, windowHeight); |
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| 169 | |
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| 170 | // clear all buffers |
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| 171 | _clearBuffers(); |
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| 172 | |
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| 173 | // load joy stick calibration |
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| 174 | setConfigValues(); |
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| 175 | |
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| 176 | internalState_ |= OISReady; |
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| 177 | |
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| 178 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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| 179 | } |
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| 180 | else |
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| 181 | { |
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| 182 | CCOUT(2) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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| 183 | } |
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| 184 | |
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| 185 | if (!(internalState_ & InternalsReady)) |
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| 186 | { |
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| 187 | CCOUT(4) << "Initialising InputStates components..." << std::endl; |
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| 188 | |
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| 189 | stateEmpty_ = createInputState<SimpleInputState>("empty", -1); |
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| 190 | stateEmpty_->setHandler(new EmptyHandler()); |
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| 191 | activeStates_[stateEmpty_->getPriority()] = stateEmpty_; |
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| 192 | |
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| 193 | stateDetector_ = createInputState<SimpleInputState>("detector", 101); |
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| 194 | KeyDetector* temp = new KeyDetector(); |
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| 195 | temp->loadBindings("storeKeyStroke"); |
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| 196 | stateDetector_->setHandler(temp); |
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| 197 | |
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| 198 | stateCalibrator_ = createInputState<SimpleInputState>("calibrator", 100); |
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| 199 | stateCalibrator_->setHandler(new EmptyHandler()); |
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| 200 | InputBuffer* buffer = new InputBuffer(); |
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| 201 | buffer->registerListener(this, &InputManager::_completeCalibration, '\r', true); |
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| 202 | stateCalibrator_->setKeyHandler(buffer); |
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| 203 | |
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| 204 | internalState_ |= InternalsReady; |
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| 205 | |
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| 206 | CCOUT(4) << "Initialising InputStates complete." << std::endl; |
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| 207 | } |
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| 208 | |
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| 209 | _updateActiveStates(); |
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| 210 | |
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| 211 | CCOUT(3) << "Initialising complete." << std::endl; |
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| 212 | } |
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| 213 | |
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| 214 | /** |
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| 215 | @brief |
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| 216 | Creates a keyboard and sets the event handler. |
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| 217 | @return |
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| 218 | False if keyboard stays uninitialised, true otherwise. |
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| 219 | */ |
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| 220 | void InputManager::_initialiseKeyboard() |
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| 221 | { |
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| 222 | if (keyboard_ != 0) |
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| 223 | { |
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| 224 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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| 225 | return; |
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| 226 | } |
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| 227 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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| 228 | { |
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| 229 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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| 230 | // register our listener in OIS. |
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| 231 | keyboard_->setEventCallback(this); |
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| 232 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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| 233 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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| 234 | } |
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| 235 | else |
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| 236 | { |
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| 237 | ThrowException(InitialisationFailed, "No keyboard found!"); |
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| 238 | } |
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| 239 | } |
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| 240 | |
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| 241 | /** |
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| 242 | @brief |
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| 243 | Creates a mouse and sets the event handler. |
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| 244 | @return |
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| 245 | False if mouse stays uninitialised, true otherwise. |
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| 246 | */ |
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| 247 | void InputManager::_initialiseMouse() |
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| 248 | { |
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| 249 | if (mouse_ != 0) |
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| 250 | { |
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| 251 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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| 252 | return; |
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| 253 | } |
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| 254 | try |
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| 255 | { |
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| 256 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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| 257 | { |
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| 258 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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| 259 | // register our listener in OIS. |
