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source: code/branches/core7/src/libraries/core/CMakeLists.txt @ 10509

Last change on this file since 10509 was 10509, checked in by landauf, 9 years ago

moved static application paths (root, executable, modules) into new class named ApplicationPaths
moved configurable data paths (data, log, config) into new class named ConfigurablePaths
removed PathConfig

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameConfig.cc
29  GameMode.cc
30  GameState.cc
31  Language.cc
32  Loader.cc
33  LuaState.cc
34  Namespace.cc
35  NamespaceNode.cc
36  Template.cc
37  UpdateListener.cc
38  ViewportEventListener.cc
39  WindowEventListener.cc
40  XMLNameListener.cc
41  XMLPort.cc
42#END_BUILD_UNIT
43
44  BaseObject.cc
45  Core.cc
46  CoreConfig.cc
47
48BUILD_UNIT OgreBuildUnit.cc
49  GraphicsManager.cc
50  GUIManager.cc
51  Resource.cc
52END_BUILD_UNIT
53
54BUILD_UNIT FilesystemBuildUnit.cc
55  command/ArgumentCompletionFunctions.cc
56  config/ConfigFile.cc
57  ApplicationPaths.cc
58  Configurablepaths.cc
59END_BUILD_UNIT
60
61BUILD_UNIT ThreadBuildUnit.cc
62  command/TclThreadManager.cc
63  Thread.cc
64  ThreadPool.cc
65END_BUILD_UNIT
66)
67
68ADD_SUBDIRECTORY(class)
69ADD_SUBDIRECTORY(command)
70ADD_SUBDIRECTORY(commandline)
71ADD_SUBDIRECTORY(config)
72ADD_SUBDIRECTORY(input)
73ADD_SUBDIRECTORY(module)
74ADD_SUBDIRECTORY(object)
75ADD_SUBDIRECTORY(singleton)
76
77#Add the icon (for the renderwindow)
78IF(WIN32)
79  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
80ENDIF()
81
82ORXONOX_ADD_LIBRARY(core
83  FIND_HEADER_FILES
84  TOLUA_FILES
85    command/CommandExecutor.h
86    config/SettingsConfigFile.h
87    ApplicationPaths.h
88    ConfigurablePaths.h
89    Game.h
90    GameMode.h
91    GraphicsManager.h
92    GUIManager.h
93    Loader.h
94    LuaState.h
95    input/InputManager.h
96    input/KeyBinder.h
97    input/KeyBinderManager.h
98    ../util/output/OutputDefinitions.h
99  PCH_FILE
100    CorePrecompiledHeaders.h
101  LINK_LIBRARIES
102    ${OGRE_LIBRARY}
103    ${Boost_FILESYSTEM_LIBRARY}
104    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
105    ${Boost_THREAD_LIBRARY}
106    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
107    ${CEGUI_LIBRARY}
108    ${CEGUILUA_LIBRARY}
109    ${CEGUI_TOLUA_LIBRARY}
110    ${CEGUI_OGRE_RENDERER_LIBRARY}
111    ${LUA5.1_LIBRARY}
112    cpptcl_orxonox
113    ois_orxonox
114    tinyxml_orxonox
115    util
116  LINK_LIBS_UNIX
117    dl
118    pthread
119  SOURCE_FILES
120    ${CORE_SRC_FILES}
121)
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