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source: code/branches/core6/src/libraries/core/object/ObjectListBase.h @ 9596

Last change on this file since 9596 was 9596, checked in by landauf, 11 years ago

ObjectListBaseElement now stores a pointer to the object list it belongs to. Removed ObjectListBase::Export. Iterator will now always use the list from the element.

  • Property svn:eol-style set to native
File size: 6.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @ingroup Object ObjectList
32    @brief Declaration of the ObjectListBase class which stores all objects of each class.
33
34    orxonox::ObjectListBase is a double-linked list, used by @ref orxonox::Identifier "Identifiers"
35    to store all objects of a given class. Newly created objects are added to the list through the
36    @c RegisterObject() macro in the constructor.
37*/
38
39#ifndef _ObjectListBase_H__
40#define _ObjectListBase_H__
41
42#include "core/CorePrereqs.h"
43#include <vector>
44
45namespace orxonox
46{
47    // ###############################
48    // ###  ObjectListBaseElement  ###
49    // ###############################
50    /// The list-element of the ObjectListBase
51    class _CoreExport ObjectListBaseElement
52    {
53        public:
54            /**
55                @brief Constructor: Creates the list-element with an object.
56                @param objectBase The object to store
57            */
58            ObjectListBaseElement(Listable* object, ObjectListBase* list) : next_(0), prev_(0), objectBase_(object), list_(list) {}
59            ~ObjectListBaseElement();
60
61            ObjectListBaseElement* next_;       //!< The next element in the list
62            ObjectListBaseElement* prev_;       //!< The previous element in the list
63            Listable* objectBase_;              //!< The object
64            ObjectListBase* list_;              //!< The list
65    };
66
67
68    // ###############################
69    // ###    ObjectListElement    ###
70    // ###############################
71    /// The list-element that actually contains the object
72    template <class T>
73    class ObjectListElement : public ObjectListBaseElement
74    {
75        public:
76            ObjectListElement(T* object, ObjectListBase* list) : ObjectListBaseElement(static_cast<Listable*>(object), list), object_(object) {}
77            T* object_;              //!< The object
78    };
79
80
81    // ###############################
82    // ###     ObjectListBase      ###
83    // ###############################
84    /**
85        @brief The ObjectListBase contains all objects of a given class.
86
87        The ObjectListBase is used by Identifiers to store all objects of their class.
88        You can use Identifier::getObjects() to get the object-list from an Identifier.
89        Use @ref Iterator "Iterator<T>" to iterate through them.
90
91        Alternatively you can also use the static helper class @ref orxonox::ObjectList "ObjectList<T>"
92        to get the list of all objects of type @a T. Use @ref ObjectListIterator "ObjectListIterator<T>"
93        or @ref Iterator "Iterator<T>" to iterate through them.
94    */
95    class _CoreExport ObjectListBase
96    {
97        public:
98            ObjectListBase();
99            ~ObjectListBase();
100
101            template <class T>
102            inline ObjectListBaseElement* add(T* object)
103                { return this->addElement(new ObjectListElement<T>(object, this)); }
104
105            ObjectListBaseElement* addElement(ObjectListBaseElement* element);
106            void removeElement(ObjectListBaseElement* element);
107
108            /// Returns a pointer to the first element in the list. Works only with Iterator.
109            inline ObjectListBaseElement* begin() { return this->first_; }
110            /// Returns a pointer to the element after the last element in the list. Works only with Iterator.
111            inline ObjectListBaseElement* end() { return 0; }
112            /// Returns a pointer to the last element in the list. Works only with Iterator.
113            inline ObjectListBaseElement* rbegin() { return this->last_; }
114            /// Returns a pointer to the element in front of the first element in the list. Works only with Iterator.
115            inline ObjectListBaseElement* rend() { return 0; }
116
117            inline void registerIterator(void* iterator) { this->iterators_.push_back(iterator); }
118            inline void unregisterIterator(void* iterator)
119            {
120                for (unsigned int i = 0; i < this->iterators_.size(); ++i)
121                {
122                    if (iterators_[i] == iterator)
123                    {
124                        iterators_.erase(iterators_.begin() + i);
125                        break;
126                    }
127                }
128            }
129            inline void registerObjectListIterator(void* iterator) { this->objectListIterators_.push_back(iterator); }
130            inline void unregisterObjectListIterator(void* iterator)
131            {
132                for (unsigned int i = 0; i < this->objectListIterators_.size(); ++i)
133                {
134                    if (objectListIterators_[i] == iterator)
135                    {
136                        objectListIterators_.erase(objectListIterators_.begin() + i);
137                        break;
138                    }
139                }
140            }
141            void notifyIterators(Listable* object) const;
142
143        private:
144            ObjectListBaseElement* first_;           //!< The first element in the list
145            ObjectListBaseElement* last_;            //!< The last element in the list
146            std::vector<void*> iterators_;           //!< A list of Iterators pointing on an element in this list
147            std::vector<void*> objectListIterators_; //!< A list of ObjectListIterators pointing on an element in this list
148    };
149}
150
151#endif /* _ObjectListBase_H__ */
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