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| 260 | mouse_->setEventCallback(this); |
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| 261 | CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl; |
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| 262 | } |
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| 263 | else |
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| 264 | { |
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| 265 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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| 266 | } |
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| 267 | } |
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| 268 | catch (OIS::Exception ex) |
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| 269 | { |
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| 270 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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| 271 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 272 | mouse_ = 0; |
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| 273 | } |
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| 274 | } |
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| 275 | |
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| 276 | /** |
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| 277 | @brief |
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| 278 | Creates all joy sticks and sets the event handler. |
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| 279 | @return |
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| 280 | False joy stick stay uninitialised, true otherwise. |
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| 281 | */ |
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| 282 | void InputManager::_initialiseJoySticks() |
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| 283 | { |
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| 284 | if (joySticksSize_ > 0) |
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| 285 | { |
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| 286 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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| 287 | return; |
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| 288 | } |
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| 289 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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| 290 | { |
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| 291 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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| 292 | { |
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| 293 | try |
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| 294 | { |
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| 295 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*> |
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| 296 | (inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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| 297 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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| 298 | joySticks_.push_back(stig); |
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| 299 | // register our listener in OIS. |
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| 300 | stig->setEventCallback(this); |
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| 301 | } |
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| 302 | catch (OIS::Exception ex) |
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| 303 | { |
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| 304 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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| 305 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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| 306 | } |
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| 307 | } |
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| 308 | } |
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| 309 | else |
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| 310 | { |
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| 311 | //CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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| 312 | } |
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| 313 | _redimensionLists(); |
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| 314 | } |
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| 315 | |
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| 316 | /** |
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| 317 | @brief |
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| 318 | Sets the size of all the different lists that are dependent on the number |
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| 319 | of joy stick devices created. |
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| 320 | @remarks |
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| 321 | No matter whether there are a mouse and/or keyboard, they will always |
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| 322 | occupy 2 places in the device number dependent lists. |
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| 323 | */ |
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| 324 | void InputManager::_redimensionLists() |
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| 325 | { |
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| 326 | joySticksSize_ = joySticks_.size(); |
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| 327 | devicesNum_ = 2 + joySticksSize_; |
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| 328 | joyStickButtonsDown_ .resize(joySticksSize_); |
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| 329 | povStates_ .resize(joySticksSize_); |
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| 330 | sliderStates_ .resize(joySticksSize_); |
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| 331 | joySticksCalibration_.resize(joySticksSize_); |
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| 332 | |
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| 333 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
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| 334 | { |
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| 335 | // reset the calibration with default values |
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| 336 | for (unsigned int i = 0; i < 24; i++) |
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| 337 | { |
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| 338 | joySticksCalibration_[iJoyStick].negativeCoeff[i] = 1.0f/32767.0f; |
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| 339 | joySticksCalibration_[iJoyStick].positiveCoeff[i] = 1.0f/32768.0f; |
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| 340 | joySticksCalibration_[iJoyStick].zeroStates[i] = 0; |
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| 341 | } |
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| 342 | } |
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| 343 | |
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| 344 | // state management |
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| 345 | activeStatesTop_.resize(devicesNum_); |
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| 346 | |
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| 347 | // inform all states |
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| 348 | for (std::map<int, InputState*>::const_iterator it = inputStatesByPriority_.begin(); |
