Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/core5/src/orxonox/graphics/Camera.cc @ 5924

Last change on this file since 5924 was 5924, checked in by scheusso, 15 years ago

reverted r5911 partially and removed fallbackcamera
level scene now gets deleted after all when changing from level to mainmenu

  • Property svn:eol-style set to native
File size: 5.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Benjamin Knecht
26 *
27 */
28
29#include "Camera.h"
30
31#include <algorithm>
32#include <OgreCamera.h>
33#include <OgreSceneManager.h>
34#include <OgreSceneNode.h>
35
36#include "util/Exception.h"
37#include "util/StringUtils.h"
38#include "core/CoreIncludes.h"
39#include "core/ConfigValueIncludes.h"
40#include "core/GUIManager.h"
41#include "Scene.h"
42#include "CameraManager.h"
43
44namespace orxonox
45{
46    CreateFactory(Camera);
47
48    Camera::Camera(BaseObject* creator) : StaticEntity(creator)
49    {
50        RegisterObject(Camera);
51
52        if (!this->getScene())
53            ThrowException(AbortLoading, "Can't create Camera, no scene.");
54        if (!this->getScene()->getSceneManager())
55            ThrowException(AbortLoading, "Can't create Camera, no scene-manager given.");
56        if (!this->getScene()->getRootSceneNode())
57            ThrowException(AbortLoading, "Can't create Camera, no root-scene-node given.");
58
59        this->camera_ = this->getScene()->getSceneManager()->createCamera(getUniqueNumberString());
60        this->cameraNode_ = this->getScene()->getRootSceneNode()->createChildSceneNode();
61        this->attachNode(this->cameraNode_);
62        this->cameraNode_->attachObject(this->camera_);
63
64        this->bHasFocus_ = false;
65        this->bDrag_ = false;
66        this->nearClipDistance_ = 1;
67
68        this->setSyncMode(0x0);
69
70        this->setConfigValues();
71        this->configvaluecallback_changedNearClipDistance();
72    }
73
74    Camera::~Camera()
75    {
76        if (this->isInitialized())
77        {
78            if( GUIManager::getInstance().getCamera() == this->camera_ )
79                GUIManager::getInstance().setCamera( NULL );
80            this->releaseFocus();
81
82            this->cameraNode_->detachAllObjects();
83            this->getScene()->getSceneManager()->destroyCamera(this->camera_);
84
85            if (this->bDrag_)
86                this->detachNode(this->cameraNode_);
87
88            if (this->getScene()->getSceneManager())
89                this->getScene()->getSceneManager()->destroySceneNode(this->cameraNode_->getName());
90        }
91    }
92
93    void Camera::setConfigValues()
94    {
95        SetConfigValue(nearClipDistance_, 1.0f).callback(this, &Camera::configvaluecallback_changedNearClipDistance);
96    }
97
98    void Camera::configvaluecallback_changedNearClipDistance()
99    {
100        this->camera_->setNearClipDistance(this->nearClipDistance_);
101    }
102
103    void Camera::tick(float dt)
104    {
105        SUPER(Camera, tick, dt);
106
107        if (this->bDrag_)
108        {
109            // this stuff here may need some adjustments
110            float coeff = std::min(1.0f, 15.0f * dt);
111
112            Vector3 offset = this->getWorldPosition() - this->cameraNode_->_getDerivedPosition();
113            this->cameraNode_->translate(coeff * offset);
114
115            this->cameraNode_->setOrientation(Quaternion::Slerp(coeff, this->cameraNode_->_getDerivedOrientation(), this->getWorldOrientation(), true));
116            //this->cameraNode_->setOrientation(this->getWorldOrientation());
117        }
118    }
119
120    void Camera::requestFocus()
121    {
122        CameraManager::getInstance().requestFocus(this);
123    }
124
125    void Camera::releaseFocus()
126    {
127        CameraManager::getInstance().releaseFocus(this);
128    }
129
130    /**
131        what to do when camera loses focus (do not request focus in this function!!)
132        this is called by the CameraManager singleton class to notify the camera
133    */
134    void Camera::removeFocus()
135    {
136        this->bHasFocus_ = false;
137    }
138
139    void Camera::setFocus()
140    {
141        this->bHasFocus_ = true;
142        CameraManager::getInstance().useCamera(this->camera_);
143    }
144
145    void Camera::setDrag(bool bDrag)
146    {
147        if (bDrag != this->bDrag_)
148        {
149            this->bDrag_ = bDrag;
150
151            if (!bDrag)
152            {
153                this->attachNode(this->cameraNode_);
154                this->cameraNode_->setPosition(Vector3::ZERO);
155                this->cameraNode_->setOrientation(Quaternion::IDENTITY);
156            }
157            else
158            {
159                this->detachNode(this->cameraNode_);
160                this->cameraNode_->setPosition(this->getWorldPosition());
161                this->cameraNode_->setOrientation(this->getWorldOrientation());
162            }
163        }
164    }
165}
Note: See TracBrowser for help on using the repository browser.