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source: code/branches/core6/src/libraries/core/object/ObjectListBase.h @ 9593

Last change on this file since 9593 was 9593, checked in by landauf, 11 years ago

moved logic to remove an element from an ObjectListBase from MetaObjectList to ObjectListBase

  • Property svn:eol-style set to native
File size: 6.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @ingroup Object ObjectList
32    @brief Declaration of the ObjectListBase class which stores all objects of each class.
33
34    orxonox::ObjectListBase is a double-linked list, used by @ref orxonox::Identifier "Identifiers"
35    to store all objects of a given class. Newly created objects are added to the list through the
36    @c RegisterObject() macro in the constructor.
37*/
38
39#ifndef _ObjectListBase_H__
40#define _ObjectListBase_H__
41
42#include "core/CorePrereqs.h"
43#include <vector>
44
45namespace orxonox
46{
47    // ###############################
48    // ###  ObjectListBaseElement  ###
49    // ###############################
50    /// The list-element of the ObjectListBase
51    class _CoreExport ObjectListBaseElement
52    {
53        public:
54            /**
55                @brief Constructor: Creates the list-element with an object.
56                @param objectBase The object to store
57            */
58            ObjectListBaseElement(Listable* objectBase) : next_(0), prev_(0), objectBase_(objectBase) {}
59
60            ObjectListBaseElement* next_;       //!< The next element in the list
61            ObjectListBaseElement* prev_;       //!< The previous element in the list
62            Listable* objectBase_;
63    };
64
65
66    // ###############################
67    // ###    ObjectListElement    ###
68    // ###############################
69    /// The list-element that actually contains the object
70    template <class T>
71    class ObjectListElement : public ObjectListBaseElement
72    {
73        public:
74            ObjectListElement(T* object) : ObjectListBaseElement(static_cast<Listable*>(object)), object_(object) {}
75            T* object_;              //!< The object
76    };
77
78
79    // ###############################
80    // ###     ObjectListBase      ###
81    // ###############################
82    /**
83        @brief The ObjectListBase contains all objects of a given class.
84
85        The ObjectListBase is used by Identifiers to store all objects of their class.
86        You can use Identifier::getObjects() to get the object-list from an Identifier.
87        Use @ref Iterator "Iterator<T>" to iterate through them.
88
89        Alternatively you can also use the static helper class @ref orxonox::ObjectList "ObjectList<T>"
90        to get the list of all objects of type @a T. Use @ref ObjectListIterator "ObjectListIterator<T>"
91        or @ref Iterator "Iterator<T>" to iterate through them.
92    */
93    class _CoreExport ObjectListBase
94    {
95        public:
96            ObjectListBase();
97            ~ObjectListBase();
98
99            template <class T>
100            inline ObjectListBaseElement* add(T* object)
101                { return this->addElement(new ObjectListElement<T>(object)); }
102
103            ObjectListBaseElement* addElement(ObjectListBaseElement* element);
104            void removeElement(ObjectListBaseElement* element);
105
106            /// Helper struct, used to export an element and the list to an instance of Iterator.
107            struct Export
108            {
109                Export(ObjectListBase* list, ObjectListBaseElement* element) : list_(list), element_(element) {}
110                ObjectListBase* list_;
111                ObjectListBaseElement* element_;
112            };
113
114            /// Returns a pointer to the first element in the list. Works only with Iterator.
115            inline Export begin() { return ObjectListBase::Export(this, this->first_); }
116            /// Returns a pointer to the element after the last element in the list. Works only with Iterator.
117            inline Export end() { return ObjectListBase::Export(this, 0); }
118            /// Returns a pointer to the last element in the list. Works only with Iterator.
119            inline Export rbegin() { return ObjectListBase::Export(this, this->last_); }
120            /// Returns a pointer to the element in front of the first element in the list. Works only with Iterator.
121            inline Export rend() { return ObjectListBase::Export(this, 0); }
122
123            inline void registerIterator(void* iterator) { this->iterators_.push_back(iterator); }
124            inline void unregisterIterator(void* iterator)
125            {
126                for (unsigned int i = 0; i < this->iterators_.size(); ++i)
127                {
128                    if (iterators_[i] == iterator)
129                    {
130                        iterators_.erase(iterators_.begin() + i);
131                        break;
132                    }
133                }
134            }
135            inline void registerObjectListIterator(void* iterator) { this->objectListIterators_.push_back(iterator); }
136            inline void unregisterObjectListIterator(void* iterator)
137            {
138                for (unsigned int i = 0; i < this->objectListIterators_.size(); ++i)
139                {
140                    if (objectListIterators_[i] == iterator)
141                    {
142                        objectListIterators_.erase(objectListIterators_.begin() + i);
143                        break;
144                    }
145                }
146            }
147            void notifyIterators(Listable* object) const;
148
149        private:
150            ObjectListBaseElement* first_;           //!< The first element in the list
151            ObjectListBaseElement* last_;            //!< The last element in the list
152            std::vector<void*> iterators_;           //!< A list of Iterators pointing on an element in this list
153            std::vector<void*> objectListIterators_; //!< A list of ObjectListIterators pointing on an element in this list
154    };
155}
156
157#endif /* _ObjectListBase_H__ */
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