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| 349 | it != inputStatesByPriority_.end(); ++it) |
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| 350 | it->second->setNumOfJoySticks(joySticksSize_); |
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| 351 | } |
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| 352 | |
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| 353 | /** |
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| 354 | @brief |
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| 355 | Sets the configurable values. |
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| 356 | This mainly concerns joy stick calibrations. |
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| 357 | */ |
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| 358 | void InputManager::setConfigValues() |
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| 359 | { |
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| 360 | if (joySticksSize_ > 0) |
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| 361 | { |
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| 362 | std::vector<MultiTypeMath> coeffPos; |
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| 363 | std::vector<MultiTypeMath> coeffNeg; |
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| 364 | std::vector<MultiTypeMath> zero; |
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| 365 | coeffPos.resize(24); |
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| 366 | coeffNeg.resize(24); |
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| 367 | zero.resize(24); |
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| 368 | for (unsigned int i = 0; i < 24; i++) |
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| 369 | { |
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| 370 | coeffPos[i] = 1.0f/32767.0f; |
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| 371 | coeffNeg[i] = 1.0f/32768.0f; |
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| 372 | zero[i] = 0; |
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| 373 | } |
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| 374 | |
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| 375 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); |
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| 376 | if (!cont) |
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| 377 | { |
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| 378 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), "CoeffPos", coeffPos); |
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| 379 | getIdentifier()->addConfigValueContainer("CoeffPos", cont); |
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| 380 | } |
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| 381 | cont->getValue(&coeffPos); |
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| 382 | |
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| 383 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); |
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| 384 | if (!cont) |
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| 385 | { |
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| 386 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), "CoeffNeg", coeffNeg); |
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| 387 | getIdentifier()->addConfigValueContainer("CoeffNeg", cont); |
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| 388 | } |
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| 389 | cont->getValue(&coeffNeg); |
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| 390 | |
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| 391 | cont = getIdentifier()->getConfigValueContainer("Zero"); |
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| 392 | if (!cont) |
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| 393 | { |
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| 394 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), "Zero", zero); |
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| 395 | getIdentifier()->addConfigValueContainer("Zero", cont); |
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| 396 | } |
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| 397 | cont->getValue(&zero); |
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| 398 | |
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| 399 | // copy values to our own variables |
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| 400 | for (unsigned int i = 0; i < 24; i++) |
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| 401 | { |
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| 402 | joySticksCalibration_[0].positiveCoeff[i] = coeffPos[i]; |
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| 403 | joySticksCalibration_[0].negativeCoeff[i] = coeffNeg[i]; |
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| 404 | joySticksCalibration_[0].zeroStates[i] = zero[i]; |
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| 405 | } |
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| 406 | } |
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| 407 | } |
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| 408 | |
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| 409 | |
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| 410 | // ############################################################ |
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| 411 | // ##### Destruction ##### |
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| 412 | // ########## ########## |
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| 413 | // ############################################################ |
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| 414 | |
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| 415 | /** |
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| 416 | @brief |
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| 417 | Destroys all the created input devices and states. |
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| 418 | */ |
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| 419 | InputManager::~InputManager() |
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| 420 | { |
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| 421 | if (internalState_ != Uninitialised) |
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| 422 | { |
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| 423 | try |
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| 424 | { |
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| 425 | CCOUT(3) << "Destroying ..." << std::endl; |
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| 426 | |
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| 427 | // clear our own states |
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| 428 | stateEmpty_->removeAndDestroyAllHandlers(); |
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| 429 | stateCalibrator_->removeAndDestroyAllHandlers(); |
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| 430 | stateDetector_->removeAndDestroyAllHandlers(); |
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| 431 | |
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| 432 | // kick all active states 'nicely' |
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| 433 | for (std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); |
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| 434 | rit != activeStates_.rend(); ++rit) |
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| 435 | { |
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| 436 | (*rit).second->onLeave(); |
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| 437 | } |
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| 438 | |
