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source: code/branches/core7/src/libraries/core/CMakeLists.txt @ 10479

Last change on this file since 10479 was 10479, checked in by landauf, 9 years ago

moved config values and all related functions from Game and Core to GameConfig and CoreConfig respectively. this ensures that no framework features are used by Game and Core before Core itself initialized the framework.

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameConfig.cc
29  GameMode.cc
30  GameState.cc
31  Language.cc
32  Loader.cc
33  LuaState.cc
34  Namespace.cc
35  NamespaceNode.cc
36  Template.cc
37  UpdateListener.cc
38  ViewportEventListener.cc
39  WindowEventListener.cc
40  XMLNameListener.cc
41  XMLPort.cc
42#END_BUILD_UNIT
43
44  BaseObject.cc
45  Core.cc
46  CoreConfig.cc
47
48BUILD_UNIT OgreBuildUnit.cc
49  GraphicsManager.cc
50  GUIManager.cc
51  Resource.cc
52END_BUILD_UNIT
53
54BUILD_UNIT FilesystemBuildUnit.cc
55  command/ArgumentCompletionFunctions.cc
56  config/ConfigFile.cc
57  PathConfig.cc
58END_BUILD_UNIT
59
60BUILD_UNIT ThreadBuildUnit.cc
61  command/TclThreadManager.cc
62  Thread.cc
63  ThreadPool.cc
64END_BUILD_UNIT
65)
66
67ADD_SUBDIRECTORY(class)
68ADD_SUBDIRECTORY(command)
69ADD_SUBDIRECTORY(commandline)
70ADD_SUBDIRECTORY(config)
71ADD_SUBDIRECTORY(input)
72ADD_SUBDIRECTORY(module)
73ADD_SUBDIRECTORY(object)
74ADD_SUBDIRECTORY(singleton)
75
76#Add the icon (for the renderwindow)
77IF(WIN32)
78  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
79ENDIF()
80
81ORXONOX_ADD_LIBRARY(core
82  FIND_HEADER_FILES
83  TOLUA_FILES
84    command/CommandExecutor.h
85    config/SettingsConfigFile.h
86    Game.h
87    GameMode.h
88    GraphicsManager.h
89    GUIManager.h
90    Loader.h
91    LuaState.h
92    PathConfig.h
93    input/InputManager.h
94    input/KeyBinder.h
95    input/KeyBinderManager.h
96    ../util/output/OutputDefinitions.h
97  PCH_FILE
98    CorePrecompiledHeaders.h
99  LINK_LIBRARIES
100    ${OGRE_LIBRARY}
101    ${Boost_FILESYSTEM_LIBRARY}
102    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
103    ${Boost_THREAD_LIBRARY}
104    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
105    ${CEGUI_LIBRARY}
106    ${CEGUILUA_LIBRARY}
107    ${CEGUI_TOLUA_LIBRARY}
108    ${CEGUI_OGRE_RENDERER_LIBRARY}
109    ${LUA5.1_LIBRARY}
110    cpptcl_orxonox
111    ois_orxonox
112    tinyxml_orxonox
113    util
114  LINK_LIBS_UNIX
115    dl
116    pthread
117  SOURCE_FILES
118    ${CORE_SRC_FILES}
119)
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