| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition of the OverlayGroup class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "OverlayGroup.h" | 
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| 35 |  | 
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| 36 | #include "core/ConsoleCommand.h" | 
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| 37 | #include "core/CoreIncludes.h" | 
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| 38 | #include "core/XMLPort.h" | 
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| 39 | #include "OrxonoxOverlay.h" | 
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| 40 |  | 
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| 41 | namespace orxonox | 
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| 42 | { | 
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| 43 | CreateFactory(OverlayGroup); | 
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| 44 |  | 
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| 45 | SetConsoleCommand(OverlayGroup, toggleVisibility, false).accessLevel(AccessLevel::User); | 
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| 46 | SetConsoleCommand(OverlayGroup, scaleGroup, false).accessLevel(AccessLevel::User); | 
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| 47 | SetConsoleCommand(OverlayGroup, scrollGroup, false).accessLevel(AccessLevel::User); | 
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| 48 |  | 
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| 49 | OverlayGroup::OverlayGroup(BaseObject* creator) | 
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| 50 | : BaseObject(creator) | 
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| 51 | { | 
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| 52 | RegisterObject(OverlayGroup); | 
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| 53 |  | 
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| 54 | this->owner_ = 0; | 
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| 55 |  | 
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| 56 | setScale(Vector2(1.0, 1.0)); | 
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| 57 | setScroll(Vector2(0.0, 0.0)); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | OverlayGroup::~OverlayGroup() | 
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| 61 | { | 
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| 62 | for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 63 | delete (*it); | 
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| 64 | } | 
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| 65 |  | 
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| 66 | /** | 
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| 67 | @brief | 
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| 68 | Loads the group and all its children OrxonoxOverlays. | 
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| 69 | @copydoc | 
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| 70 | BaseObject::XMLPort() | 
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| 71 | */ | 
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| 72 | void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
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| 73 | { | 
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| 74 | SUPER(OverlayGroup, XMLPort, xmlElement, mode); | 
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| 75 |  | 
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| 76 | XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode); | 
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| 77 | XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode); | 
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| 78 | // loads all the child elements | 
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| 79 | XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | //! Scales every element in the set. | 
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| 83 | void OverlayGroup::setScale(const Vector2& scale) | 
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| 84 | { | 
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| 85 | for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 86 | (*it)->scale(scale / this->scale_); | 
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| 87 | this->scale_ = scale; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | //! Scrolls every element in the set. | 
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| 91 | void OverlayGroup::setScroll(const Vector2& scroll) | 
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| 92 | { | 
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| 93 | for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 94 | (*it)->scroll(scroll - this->scroll_); | 
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| 95 | this->scroll_ = scroll; | 
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| 96 | } | 
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| 97 |  | 
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| 98 | /** | 
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| 99 | @brief | 
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| 100 | Adds an element to the set (used when loading with XMLPort). | 
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| 101 | @remarks | 
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| 102 | The names of the OrxonoxOverlays have to be unique! | 
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| 103 | */ | 
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| 104 | void OverlayGroup::addElement(OrxonoxOverlay* element) | 
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| 105 | { | 
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| 106 | hudElements_.insert(element); | 
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| 107 | element->setVisible(this->isVisible()); | 
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| 108 | if (this->owner_) | 
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| 109 | element->setOwner(this->owner_); | 
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| 110 | } | 
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| 111 |  | 
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| 112 | /** | 
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| 113 | @brief | 
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| 114 | Removes an element from the map. | 
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| 115 | @param name | 
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| 116 | The name of the element that is removed. | 
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| 117 | @return | 
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| 118 | Returns true if there was such an element to remove, false if not. | 
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| 119 | */ | 
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| 120 | bool OverlayGroup::removeElement(OrxonoxOverlay* element) | 
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| 121 | { | 
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| 122 | if(this->hudElements_.erase(element) == 0) | 
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| 123 | return false; | 
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| 124 | return true; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | //! Returns a different element as long as index < hudElements_.size(). | 
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| 128 | OrxonoxOverlay* OverlayGroup::getElement(unsigned int index) | 
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| 129 | { | 
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| 130 | if (index < this->hudElements_.size()) | 
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| 131 | { | 
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| 132 | std::set<OrxonoxOverlay*>::const_iterator it = hudElements_.begin(); | 
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| 133 | for (unsigned int i = 0; i != index; ++it, ++i) | 
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| 134 | ; | 
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| 135 | return (*it); | 
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| 136 | } | 
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| 137 | else | 
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| 138 | return 0; | 
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| 139 | } | 
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| 140 |  | 
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| 141 | //! Changes the visibility of all elements | 
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| 142 | void OverlayGroup::changedVisibility() | 
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| 143 | { | 
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| 144 | for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 145 | (*it)->setVisible(this->isVisible()); | 
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| 146 | } | 
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| 147 |  | 
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| 148 | void OverlayGroup::setOwner(BaseObject* owner) | 
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| 149 | { | 
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| 150 | this->owner_ = owner; | 
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| 151 |  | 
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| 152 | for (std::set<OrxonoxOverlay*>::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it) | 
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| 153 | (*it)->setOwner(owner); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | //########### Console commands ############ | 
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| 157 |  | 
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| 158 | /** | 
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| 159 | @brief | 
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| 160 | Hides/shows an overlay group by its name. | 
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| 161 | @param name | 
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| 162 | The name of the group defined BaseObject::setName() (usually done with the "name" | 
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| 163 | attribute in the xml file). | 
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| 164 | */ | 
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| 165 | /*static*/ void OverlayGroup::toggleVisibility(const std::string& name) | 
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| 166 | { | 
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| 167 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 168 | { | 
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| 169 | if ((*it)->getName() == name) | 
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| 170 | (*it)->setVisible(!((*it)->isVisible())); | 
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| 171 | } | 
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| 172 | } | 
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| 173 |  | 
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| 174 | /** | 
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| 175 | @brief | 
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| 176 | Scales an overlay group by its name. | 
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| 177 | @param name | 
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| 178 | The name of the group defined BaseObject::setName() (usually done with the "name" | 
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| 179 | attribute in the xml file). | 
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| 180 | */ | 
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| 181 | /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale) | 
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| 182 | { | 
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| 183 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 184 | { | 
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| 185 | if ((*it)->getName() == name) | 
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| 186 | (*it)->scale(Vector2(scale, scale)); | 
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| 187 | } | 
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| 188 | } | 
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| 189 |  | 
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| 190 | /** | 
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| 191 | @brief | 
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| 192 | Scrolls an overlay group by its name. | 
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| 193 | @param name | 
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| 194 | The name of the group defined BaseObject::setName() (usually done with the "name" | 
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| 195 | attribute in the xml file). | 
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| 196 | */ | 
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| 197 | /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll) | 
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| 198 | { | 
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| 199 | for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it) | 
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| 200 | { | 
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| 201 | if ((*it)->getName() == name) | 
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| 202 | (*it)->scroll(scroll); | 
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| 203 | } | 
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| 204 | } | 
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| 205 | } | 
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