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| 439 | // destroy all input states |
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| 440 | while (inputStatesByPriority_.size() > 0) |
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| 441 | _destroyState((*inputStatesByPriority_.rbegin()).second); |
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| 442 | |
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| 443 | // destroy the devices |
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| 444 | _destroyKeyboard(); |
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| 445 | _destroyMouse(); |
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| 446 | _destroyJoySticks(); |
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| 447 | |
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| 448 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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| 449 | |
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| 450 | CCOUT(3) << "Destroying done." << std::endl; |
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| 451 | } |
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| 452 | catch (OIS::Exception& ex) |
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| 453 | { |
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| 454 | CCOUT(1) << "An exception has occured while destroying:\n" << ex.what() |
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| 455 | << "This could lead to a possible memory/resource leak!" << std::endl; |
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| 456 | } |
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| 457 | } |
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| 458 | } |
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| 459 | |
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| 460 | /** |
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| 461 | @brief |
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| 462 | Destroys the keyboard and sets it to 0. |
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| 463 | */ |
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| 464 | void InputManager::_destroyKeyboard() |
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| 465 | { |
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| 466 | assert(inputSystem_); |
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| 467 | if (keyboard_) |
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| 468 | inputSystem_->destroyInputObject(keyboard_); |
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| 469 | keyboard_ = 0; |
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| 470 | CCOUT(4) << "Keyboard destroyed." << std::endl; |
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| 471 | } |
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| 472 | |
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| 473 | /** |
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| 474 | @brief |
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| 475 | Destroys the mouse and sets it to 0. |
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| 476 | */ |
|---|
| 477 | void InputManager::_destroyMouse() |
|---|
| 478 | { |
|---|
| 479 | assert(inputSystem_); |
|---|
| 480 | if (mouse_) |
|---|
| 481 | inputSystem_->destroyInputObject(mouse_); |
|---|
| 482 | mouse_ = 0; |
|---|
| 483 | CCOUT(4) << "Mouse destroyed." << std::endl; |
|---|
| 484 | } |
|---|
| 485 | |
|---|
| 486 | /** |
|---|
| 487 | @brief |
|---|
| 488 | Destroys all the joy sticks and resizes the lists to 0. |
|---|
| 489 | */ |
|---|
| 490 | void InputManager::_destroyJoySticks() |
|---|
| 491 | { |
|---|
| 492 | if (joySticksSize_ > 0) |
|---|
| 493 | { |
|---|
| 494 | assert(inputSystem_); |
|---|
| 495 | for (unsigned int i = 0; i < joySticksSize_; i++) |
|---|
| 496 | if (joySticks_[i] != 0) |
|---|
| 497 | inputSystem_->destroyInputObject(joySticks_[i]); |
|---|
| 498 | |
|---|
| 499 | joySticks_.clear(); |
|---|
| 500 | // don't use _redimensionLists(), might mess with registered handler if |
|---|
| 501 | // downgrading from 2 to 1 joystick |
|---|
| 502 | //_redimensionLists(); |
|---|
| 503 | joySticksSize_ = 0; |
|---|
| 504 | } |
|---|
| 505 | CCOUT(4) << "Joy sticks destroyed." << std::endl; |
|---|
| 506 | } |
|---|
| 507 | |
|---|
| 508 | /** |
|---|
| 509 | @brief |
|---|
| 510 | Removes and destroys an InputState. |
|---|
| 511 | @return |
|---|
| 512 | True if state was removed immediately, false if postponed. |
|---|
| 513 | */ |
|---|
| 514 | void InputManager::_destroyState(InputState* state) |
|---|
| 515 | { |
|---|
| 516 | assert(state && !(this->internalState_ & Ticking)); |
|---|
| 517 | std::map<int, InputState*>::iterator it = this->activeStates_.find(state->getPriority()); |
|---|
| 518 | if (it != this->activeStates_.end()) |
|---|
| 519 | { |
|---|
| 520 | this->activeStates_.erase(it); |
|---|
| 521 | _updateActiveStates(); |
|---|
| 522 | } |
|---|
| 523 | inputStatesByPriority_.erase(state->getPriority()); |
|---|
| 524 | inputStatesByName_.erase(state->getName()); |
|---|
| 525 | delete state; |
|---|
| 526 | } |
|---|
| 527 | |
|---|
| 528 | void InputManager::_clearBuffers() |
|---|
| 529 | { |
|---|
| 530 | keysDown_.clear(); |
|---|
| 531 | keyboardModifiers_ = 0; |
|---|
| 532 | mouseButtonsDown_.clear(); |
|---|
| 533 | for (unsigned int i = 0; i < joySticksSize_; ++i) |
|---|
| 534 | { |
|---|
| 535 | joyStickButtonsDown_[i].clear(); |
|---|
| 536 | for (int j = 0; j < 4; ++j) |
|---|
| 537 | { |
|---|
| 538 | sliderStates_[i].sliderStates[j].x = 0; |
|---|
| 539 | sliderStates_[i].sliderStates[j].y = 0; |
|---|
| 540 | povStates_[i][j] = 0; |
|---|
| 541 | } |
|---|
| 542 | } |
|---|
| 543 | } |
|---|
| 544 | |
|---|
| 545 | |
|---|
| 546 | // ############################################################ |
|---|
| 547 | // ##### Reloading ##### |
|---|
| 548 | // ########## ########## |
|---|
| 549 | // ############################################################ |
|---|
| 550 | |
|---|
| 551 | /** |
|---|
| 552 | @brief |
|---|
| 553 | Public interface. Only reloads immediately if the call stack doesn't |
|---|
| 554 | include the tick() method. |
|---|
| 555 | @param joyStickSupport |
|---|
| 556 | Whether or not to initialise joy sticks as well. |
|---|
| 557 | */ |
|---|
| 558 | void InputManager::reloadInputSystem(bool joyStickSupport) |
|---|
| 559 | { |
|---|
| 560 | if (internalState_ & Ticking) |
|---|
| 561 | { |
|---|
| 562 | // We cannot destroy OIS right now, because reload was probably |
|---|
| 563 | // caused by a user clicking on a GUI item. The backtrace would then |
|---|
| 564 | // include an OIS method. So it would be a very bad thing to destroy it.. |
|---|
| 565 | internalState_ |= ReloadRequest; |
|---|
| 566 | // Misuse of internalState_: We can easily store the joyStickSupport bool. |
|---|
| 567 | // use Uninitialised as 0 value in order to make use of the overloaded |= operator |
|---|
| 568 | internalState_ |= joyStickSupport ? JoyStickSupport : Uninitialised; |
|---|
| 569 | } |
|---|
| 570 | else if (internalState_ & OISReady) |
|---|
| 571 | { |
|---|
| 572 | _reload(joyStickSupport); |
|---|
| 573 | } |
|---|
| 574 | else |
|---|
| 575 | { |
|---|
| 576 | CCOUT(2) << "Warning: Cannot reload OIS. May not yet be initialised or" |
|---|
| 577 | << "joy sticks are currently calibrating." << std::endl; |
|---|
| 578 | } |
|---|
| 579 | } |
|---|
| 580 | |
|---|
| 581 | /** |
|---|
| 582 | @brief |
|---|
| 583 | Internal reload method. Destroys the OIS devices and loads them again. |
|---|
| 584 | */ |
|---|
| 585 | void InputManager::_reload(bool joyStickSupport) |
|---|
| 586 | { |
|---|
| 587 | try |
|---|
| 588 | { |
|---|
| 589 | CCOUT(3) << "Reloading ..." << std::endl; |
|---|
| 590 | |
|---|
| 591 | // Save mouse clipping size |
|---|
| 592 | int mouseWidth = mouse_->getMouseState().width; |
|---|
| 593 | int mouseHeight = mouse_->getMouseState().height; |
|---|
| 594 | |
|---|
| 595 | internalState_ &= ~OISReady; |
|---|
| 596 | |
|---|
| 597 | // destroy the devices |
|---|
| 598 | _destroyKeyboard(); |
|---|
| 599 | _destroyMouse(); |
|---|
| 600 | _destroyJoySticks(); |
|---|
| 601 | |
|---|
| 602 | OIS::InputManager::destroyInputSystem(inputSystem_); |
|---|
| 603 | inputSystem_ = 0; |
|---|
| 604 | |
|---|
| 605 | // clear all buffers containing input information |
|---|
| 606 | _clearBuffers(); |
|---|
| 607 | |
|---|
| 608 | initialise(windowHnd_, mouseWidth, mouseHeight, joyStickSupport); |
|---|
| 609 | |
|---|
| 610 | CCOUT(3) << "Reloading done." << std::endl; |
|---|
| 611 | } |
|---|
| 612 | catch (OIS::Exception& ex) |
|---|
| 613 | { |
|---|
| 614 | CCOUT(1) << "An exception has occured while reloading:\n" << ex.what() << std::endl; |
|---|
| 615 | } |
|---|
| 616 | } |
|---|
| 617 | |
|---|
| 618 | // ############################################################ |
|---|
| 619 | // ##### Runtime Methods ##### |
|---|
| 620 | // ########## ########## |
|---|
| 621 | // ############################################################ |
|---|
| 622 | |
|---|
| 623 | /** |
|---|
| 624 | @brief |
|---|
| 625 | Updates the InputManager. Tick is called by the Core class. |
|---|
| 626 | @param dt |
|---|
| 627 | Delta time |
|---|
| 628 | */ |
|---|
| 629 | void InputManager::tick(float dt) |
|---|
| 630 | { |
|---|
| 631 | if (internalState_ == Uninitialised) |
|---|
| 632 | return; |
|---|
| 633 | else if (internalState_ & ReloadRequest) |
|---|
| 634 | { |
|---|
| 635 | _reload(internalState_ & JoyStickSupport); |
|---|
| 636 | internalState_ &= ~ReloadRequest; |
|---|
| 637 | internalState_ &= ~JoyStickSupport; |
|---|
| 638 | } |
|---|
| 639 | internalState_ |= Ticking; |
|---|
| 640 | |
|---|
| 641 | // check for states to leave |
|---|
| 642 | for (std::set<InputState*>::reverse_iterator rit = stateLeaveRequests_.rbegin(); |
|---|
| 643 | rit != stateLeaveRequests_.rend(); ++rit) |
|---|
| 644 | { |
|---|
| 645 | (*rit)->onLeave(); |
|---|
| 646 | // just to be sure that the state actually is registered |
|---|
| 647 | assert(inputStatesByName_.find((*rit)->getName()) != inputStatesByName_.end()); |
|---|
| 648 | |
|---|
| 649 | activeStates_.erase((*rit)->getPriority()); |
|---|
| 650 | _updateActiveStates(); |
|---|
| 651 | } |
|---|
| 652 | stateLeaveRequests_.clear(); |
|---|
| 653 | |
|---|
| 654 | // check for states to enter |
|---|
| 655 | for (std::set<InputState*>::reverse_iterator rit = stateEnterRequests_.rbegin(); |
|---|
| 656 | rit != stateEnterRequests_.rend(); ++rit) |
|---|
| 657 | { |
|---|
| 658 | // just to be sure that the state actually is registered |
|---|
| 659 | assert(inputStatesByName_.find((*rit)->getName()) != inputStatesByName_.end()); |
|---|
| 660 | |
|---|
| 661 | activeStates_[(*rit)->getPriority()] = (*rit); |
|---|
| 662 | _updateActiveStates(); |
|---|
| 663 | (*rit)->onEnter(); |
|---|
| 664 | } |
|---|
| 665 | stateEnterRequests_.clear(); |
|---|
| 666 | |
|---|
| 667 | // check for states to destroy |
|---|
| 668 | for (std::set<InputState*>::reverse_iterator rit = stateDestroyRequests_.rbegin(); |
|---|
| 669 | rit != stateDestroyRequests_.rend(); ++rit) |
|---|
| 670 | { |
|---|
| 671 | _destroyState((*rit)); |
|---|
| 672 | } |
|---|
| 673 | |
|---|
| 674 | // Capture all the input. This calls the event handlers in InputManager. |
|---|
| 675 | if (keyboard_) |
|---|
| 676 | keyboard_->capture(); |
|---|
| 677 | if (mouse_) |
|---|
| 678 | mouse_->capture(); |
|---|
| 679 | for (unsigned int i = 0; i < joySticksSize_; i++) |
|---|
| 680 | joySticks_[i]->capture(); |
|---|
| 681 | |
|---|
| 682 | if (!bCalibrating_) |
|---|
| 683 | { |
|---|
| 684 | // call all the handlers for the held key events |
|---|
| 685 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
|---|
| 686 | activeStatesTop_[Keyboard]->keyHeld(KeyEvent(keysDown_[iKey], keyboardModifiers_)); |
|---|
| 687 | |
|---|
| 688 | // call all the handlers for the held mouse button events |
|---|
| 689 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
|---|
| 690 | activeStatesTop_[Mouse]->mouseButtonHeld(mouseButtonsDown_[iButton]); |
|---|
| 691 | |
|---|
| 692 | // call all the handlers for the held joy stick button events |
|---|
| 693 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
|---|
| 694 | for (unsigned int iButton = 0; iButton < joyStickButtonsDown_[iJoyStick].size(); iButton++) |
|---|
| 695 | activeStatesTop_[JoyStick0 + iJoyStick] |
|---|
| 696 | ->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]); |
|---|
| 697 | |
|---|
| 698 | // tick the handlers for each active handler |
|---|
| 699 | for (unsigned int i = 0; i < devicesNum_; ++i) |
|---|
| 700 | activeStatesTop_[i]->tickInput(dt, i); |
|---|
| 701 | |
|---|
| 702 | // tick the handler with a general tick afterwards |
|---|
| 703 | for (unsigned int i = 0; i < activeStatesTicked_.size(); ++i) |
|---|
| 704 | activeStatesTicked_[i]->tickInput(dt); |
|---|
| 705 | } |
|---|
| 706 | |
|---|
| 707 | internalState_ &= ~Ticking; |
|---|
| 708 | } |
|---|
| 709 | |
|---|
| 710 | /** |
|---|
| 711 | @brief |
|---|
| 712 | Updates the currently active states (according to activeStates_) for each device. |
|---|
| 713 | Also, a list of all active states (no duplicates!) is compiled for the general tick. |
|---|
| 714 | */ |
|---|
| 715 | void InputManager::_updateActiveStates() |
|---|
| 716 | { |
|---|
| 717 | for (std::map<int, InputState*>::const_iterator it = activeStates_.begin(); it != activeStates_.end(); ++it) |
|---|
| 718 | for (unsigned int i = 0; i < devicesNum_; ++i) |
|---|
| 719 | if (it->second->isInputDeviceEnabled(i)) |
|---|
| 720 | activeStatesTop_[i] = it->second; |
|---|
| 721 | |
|---|
| 722 | // update tickables (every state will only appear once) |
|---|
| 723 | // Using a std::set to avoid duplicates |
|---|
| 724 | std::set<InputState*> tempSet; |
|---|
| 725 | for (unsigned int i = 0; i < devicesNum_; ++i) |
|---|
| 726 | tempSet.insert(activeStatesTop_[i]); |
|---|
| 727 | |
|---|
| 728 | // copy the content of the set back to the actual vector |
|---|
| 729 | activeStatesTicked_.clear(); |
|---|
| 730 | for (std::set<InputState*>::const_iterator it = tempSet.begin();it != tempSet.end(); ++it) |
|---|
| 731 | activeStatesTicked_.push_back(*it); |
|---|
| 732 | } |
|---|
| 733 | |
|---|
| 734 | /** |
|---|
| 735 | @brief |
|---|
| 736 | Processes the accumultated data for the joy stick calibration. |
|---|
| 737 | */ |
|---|
| 738 | void InputManager::_completeCalibration() |
|---|
| 739 | { |
|---|
| 740 | for (unsigned int i = 0; i < 24; i++) |
|---|
| 741 | { |
|---|
| 742 | // positive coefficient |
|---|
| 743 | if (marginalsMax_[i] == INT_MIN) |
|---|
| 744 | marginalsMax_[i] = 32767; |
|---|
| 745 | // coefficients |
|---|
| 746 | if (marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]) |
|---|
| 747 | { |
|---|
| 748 | joySticksCalibration_[0].positiveCoeff[i] |
|---|
| 749 | = 1.0f/(marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]); |
|---|
| 750 | } |
|---|
| 751 | else |
|---|
| 752 | joySticksCalibration_[0].positiveCoeff[i] = 1.0f; |
|---|
| 753 | |
|---|
| 754 | // config value |
|---|
| 755 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); |
|---|
| 756 | assert(cont); |
|---|
| 757 | cont->set(i, joySticksCalibration_[0].positiveCoeff[i]); |
|---|
| 758 | |
|---|
| 759 | // negative coefficient |
|---|
| 760 | if (marginalsMin_[i] == INT_MAX) |
|---|
| 761 | marginalsMin_[i] = -32768; |
|---|
| 762 | // coefficients |
|---|
| 763 | if (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]) |
|---|
| 764 | { |
|---|
| 765 | joySticksCalibration_[0].negativeCoeff[i] = -1.0f |
|---|
| 766 | / (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]); |
|---|
| 767 | } |
|---|
| 768 | else |
|---|
| 769 | joySticksCalibration_[0].negativeCoeff[i] = 1.0f; |
|---|
| 770 | // config value |
|---|
| 771 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); |
|---|
| 772 | assert(cont); |
|---|
| 773 | cont->set(i, joySticksCalibration_[0].negativeCoeff[i]); |
|---|
| 774 | |
|---|
| 775 | // zero states |
|---|
| 776 | if (i < 8) |
|---|
| 777 | { |
|---|
| 778 | if (!(i & 1)) |
|---|
| 779 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abX; |
|---|
| 780 | else |
|---|
| 781 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abY; |
|---|
| 782 | } |
|---|
| 783 | else |
|---|
| 784 | { |
|---|
| 785 | if (i - 8 < joySticks_[0]->getJoyStickState().mAxes.size()) |
|---|
| 786 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mAxes[i - 8].abs; |
|---|
| 787 | else |
|---|
| 788 | joySticksCalibration_[0].zeroStates[i] = 0; |
|---|
| 789 | } |
|---|
| 790 | // config value |
|---|
| 791 | cont = getIdentifier()->getConfigValueContainer("Zero"); |
|---|
| 792 | assert(cont); |
|---|
| 793 | cont->set(i, joySticksCalibration_[0].zeroStates[i]); |
|---|
| 794 | } |
|---|
| 795 | |
|---|
| 796 | // restore old input state |
|---|
| 797 | requestLeaveState("calibrator"); |
|---|
| 798 | bCalibrating_ = false; |
|---|
| 799 | } |
|---|
| 800 | |
|---|
| 801 | |
|---|
| 802 | // ############################################################ |
|---|
| 803 | // ##### OIS events ##### |
|---|
| 804 | // ########## ########## |
|---|
| 805 | // ############################################################ |
|---|
| 806 | |
|---|
| 807 | // ###### Key Events ###### |
|---|
| 808 | |
|---|
| 809 | /** |
|---|
| 810 | @brief |
|---|
| 811 | Event handler for the keyPressed Event. |
|---|
| 812 | @param e |
|---|
| 813 | Event information |
|---|
| 814 | */ |
|---|
| 815 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
|---|
| 816 | { |
|---|
| 817 | // check whether the key already is in the list (can happen when focus was lost) |
|---|
| 818 | unsigned int iKey = 0; |
|---|
| 819 | while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::Enum)e.key) |
|---|
| 820 | iKey++; |
|---|
| 821 | if (iKey == keysDown_.size()) |
|---|
| 822 | keysDown_.push_back(Key(e)); |
|---|
| 823 | |
|---|
| 824 | // update modifiers |
|---|
| 825 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
|---|
| 826 | keyboardModifiers_ |= KeyboardModifier::Alt; // alt key |
|---|
| 827 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
|---|
| 828 | keyboardModifiers_ |= KeyboardModifier::Ctrl; // ctrl key |
|---|
| 829 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
|---|
| 830 | keyboardModifiers_ |= KeyboardModifier::Shift; // shift key |
|---|
| 831 | |
|---|
| 832 | activeStatesTop_[Keyboard]->keyPressed(KeyEvent(e, keyboardModifiers_)); |
|---|
| 833 | |
|---|
| 834 | return true; |
|---|
| 835 | } |
|---|
| 836 | |
|---|
| 837 | /** |
|---|
| 838 | @brief |
|---|
| 839 | Event handler for the keyReleased Event. |
|---|
| 840 | @param e |
|---|
| 841 | Event information |
|---|
| 842 | */ |
|---|
| 843 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
|---|
| 844 | { |
|---|
| 845 | // remove the key from the keysDown_ list |
|---|
| 846 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
|---|
| 847 | { |
|---|
| 848 | if (keysDown_[iKey].key == (KeyCode::Enum)e.key) |
|---|
| 849 | { |
|---|
| 850 | keysDown_.erase(keysDown_.begin() + iKey); |
|---|
| 851 | break; |
|---|
| 852 | } |
|---|
| 853 | } |
|---|
| 854 | |
|---|
| 855 | // update modifiers |
|---|
| 856 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
|---|
| 857 | keyboardModifiers_ &= ~KeyboardModifier::Alt; // alt key |
|---|
| 858 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
|---|
| 859 | keyboardModifiers_ &= ~KeyboardModifier::Ctrl; // ctrl key |
|---|
| 860 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
|---|
| 861 | keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key |
|---|
| 862 | |
|---|
| 863 | activeStatesTop_[Keyboard]->keyReleased(KeyEvent(e, keyboardModifiers_)); |
|---|
| 864 | |
|---|
| 865 | return true; |
|---|
| 866 | } |
|---|
| 867 | |
|---|
| 868 | |
|---|
| 869 | // ###### Mouse Events ###### |
|---|
| 870 | |
|---|
| 871 | /** |
|---|
| 872 | @brief |
|---|
| 873 | Event handler for the mouseMoved Event. |
|---|
| 874 | @param e |
|---|
| 875 | Event information |
|---|
| 876 | */ |
|---|
| 877 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
|---|
| 878 | { |
|---|
| 879 | // check for actual moved event |
|---|
| 880 | if (e.state.X.rel != 0 || e.state.Y.rel != 0) |
|---|
| 881 | { |
|---|
| 882 | activeStatesTop_[Mouse]->mouseMoved(IntVector2(e.state.X.abs, e.state.Y.abs), |
|---|
| 883 | IntVector2(e.state.X.rel, e.state.Y.rel), IntVector2(e.state.width, e.state.height)); |
|---|
| 884 | } |
|---|
| 885 | |
|---|
| 886 | // check for mouse scrolled event |
|---|
| 887 | if (e.state.Z.rel != 0) |
|---|
| 888 | { |
|---|
| 889 | activeStatesTop_[Mouse]->mouseScrolled(e.state.Z.abs, e.state.Z.rel); |
|---|
| 890 | } |
|---|
| 891 | |
|---|
| 892 | return true; |
|---|
| 893 | } |
|---|
| 894 | |
|---|
| 895 | /** |
|---|
| 896 | @brief |
|---|
| 897 | Event handler for the mousePressed Event. |
|---|
| 898 | @param e |
|---|
| 899 | Event information |
|---|
| 900 | @param id |
|---|
| 901 | The ID of the mouse button |
|---|
| 902 | */ |
|---|
| 903 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
|---|
| 904 | { |
|---|
| 905 | // check whether the button already is in the list (can happen when focus was lost) |
|---|
| 906 | unsigned int iButton = 0; |
|---|
| 907 | while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButton::Enum)id) |
|---|
| 908 | iButton++; |
|---|
| 909 | if (iButton == mouseButtonsDown_.size()) |
|---|
| 910 | mouseButtonsDown_.push_back((MouseButton::Enum)id); |
|---|
| 911 | |
|---|
| 912 | activeStatesTop_[Mouse]->mouseButtonPressed((MouseButton::Enum)id); |
|---|
| 913 | |
|---|
| 914 | return true; |
|---|
| 915 | } |
|---|
| 916 | |
|---|
| 917 | /** |
|---|
| 918 | @brief |
|---|
| 919 | Event handler for the mouseReleased Event. |
|---|
| 920 | @param e |
|---|
| 921 | Event information |
|---|
| 922 | @param id |
|---|
| 923 | The ID of the mouse button |
|---|
| 924 | */ |
|---|
| 925 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
|---|
| 926 | { |
|---|
| 927 | // remove the button from the keysDown_ list |
|---|
| 928 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
|---|
| 929 | { |
|---|
| 930 | if (mouseButtonsDown_[iButton] == (MouseButton::Enum)id) |
|---|
| 931 | { |
|---|
| 932 | mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton); |
|---|
| 933 | break; |
|---|
| 934 | } |
|---|
| 935 | } |
|---|
| 936 | |
|---|
| 937 | activeStatesTop_[Mouse]->mouseButtonReleased((MouseButton::Enum)id); |
|---|
| 938 | |
|---|
| 939 | return true; |
|---|
| 940 | } |
|---|
| 941 | |
|---|
| 942 | |
|---|
| 943 | // ###### Joy Stick Events ###### |
|---|
| 944 | |
|---|
| 945 | /** |
|---|
| 946 | @brief |
|---|
| 947 | Returns the joy stick ID (orxonox) according to a OIS::JoyStickEvent |
|---|
| 948 | */ |
|---|
| 949 | inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg) |
|---|
| 950 | { |
|---|
| 951 | // use the device to identify which one called the method |
|---|
| 952 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
|---|
| 953 | unsigned int iJoyStick = 0; |
|---|
| 954 | while (joySticks_[iJoyStick] != joyStick) |
|---|
| 955 | iJoyStick++; |
|---|
| 956 | // assert: Unknown joystick fired an event. |
|---|
| 957 | assert(iJoyStick != joySticksSize_); |
|---|
| 958 | return iJoyStick; |
|---|
| 959 | } |
|---|
| 960 | |
|---|
| 961 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
|---|
| 962 | { |
|---|
| 963 | unsigned int iJoyStick = _getJoystick(arg); |
|---|
| 964 | |
|---|
| 965 | // check whether the button already is in the list (can happen when focus was lost) |
|---|
| 966 | std::vector<JoyStickButton::Enum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
|---|
| 967 | unsigned int iButton = 0; |
|---|
| 968 | while (iButton < buttonsDown.size() && buttonsDown[iButton] != button) |
|---|
| 969 | iButton++; |
|---|
| 970 | if (iButton == buttonsDown.size()) |
|---|
| 971 | buttonsDown.push_back((JoyStickButton::Enum)button); |
|---|
| 972 | |
|---|
| 973 | activeStatesTop_[2 + iJoyStick]->joyStickButtonPressed(iJoyStick, (JoyStickButton::Enum)button); |
|---|
| 974 | |
|---|
| 975 | return true; |
|---|
| 976 | } |
|---|
| 977 | |
|---|
| 978 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
|---|
| 979 | { |
|---|
| 980 | unsigned int iJoyStick = _getJoystick(arg); |
|---|
| 981 | |
|---|
| 982 | // remove the button from the joyStickButtonsDown_ list |
|---|
| 983 | std::vector<JoyStickButton::Enum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
|---|
| 984 | for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++) |
|---|
| 985 | { |
|---|
| 986 | if (buttonsDown[iButton] == button) |
|---|
| 987 | { |
|---|
| 988 | buttonsDown.erase(buttonsDown.begin() + iButton); |
|---|
| 989 | break; |
|---|
| 990 | } |
|---|
| 991 | } |
|---|
| 992 | |
|---|
| 993 | activeStatesTop_[2 + iJoyStick]->joyStickButtonReleased(iJoyStick, (JoyStickButton::Enum)button); |
|---|
| 994 | |
|---|
| 995 | return true; |
|---|
| 996 | } |
|---|
| 997 | |
|---|
| 998 | /** |
|---|
| 999 | @brief |
|---|
| 1000 | Calls the states for a particular axis with our enumeration. |
|---|
| 1001 | Used by OIS sliders and OIS axes. |
|---|
| 1002 | */ |
|---|
| 1003 | void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value) |
|---|
| 1004 | { |
|---|
| 1005 | if (bCalibrating_) |
|---|
| 1006 | { |
|---|
| 1007 | if (value > marginalsMax_[axis]) |
|---|
| 1008 | marginalsMax_[axis] = value; |
|---|
| 1009 | if (value < marginalsMin_[axis]) |
|---|
| 1010 | marginalsMin_[axis] = value; |
|---|
| 1011 | } |
|---|
| 1012 | else |
|---|
| 1013 | { |
|---|
| 1014 | float fValue = value - joySticksCalibration_[iJoyStick].zeroStates[axis]; |
|---|
| 1015 | if (fValue > 0.0f) |
|---|
| 1016 | fValue *= joySticksCalibration_[iJoyStick].positiveCoeff[axis]; |
|---|
| 1017 | else |
|---|
| 1018 | fValue *= joySticksCalibration_[iJoyStick].negativeCoeff[axis]; |
|---|
| 1019 | |
|---|
| 1020 | activeStatesTop_[2 + iJoyStick]->joyStickAxisMoved(iJoyStick, axis, fValue); |
|---|
| 1021 | } |
|---|
| 1022 | } |
|---|
| 1023 | |
|---|
| 1024 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
|---|
| 1025 | { |
|---|
| 1026 | unsigned int iJoyStick = _getJoystick(arg); |
|---|
| 1027 | |
|---|
| 1028 | // keep in mind that the first 8 axes are reserved for the sliders |
|---|
| 1029 | _fireAxis(iJoyStick, axis + 8, arg.state.mAxes[axis].abs); |
|---|
| 1030 | |
|---|
| 1031 | return true; |
|---|
| 1032 | } |
|---|
| 1033 | |
|---|
| 1034 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
|---|
| 1035 | { |
|---|
| 1036 | unsigned int iJoyStick = _getJoystick(arg); |
|---|
| 1037 | |
|---|
| 1038 | if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX) |
|---|
| 1039 | _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX); |
|---|
| 1040 | else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY) |
|---|
| 1041 | _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY); |
|---|
| 1042 | |
|---|
| 1043 | return true; |
|---|
| 1044 | } |
|---|
| 1045 | |
|---|
| 1046 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
|---|
| 1047 | { |
|---|
| 1048 | unsigned int iJoyStick = _getJoystick(arg); |
|---|
| 1049 | |
|---|
| 1050 | // translate the POV into 8 simple buttons |
|---|
| 1051 | |
|---|
| 1052 | int lastState = povStates_[iJoyStick][id]; |
|---|
| 1053 | if (lastState & OIS::Pov::North) |
|---|
| 1054 | buttonReleased(arg, 32 + id * 4 + 0); |
|---|
| 1055 | if (lastState & OIS::Pov::South) |
|---|
| 1056 | buttonReleased(arg, 32 + id * 4 + 1); |
|---|
| 1057 | if (lastState & OIS::Pov::East) |
|---|
| 1058 | buttonReleased(arg, 32 + id * 4 + 2); |
|---|
| 1059 | if (lastState & OIS::Pov::West) |
|---|
| 1060 | buttonReleased(arg, 32 + id * 4 + 3); |
|---|
| 1061 | |
|---|
| 1062 | povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction; |
|---|
| 1063 | |
|---|
| 1064 | int currentState = povStates_[iJoyStick][id]; |
|---|
| 1065 | if (currentState & OIS::Pov::North) |
|---|
| 1066 | buttonPressed(arg, 32 + id * 4 + 0); |
|---|
| 1067 | if (currentState & OIS::Pov::South) |
|---|
| 1068 | buttonPressed(arg, 32 + id * 4 + 1); |
|---|
| 1069 | if (currentState & OIS::Pov::East) |
|---|
| 1070 | buttonPressed(arg, 32 + id * 4 + 2); |
|---|
| 1071 | if (currentState & OIS::Pov::West) |
|---|
| 1072 | buttonPressed(arg, 32 + id * 4 + 3); |
|---|
| 1073 | |
|---|
| 1074 | return true; |
|---|
| 1075 | } |
|---|
| 1076 | |
|---|
| 1077 | |
|---|
| 1078 | // ############################################################ |
|---|
| 1079 | // ##### Other Public Interface Methods ##### |
|---|
| 1080 | // ########## ########## |
|---|
| 1081 | // ############################################################ |
|---|
| 1082 | |
|---|
| 1083 | /** |
|---|
| 1084 | @brief |
|---|
| 1085 | Adjusts the mouse window metrics. |
|---|
| 1086 | This method has to be called every time the size of the window changes. |
|---|
| 1087 | @param width |
|---|
| 1088 | The new width of the render window |
|---|
| 1089 | @param^height |
|---|
| 1090 | The new height of the render window |
|---|
| 1091 | */ |
|---|
| 1092 | void InputManager::setWindowExtents(const int width, const int height) |
|---|
| 1093 | { |
|---|
| 1094 | if (mouse_) |
|---|
| 1095 | { |
|---|
| 1096 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
|---|
| 1097 | mouse_->getMouseState().width = width; |
|---|
| 1098 | mouse_->getMouseState().height = height; |
|---|
| 1099 | } |
|---|
| 1100 | } |
|---|
| 1101 | |
|---|
| 1102 | |
|---|
| 1103 | // ###### InputStates ###### |
|---|
| 1104 | |
|---|
| 1105 | /** |
|---|
| 1106 | @brief |
|---|
| 1107 | Adds a new key handler. |
|---|
| 1108 | @param handler |
|---|
| 1109 | Pointer to the handler object. |
|---|
| 1110 | @param name |
|---|
| 1111 | Unique name of the handler. |
|---|
| 1112 | @param priority |
|---|
| 1113 | Unique integer number. Higher means more prioritised. |
|---|
| 1114 | @return |
|---|
| 1115 | True if added, false if name or priority already existed. |
|---|
| 1116 | */ |
|---|
| 1117 | bool InputManager::_configureInputState(InputState* state, const std::string& name, int priority) |
|---|
| 1118 | { |
|---|
| 1119 | if (name == "") |
|---|
| 1120 | return false; |
|---|
| 1121 | if (!state) |
|---|
| 1122 | return false; |
|---|
| 1123 | if (inputStatesByName_.find(name) == inputStatesByName_.end()) |
|---|
| 1124 | { |
|---|
| 1125 | if (inputStatesByPriority_.find(priority) |
|---|
| 1126 | == inputStatesByPriority_.end()) |
|---|
| 1127 | { |
|---|
| 1128 | inputStatesByName_[name] = state; |
|---|
| 1129 | inputStatesByPriority_[priority] = state; |
|---|
| 1130 | state->setNumOfJoySticks(numberOfJoySticks()); |
|---|
| 1131 | state->setName(name); |
|---|
| 1132 | state->setPriority(priority); |
|---|
| 1133 | return true; |
|---|
| 1134 | } |
|---|
| 1135 | else |
|---|
| 1136 | { |
|---|
| 1137 | COUT(2) << "Warning: Could not add an InputState with the same priority '" |
|---|
| 1138 | << priority << "'." << std::endl; |
|---|
| 1139 | return false; |
|---|
| 1140 | } |
|---|
| 1141 | } |
|---|
| 1142 | else |
|---|
| 1143 | { |
|---|
| 1144 | COUT(2) << "Warning: Could not add an InputState with the same name '" << name << "'." << std::endl; |
|---|
| 1145 | return false; |
|---|
| 1146 | } |
|---|
| 1147 | } |
|---|
| 1148 | |
|---|
| 1149 | /** |
|---|
| 1150 | @brief |
|---|
| 1151 | Removes and destroys an input state internally. |
|---|
| 1152 | @param name |
|---|
| 1153 | Name of the handler. |
|---|
| 1154 | @return |
|---|
| 1155 | True if removal was successful, false if name was not found. |
|---|
| 1156 | @remarks |
|---|
| 1157 | You can't remove the internal states "empty", "calibrator" and "detector". |
|---|
| 1158 | The removal process is being postponed if InputManager::tick() is currently running. |
|---|
| 1159 | */ |
|---|
| 1160 | bool InputManager::requestDestroyState(const std::string& name) |
|---|
| 1161 | { |
|---|
| 1162 | if (name == "empty" || name == "calibrator" || name == "detector") |
|---|
| 1163 | { |
|---|
| 1164 | COUT(2) << "InputManager: Removing the '" << name << "' state is not allowed!" << std::endl; |
|---|
| 1165 | return false; |
|---|
| 1166 | } |
|---|
| 1167 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
|---|
| 1168 | if (it != inputStatesByName_.end()) |
|---|
| 1169 | { |
|---|
| 1170 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
|---|
| 1171 | { |
|---|
| 1172 | // The state is still active. We have to postpone |
|---|
| 1173 | stateLeaveRequests_.insert(it->second); |
|---|
| 1174 | stateDestroyRequests_.insert(it->second); |
|---|
| 1175 | } |
|---|
| 1176 | else if (this->internalState_ & Ticking) |
|---|
| 1177 | { |
|---|
| 1178 | // cannot remove state while ticking |
|---|
| 1179 | stateDestroyRequests_.insert(it->second); |
|---|
| 1180 | } |
|---|
| 1181 | else |
|---|
| 1182 | _destroyState(it->second); |
|---|
| 1183 | |
|---|
| 1184 | return true; |
|---|
| 1185 | } |
|---|
| 1186 | return false; |
|---|
| 1187 | } |
|---|
| 1188 | |
|---|
| 1189 | /** |
|---|
| 1190 | @brief |
|---|
| 1191 | Returns the pointer to the requested InputState. |
|---|
| 1192 | @param name |
|---|
| 1193 | Unique name of the state. |
|---|
| 1194 | @return |
|---|
| 1195 | Pointer to the instance, 0 if name was not found. |
|---|
| 1196 | */ |
|---|
| 1197 | InputState* InputManager::getState(const std::string& name) |
|---|
| 1198 | { |
|---|
| 1199 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
|---|
| 1200 | if (it != inputStatesByName_.end()) |
|---|
| 1201 | return it->second; |
|---|
| 1202 | else |
|---|
| 1203 | return 0; |
|---|
| 1204 | } |
|---|
| 1205 | |
|---|
| 1206 | /** |
|---|
| 1207 | @brief |
|---|
| 1208 | Returns the current input state (there might be others active too!) |
|---|
| 1209 | @return |
|---|
| 1210 | The current highest prioritised active input state. |
|---|
| 1211 | */ |
|---|
| 1212 | InputState* InputManager::getCurrentState() |
|---|
| 1213 | { |
|---|
| 1214 | return (*activeStates_.rbegin()).second; |
|---|
| 1215 | } |
|---|
| 1216 | |
|---|
| 1217 | /** |
|---|
| 1218 | @brief |
|---|
| 1219 | Activates a specific input state. |
|---|
| 1220 | It might not be really activated if the priority is too low! |
|---|
| 1221 | @param name |
|---|
| 1222 | Unique name of the state. |
|---|
| 1223 | @return |
|---|
| 1224 | False if name was not found, true otherwise. |
|---|
| 1225 | */ |
|---|
| 1226 | bool InputManager::requestEnterState(const std::string& name) |
|---|
| 1227 | { |
|---|
| 1228 | // get pointer from the map with all stored handlers |
|---|
| 1229 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
|---|
| 1230 | if (it != inputStatesByName_.end()) |
|---|
| 1231 | { |
|---|
| 1232 | // exists |
|---|
| 1233 | if (activeStates_.find(it->second->getPriority()) == activeStates_.end()) |
|---|
| 1234 | { |
|---|
| 1235 | // not active |
|---|
| 1236 | if (stateDestroyRequests_.find(it->second) == stateDestroyRequests_.end()) |
|---|
| 1237 | { |
|---|
| 1238 | // not scheduled for destruction |
|---|
| 1239 | // set prevents a state being added multiple times |
|---|
| 1240 | stateEnterRequests_.insert(it->second); |
|---|
| 1241 | return true; |
|---|
| 1242 | } |
|---|
| 1243 | } |
|---|
| 1244 | } |
|---|
| 1245 | return false; |
|---|
| 1246 | } |
|---|
| 1247 | |
|---|
| 1248 | /** |
|---|
| 1249 | @brief |
|---|
| 1250 | Deactivates a specific input state. |
|---|
| 1251 | @param name |
|---|
| 1252 | Unique name of the state. |
|---|
| 1253 | @return |
|---|
| 1254 | False if name was not found, true otherwise. |
|---|
| 1255 | */ |
|---|
| 1256 | bool InputManager::requestLeaveState(const std::string& name) |
|---|
| 1257 | { |
|---|
| 1258 | // get pointer from the map with all stored handlers |
|---|
| 1259 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
|---|
| 1260 | if (it != inputStatesByName_.end()) |
|---|
| 1261 | { |
|---|
| 1262 | // exists |
|---|
| 1263 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
|---|
| 1264 | { |
|---|
| 1265 | // active |
|---|
| 1266 | stateLeaveRequests_.insert(it->second); |
|---|
| 1267 | return true; |
|---|
| 1268 | } |
|---|
| 1269 | } |
|---|
| 1270 | return false; |
|---|
| 1271 | } |
|---|
| 1272 | |
|---|
| 1273 | |
|---|
| 1274 | // ############################################################ |
|---|
| 1275 | // ##### Console Commands ##### |
|---|
| 1276 | // ########## ########## |
|---|
| 1277 | // ############################################################ |
|---|
| 1278 | |
|---|
| 1279 | /** |
|---|
| 1280 | @brief |
|---|
| 1281 | Method for easily storing a string with the command executor. It is used by the |
|---|
| 1282 | KeyDetector to get assign commands. The KeyDetector simply executes |
|---|
| 1283 | the command 'storeKeyStroke myName' for each button/axis. |
|---|
| 1284 | @remarks |
|---|
| 1285 | This is only a temporary hack until we thourouhgly support multiple KeyBinders. |
|---|
| 1286 | @param name |
|---|
| 1287 | The name of the button/axis. |
|---|
| 1288 | */ |
|---|
| 1289 | void InputManager::storeKeyStroke(const std::string& name) |
|---|
| 1290 | { |
|---|
| 1291 | getInstance().requestLeaveState("detector"); |
|---|
| 1292 | COUT(0) << "Binding string \"" << bindingCommmandString_s << "\" on key '" << name << "'" << std::endl; |
|---|
| 1293 | CommandExecutor::execute("config KeyBinder " + name + " " + bindingCommmandString_s, false); |
|---|
| 1294 | } |
|---|
| 1295 | |
|---|
| 1296 | /** |
|---|
| 1297 | @brief |
|---|
| 1298 | Assigns a command string to a key/button/axis. The name is determined via KeyDetector |
|---|
| 1299 | and InputManager::storeKeyStroke(.). |
|---|
| 1300 | @param command |
|---|
| 1301 | Command string that can be executed by the CommandExecutor |
|---|
| 1302 | */ |
|---|
| 1303 | void InputManager::keyBind(const std::string& command) |
|---|
| 1304 | { |
|---|
| 1305 | bindingCommmandString_s = command; |
|---|
| 1306 | getInstance().requestEnterState("detector"); |
|---|
| 1307 | COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl; |
|---|
| 1308 | } |
|---|
| 1309 | |
|---|
| 1310 | /** |
|---|
| 1311 | @brief |
|---|
| 1312 | Starts joy stick calibration. |
|---|
| 1313 | */ |
|---|
| 1314 | void InputManager::calibrate() |
|---|
| 1315 | { |
|---|
| 1316 | getInstance().bCalibrating_ = true; |
|---|
| 1317 | getInstance().requestEnterState("calibrator"); |
|---|
| 1318 | } |
|---|
| 1319 | |
|---|
| 1320 | /** |
|---|
| 1321 | @brief |
|---|
| 1322 | Reloads the input system |
|---|
| 1323 | */ |
|---|
| 1324 | void InputManager::reload(bool joyStickSupport) |
|---|
| 1325 | { |
|---|
| 1326 | getInstance().reloadInputSystem(joyStickSupport); |
|---|
| 1327 | } |
|---|
| 1328 | } |
|---|